608 Commits

Author SHA1 Message Date
mathusummut
e17cf9588e Now setup.sh pulls latest data 2019-03-08 11:45:31 +01:00
MathuSum Mut
8ef686791f Updated build scripts 2019-02-03 18:10:39 +01:00
mathusummut
88d98798cc Updated Glest version 2019-02-02 23:54:17 +01:00
mathusummut
995113527e Fixed linux build issue 2019-01-31 03:26:22 +01:00
mathusummut
d5775734d7 Renamed ZetaGlest to Glest 2019-01-31 02:40:31 +01:00
mathusummut
23afb58758 Fixed clone release version on Linux 2018-11-10 17:26:55 +01:00
MathuSum Mut
85a873cd90 Fixed Linux permissions 2018-11-10 14:36:42 +01:00
mathusummut
1347a6ba06 Fixed linux permissions issue 2018-11-10 14:21:25 +01:00
mathusummut
39ae9e1b08 Split script in two file 2018-11-10 14:14:26 +01:00
mathusummut
b1426df716 Fixed changes 2018-11-09 13:02:55 +01:00
MathuSum Mut
6af611e690 Sudo permissions fix 2018-11-06 23:57:07 +01:00
MathuSum Mut
e79a208ea1 Updated build script 2018-11-06 23:47:23 +01:00
MathuSum Mut
fccd57de50 Added spacer 2018-11-06 23:13:05 +01:00
MathuSum Mut
f77f667174 Fixed Linux build scripts 2018-11-06 23:05:18 +01:00
mathusummut
671d3c9e1c Formatted output 2018-11-06 17:44:25 +01:00
mathusummut
67f5682a26 Added script messages 2018-11-06 17:03:27 +01:00
mathusummut
93de7fbba6 Added Ubuntu 18 support 2018-11-05 22:54:44 +01:00
MathuSum Mut
3adb90ece1 Almost ready 2018-11-04 18:46:30 +01:00
MathuSum Mut
cee6b245c4 Updated build scripts 2018-11-04 17:35:49 +01:00
MathuSum Mut
38784df6ef Modified script permissions 2018-11-04 14:49:47 +01:00
mathusummut
5b5f5d54c1 Split build script 2018-11-04 11:16:14 +01:00
mathusummut
9e8483bb24 Test build-zg fix 2018-11-04 00:14:51 +01:00
mathusummut
608aa2033e Fixing build-zg.sh 2018-11-02 22:20:35 +01:00
mathusummut
71d122d5fd Renamed files 2018-11-02 20:44:56 +01:00
andy5995
03b023477c README.md:remove coverity badge
Coverity's broken, unable to access "defects" page or dashboard, support
non-responsive, documentation out of date, doesn't provide an option to
remove project

https://stackoverflow.com/questions/34520441/how-to-remove-a-project-from-coverity-scan

[skip ci]
2018-10-15 02:52:29 -05:00
Pranav1999
d44e6acb96 Removed unneeded refrences to libxml 2018-10-05 00:19:27 +05:30
andy5995
c4404d4983 simulate_lag.txt:add doc for simulating lag
This may help with testing
2018-09-20 01:39:40 -05:00
Andy Alt
7c359ca82d CMakeLists.txt:checking, tuning the build system (#232)
* build.zg.sh scripts deprected

* update for BSD

* removed checking for VLC (not implemented)

* docs updated

* Install.md created.

* scripts moved to scripts/ directory
2018-09-17 17:35:19 -05:00
andy5995
1ddda61b71 coverity-scan.txt:remove script, add instructions
[skip ci]
2018-09-12 15:37:48 -05:00
andy5995
aa54e2032b put filenames back into source code
This closes #113 and will help with #110
2018-09-11 21:27:38 -05:00
andy5995
64190969f4 scripts:de-cluttering [skip ci]
make has an "install" feature. We'll figure out how to work with make
can cmake, and redo these scripts from scratch if necessary

(closes #155)
(closes #71)
(closes #154)
2018-09-07 23:01:02 -05:00
mathusummut
2e9623c8da Fixed menu layout 2018-06-23 14:57:11 +02:00
Jammyjamjamman
64c0aafe0b Added Ubuntu 18.04 support to setupBuildDeps.sh
The fix is not as efficiently written as it could be, but it follows the style of previous fixes.
2018-05-26 02:11:47 +01:00
andy5995
c321ec39aa .gitignore:added cmake files and move entries to mk/linux [skip ci] 2018-05-10 10:09:58 -05:00
andy5995
60e38945fe CMake:correct spelling of "zetaglest"
This also removes the git revision number stamping from cmake, support
for which was removed from the source code months ago.

This is to help prepare to fix #110 but doesn't fix it.
2018-05-09 09:09:36 -05:00
Andy Alt
73aa999de7 add new function for playing sfx (#68)
(#63)
2018-02-22 10:02:04 -06:00
andy5995
1f1233e0db menu_masterserver.cpp:add function to play different sound
This adds a function to play a different sound when a server becomes
available.

The sound hasn't changed, but now the separate function has been added,
the sound can be changed very easily.

The ticket to create the new sound is at
https://github.com/ZetaGlest/zetaglest-data/issues/44

Can be customized by adding the variable to
$HOME/.zetaglest/glestuser.ini

closes #63
2018-02-21 08:38:19 -06:00
andy5995
a6a02af157 core_data.cpp:allow user-configurable sfx
This allows users to set their own sound effects using glestuser.ini

Any values from glest.ini can be used in glestuser.ini, and when in
glestuser.ini, they override the values in glest.ini.

Not yet documented.

This adds only 2 sfx, and shows how to do it.

This will change how #63 is done
2018-02-19 07:36:40 -06:00
andy5995
11c0ae1b0a installer:[incomplete]worked on the scripts 2018-02-14 01:50:53 -06:00
andy5995
7caa602e46 make-binary-archive:renamed files so the script would work 2018-02-04 14:26:54 -06:00
andy5995
7fbac48394 make-binary_archive.sh:add error checking
Also changed references to zetaglest
2018-02-04 14:26:54 -06:00
Jammyjamjamman
4f29aaf470 Fixed a case typo in zetaglest server script (which fixes bug #50). [skip ci] 2018-02-04 16:38:57 +00:00
Jammyjamjamman
38a9356e20 The game now looks for the data in a folder called 'zetaglest-data', adjacent to its repo folder. 2018-01-25 01:22:50 +00:00
andy5995
ce3f792f94 change version to 0.8.01 (#3) 2018-01-23 13:13:15 -06:00
andy5995
343b2c96b9 glest-dev.ini:change path to data [skip ci]
The path to the data is now different

See:
https://github.com/ZetaGlest/zetaglest-source#try-the-game-without-contributing

https://github.com/ZetaGlest/zetaglest-source/blob/develop/CONTRIBUTING.md#set-up-the-repositories-locally
2018-01-17 21:03:24 -06:00
andy5995
e928dbacb4 cleanup after removing submodules [skip ci] 2018-01-17 20:43:32 -06:00
andy5995
3976dc0f0a glest.ini:update with urls to ZG master server [skip ci] 2018-01-17 12:24:48 -06:00
andy5995
c55775fe7a glest.ini:change user data directory (resolves #2) 2018-01-15 15:49:50 -06:00
andy5995
13a1c734f3 osx: rename script
* changes some references of mg to zg
2018-01-14 15:24:31 -06:00
andy5995
45bccef4a9 change build target to "zetaglest"
* add dependency info to README
* rename script
* renamed windoze to windows

At some point, it will be better to split off the installation
instructions from the README.
2018-01-14 11:17:14 -06:00