Jammyjamjamman
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417908c91d
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Made a few macro corrections (to avoid breaking windows builds) and removed unwanted prints.
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2019-04-12 21:43:10 +01:00 |
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Jammyjamjamman
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35b08573f8
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Lots of changes to make glest binary more portable on linux.
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2019-04-12 21:28:19 +01:00 |
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Jammyjamjamman
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4c0914fff1
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Make snapcraft build work.
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2019-04-07 19:45:21 +01:00 |
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mathusummut
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daeec74328
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Fixed and added some paths
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2019-04-05 23:37:26 +02:00 |
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mathusummut
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3857de58b5
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Testing things
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2019-04-05 20:00:27 +02:00 |
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mathusummut
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73cc3dcf4e
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No more issues I think
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2019-04-04 23:05:10 +02:00 |
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mathusummut
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3e50ea514f
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Added cancel load button
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2019-02-20 02:37:59 +01:00 |
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mathusummut
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7a9c386748
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Default command on right-click is now configurable
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2019-02-05 00:31:53 +01:00 |
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mathusummut
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d5775734d7
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Renamed ZetaGlest to Glest
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2019-01-31 02:40:31 +01:00 |
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mathusummut
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4769e132d0
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Normalized defaults
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2018-12-16 15:06:51 +01:00 |
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mathusummut
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34fe6fd0f1
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Resource multiplier goes up to 10
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2018-12-10 19:37:05 +01:00 |
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mathusummut
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19fe3e6b52
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Fixed re-joining lag issue by skipping lag checks, Resource multiplier can now go up to 5.0, Network slots now remain open even if not filled immediately
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2018-12-10 02:17:28 +01:00 |
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mathusummut
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5d3cd95a78
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Fixed warning
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2018-11-12 08:50:23 +01:00 |
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mathusummut
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d4ba5cbf00
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Now tolerates different versions
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2018-11-11 18:28:29 +01:00 |
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mathusummut
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30ffb291f5
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Updated version number
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2018-11-09 12:34:44 +01:00 |
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mathusummut
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dc1d00bce6
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DataDir fix
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2018-11-07 19:04:22 +01:00 |
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mathusummut
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0cfe7e81d1
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Yet another code cleanup
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2018-11-03 15:26:37 +01:00 |
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mathusummut
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69ab9716da
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Renamed megaglest_runtime_error to game_runtime_error
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2018-11-02 12:15:57 +01:00 |
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mathusummut
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52408a57a6
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Standardized license comments in all source files
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2018-11-01 23:23:25 +01:00 |
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mathusummut
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2de5026e82
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Test fix for gcc to find versions.h
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2018-10-06 23:06:25 +02:00 |
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mathusummut
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e12f168a01
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Added const strings for versions
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2018-10-06 17:20:22 +02:00 |
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Andy Alt
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7c359ca82d
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CMakeLists.txt:checking, tuning the build system (#232)
* build.zg.sh scripts deprected
* update for BSD
* removed checking for VLC (not implemented)
* docs updated
* Install.md created.
* scripts moved to scripts/ directory
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2018-09-17 17:35:19 -05:00 |
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mathusummut
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dfd4a658aa
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Test fix for LUA environment variables
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2018-06-29 16:14:38 +02:00 |
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mathusummut
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b1760253fd
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Implemented the new g3d spec
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2018-06-28 21:36:10 +02:00 |
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mathusummut
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35b7b1f1a6
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Fixed the god-awful indentation
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2018-05-06 00:01:36 +02:00 |
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mathusummut
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7ace98f8e1
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Renamed CPU-Mega to CPU-Zeta
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2018-04-29 15:37:44 +02:00 |
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mathusummut
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108fb26f36
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Fixed curl issue on Windows
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2018-03-15 16:16:03 +01:00 |
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SoftCoder
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588ec21d8a
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- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
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2017-10-09 23:09:52 -07:00 |
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SoftCoder
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865a665bf0
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- round 2 of cppcheck code cleanup
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2017-10-09 20:21:14 -07:00 |
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SoftCoder
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b34003b4a5
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- enable using steam statistics to save players network based game end game stats to steam
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2017-10-07 02:40:34 -07:00 |
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SoftCoder
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edfb1508f5
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- check for empty strings before using substr to avoid crashes with more strict C++ engine
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2017-09-30 21:46:56 -07:00 |
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SoftCoder
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56494f3cd2
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- finally fixing issue #102 (bad cell visible handling when fog of war turned off)
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2016-05-27 16:15:27 -07:00 |
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SoftCoder
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993c705e2b
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- attempt to fix issue #72
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2016-01-06 22:36:50 -08:00 |
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SoftCoder
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49ae35e7cf
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- thread safe localtime and hopefully back to good performance
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2015-11-21 11:30:23 -08:00 |
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SoftCoder
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492d821e0b
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- small code cleanup
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2015-11-12 04:18:08 -08:00 |
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SoftCoder
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f97e8d5fc3
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- clipboard working now for utf8
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2015-11-11 21:52:22 -08:00 |
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titiger
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109a5b9985
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sort map lists non case sensitive in menu
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2015-01-03 02:03:31 +01:00 |
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titiger
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f4529566fa
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bugfix for version checking
We can have versions with only one dot.
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2015-01-02 01:24:45 +01:00 |
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titiger
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4a292ed1d1
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don't mix functionality
Not a bug fix, just trying to keep things more clean.
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2015-01-01 17:16:24 +01:00 |
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SoftCoder
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efa7cb0346
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- bugfix for shared team resources
- added some new internal feature code to test auto updates for a future release
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2014-12-30 12:16:35 -08:00 |
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titiger
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b50cb7770c
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Comparison of version numbers allows non integer characters too
This is used to check compatibility of saved games typically.
Only the leading digits are used as minor version now.
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2014-12-21 13:35:42 +01:00 |
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titiger
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b4e9f787bd
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several changes for loading saved games
allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
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2014-11-18 18:59:45 +01:00 |
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titison
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de5135bfaf
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*added split(s,d) function for strings
*reading unit xml healthbar node
*adjusted hpbars
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2014-10-29 00:50:45 +01:00 |
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titiger
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1f5b571c9d
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bugfix for bad {SCENARIODIR} replacement
Done by softcoder in branch ce-gui, manually merged by me :)
https://forum.megaglest.org/index.php?topic=9553.0
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2014-09-24 01:16:28 +02:00 |
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SoftCoder
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7cae2b53f1
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- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
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2014-01-27 20:12:14 -08:00 |
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SoftCoder
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27316e8912
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- added time to error console output log items
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2014-01-17 13:32:42 -08:00 |
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SoftCoder
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0de4f33923
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- error output now shows system time
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2014-01-17 09:46:31 -08:00 |
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SoftCoder
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85319b30fc
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- fixup use of --data-path param
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2014-01-03 08:01:33 -08:00 |
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SoftCoder
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21a12a6c72
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- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
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2013-12-30 23:32:06 -08:00 |
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SoftCoder
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b6cd751250
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- bugfixes on windows platform when some folders and files are missing, do not crash hard.
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2013-12-27 23:05:20 -08:00 |
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