29 Commits

Author SHA1 Message Date
mathusummut
95bf40e591 Updated link 2019-02-14 19:36:35 +01:00
mathusummut
249c8a22ed Fixed setup.sh for mac 2019-02-03 14:23:01 +01:00
mathusummut
3ea4636227 Fixed setup.sh for mac 2019-02-03 14:21:25 +01:00
mathusummut
1f492422a8 Fixed setup.sh for mac 2019-02-03 14:08:07 +01:00
mathusummut
8ad98398ad Fixed setup.sh for mac 2019-02-03 14:04:11 +01:00
mathusummut
a31cc2468c Added setup.sh for mac 2019-02-03 13:28:50 +01:00
mathusummut
d5775734d7 Renamed ZetaGlest to Glest 2019-01-31 02:40:31 +01:00
mathusummut
68f869e912 Undeprecated Mac build script 2018-11-10 17:04:42 +01:00
mathusummut
71d122d5fd Renamed files 2018-11-02 20:44:56 +01:00
andy5995
3f896ce2ed Revert "consistency with version strings"
This reverts commit 87b0ed0095.

Needs review by Mathu so the Windows build doesn't break.
2018-10-04 16:10:33 -05:00
andy5995
87b0ed0095 consistency with version strings
Mathu, are you able to read in the version string from
source/version.txt for the Windows build?
2018-10-04 16:04:17 -05:00
Andy Alt
7c359ca82d CMakeLists.txt:checking, tuning the build system (#232)
* build.zg.sh scripts deprected

* update for BSD

* removed checking for VLC (not implemented)

* docs updated

* Install.md created.

* scripts moved to scripts/ directory
2018-09-17 17:35:19 -05:00
andy5995
aa54e2032b put filenames back into source code
This closes #113 and will help with #110
2018-09-11 21:27:38 -05:00
mathusummut
2e9623c8da Fixed menu layout 2018-06-23 14:57:11 +02:00
andy5995
60e38945fe CMake:correct spelling of "zetaglest"
This also removes the git revision number stamping from cmake, support
for which was removed from the source code months ago.

This is to help prepare to fix #110 but doesn't fix it.
2018-05-09 09:09:36 -05:00
MathuSum Mut
ca283f781d Changed icon name to zetaglest.ico (#88)
* Changed icon name to zetaglest.ico
2018-03-04 21:20:26 -06:00
Andy Alt
73aa999de7 add new function for playing sfx (#68)
(#63)
2018-02-22 10:02:04 -06:00
andy5995
1f1233e0db menu_masterserver.cpp:add function to play different sound
This adds a function to play a different sound when a server becomes
available.

The sound hasn't changed, but now the separate function has been added,
the sound can be changed very easily.

The ticket to create the new sound is at
https://github.com/ZetaGlest/zetaglest-data/issues/44

Can be customized by adding the variable to
$HOME/.zetaglest/glestuser.ini

closes #63
2018-02-21 08:38:19 -06:00
andy5995
a6a02af157 core_data.cpp:allow user-configurable sfx
This allows users to set their own sound effects using glestuser.ini

Any values from glest.ini can be used in glestuser.ini, and when in
glestuser.ini, they override the values in glest.ini.

Not yet documented.

This adds only 2 sfx, and shows how to do it.

This will change how #63 is done
2018-02-19 07:36:40 -06:00
andy5995
bdef7fc6f3 remove code related to blocking lobby access
This is no longer used, and the related feature was removed in a commit
a few weeks ago
2018-02-14 01:08:13 -06:00
andy5995
018581a3d6 [incomplete] update macos build and config files [#25] [skip ci] 2018-01-26 15:08:50 -06:00
Jammyjamjamman
38a9356e20 The game now looks for the data in a folder called 'zetaglest-data', adjacent to its repo folder. 2018-01-25 01:22:50 +00:00
andy5995
ce3f792f94 change version to 0.8.01 (#3) 2018-01-23 13:13:15 -06:00
andy5995
7fb3d3eec8 update data paths 2018-01-17 21:57:53 -06:00
andy5995
13a1c734f3 osx: rename script
* changes some references of mg to zg
2018-01-14 15:24:31 -06:00
filux
5323a4fcdf let's try static curl also for mac OS 2017-08-25 22:06:08 +02:00
filux
812589cae6 improved 'start_megaglest_gameserver' script 2017-03-05 17:31:25 +01:00
filux
753fc6bc55 stick to 7 characters even for modern 'git' version 2017-02-18 13:13:00 +01:00
filux
661b512a8a since latest release macos is not 'X' anymore 2016-11-18 02:07:44 +01:00