123 Commits

Author SHA1 Message Date
MathuSum Mut
37a8af3c60 Readme 2018-03-15 01:05:44 +01:00
mathusummut
5cbf76ccee Polished pushing system for Windows 2018-03-15 01:04:56 +01:00
mathusummut
63871c6cad Polished pushing system for Windows 2018-03-15 01:00:15 +01:00
MathuSum Mut
6ec0861289 Readme 2018-03-15 00:49:36 +01:00
mathusummut
ff9d772d04 Finalized Windows build system 2018-03-15 00:48:18 +01:00
MathuSum Mut
e46706540c Readme 2018-03-15 00:25:54 +01:00
mathusummut
6556591fd7 Refactored files 2018-03-14 23:46:41 +01:00
MathuSum Mut
b70c260b27 Readme 2018-03-14 16:26:43 +01:00
mathusummut
f65f898980 Fixed Windows build issue 2018-03-14 16:16:17 +01:00
mathusummut
105d5fbb80 Fixed Windows build issue 2018-03-14 16:01:57 +01:00
mathusummut
55348d6c2a Added Windows build 2018-03-14 13:10:55 +01:00
mathusummut
aabdfab3b9 Added Windows build 2018-03-14 13:08:03 +01:00
andy5995
30baf6b327 windows64:create submodule
*removed the windows directory
2018-03-09 12:43:08 -06:00
MathuSum Mut
ca283f781d Changed icon name to zetaglest.ico (#88)
* Changed icon name to zetaglest.ico
2018-03-04 21:20:26 -06:00
Andy Alt
73aa999de7 add new function for playing sfx (#68)
(#63)
2018-02-22 10:02:04 -06:00
andy5995
1f1233e0db menu_masterserver.cpp:add function to play different sound
This adds a function to play a different sound when a server becomes
available.

The sound hasn't changed, but now the separate function has been added,
the sound can be changed very easily.

The ticket to create the new sound is at
https://github.com/ZetaGlest/zetaglest-data/issues/44

Can be customized by adding the variable to
$HOME/.zetaglest/glestuser.ini

closes #63
2018-02-21 08:38:19 -06:00
andy5995
a6a02af157 core_data.cpp:allow user-configurable sfx
This allows users to set their own sound effects using glestuser.ini

Any values from glest.ini can be used in glestuser.ini, and when in
glestuser.ini, they override the values in glest.ini.

Not yet documented.

This adds only 2 sfx, and shows how to do it.

This will change how #63 is done
2018-02-19 07:36:40 -06:00
Jammyjamjamman
7e7fad529e Changed windows glest.ini to find the correct masterservers and user folders. 2018-01-26 15:23:06 +00:00
Jammyjamjamman
05b4e5e9a3 fixed build-mg script by making it no longer look for and update game data. Now it just gets the deps and builds the game. 2018-01-25 21:28:40 +00:00
Jammyjamjamman
38a9356e20 The game now looks for the data in a folder called 'zetaglest-data', adjacent to its repo folder. 2018-01-25 01:22:50 +00:00
andy5995
ce3f792f94 change version to 0.8.01 (#3) 2018-01-23 13:13:15 -06:00
andy5995
7fb3d3eec8 update data paths 2018-01-17 21:57:53 -06:00
andy5995
45bccef4a9 change build target to "zetaglest"
* add dependency info to README
* rename script
* renamed windoze to windows

At some point, it will be better to split off the installation
instructions from the README.
2018-01-14 11:17:14 -06:00