mathusummut
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d5775734d7
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Renamed ZetaGlest to Glest
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2019-01-31 02:40:31 +01:00 |
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mathusummut
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0cfe7e81d1
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Yet another code cleanup
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2018-11-03 15:26:37 +01:00 |
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mathusummut
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52408a57a6
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Standardized license comments in all source files
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2018-11-01 23:23:25 +01:00 |
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mathusummut
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35b7b1f1a6
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Fixed the god-awful indentation
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2018-05-06 00:01:36 +02:00 |
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Mark Vejvoda
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9852325da6
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- fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
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2011-12-14 07:40:48 +00:00 |
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Mark Vejvoda
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8bdf863636
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- cleanup of masterserver global flag
- attempt to cut down on resources required for masterserver mode to minimize RAM
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2011-12-02 22:04:02 +00:00 |
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Mark Vejvoda
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5a79cad34b
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- do not load models or sound files in headless server mode
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2011-09-26 05:29:52 +00:00 |
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Mark Vejvoda
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c71480739b
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- added a new check to faction validator to report on sound files with a bitrate > 200K
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2011-04-09 03:14:05 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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18249c02bd
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- Some changes to try to reload textures for win32 when doing alt-enter
- Added better logging and guards in sound and socket classes
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2010-04-04 04:14:27 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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