Mark Vejvoda
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adb7ec4a6a
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- bugfixes from windows unicode work to compile in Linux
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2011-05-23 19:50:17 +00:00 |
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Mark Vejvoda
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1085f24c6f
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- more updates to handle unicode (most of the focus was getting tools working in windows using non ascii file paths)
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2011-05-23 19:23:00 +00:00 |
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Mark Vejvoda
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60b8093f5b
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- attempt to get non ascii file paths working in megaglest (Japanese etc...)
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2011-05-18 21:49:11 +00:00 |
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Mark Vejvoda
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05a61ec619
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- client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there)
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2011-04-13 01:11:23 +00:00 |
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Mark Vejvoda
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5787fb3e98
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- memset map header to avoid garbage being written in unused reserved space
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2011-02-25 22:33:40 +00:00 |
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Titus Tscharntke
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922df8e025
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up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
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2011-02-25 00:31:42 +00:00 |
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Mark Vejvoda
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a0cfe3fa08
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- a few changes and now seems to compile in VC++ 2010 (still need to checkin project files)
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2011-02-15 23:53:48 +00:00 |
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Mark Vejvoda
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34e95f5cd5
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- streflop was disabled (likely when we switched to cmake). Turn it on for now but we need to investigate more thoroughly if we really need this?
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2011-02-11 19:16:06 +00:00 |
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Titus Tscharntke
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e20162a3c4
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cleaned up the cliff coding; hopefully really no more flickering now
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2011-02-08 20:59:34 +00:00 |
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Mark Vejvoda
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dd75518af0
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-small bugfix for titi's map support for cliffs.. all seems to work fine now
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2011-02-08 04:52:01 +00:00 |
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Titus Tscharntke
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e03b029bea
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Cliffs work and some map cleanup; ( !!currently old maps are broken in editor!! )
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2011-02-08 03:50:59 +00:00 |
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nosogo
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2a4c9a99cd
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help and bugfix editor and start of keyboard
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2010-12-24 03:36:34 +00:00 |
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nosogo
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f545edad68
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more fixes for editor
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2010-12-05 01:33:28 +00:00 |
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nosogo
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04aee1098d
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update of editor and g3dviewer
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2010-12-03 05:07:42 +00:00 |
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Mark Vejvoda
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06b9d7eef7
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- cleaned up a whole pile of compiler warnings
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2010-10-21 15:21:46 +00:00 |
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Mark Vejvoda
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d5117ed7fa
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- cleaned up a whole pile of compiler warnings
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2010-10-21 07:20:17 +00:00 |
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Mark Vejvoda
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c9be7a8677
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- fixed compile problem with abs on a float
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2010-09-14 20:18:22 +00:00 |
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Mark Vejvoda
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0f5cd740a6
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- moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor
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2010-09-14 00:43:09 +00:00 |
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