279 Commits

Author SHA1 Message Date
Jammyjamjamman
417908c91d Made a few macro corrections (to avoid breaking windows builds) and removed unwanted prints. 2019-04-12 21:43:10 +01:00
Jammyjamjamman
35b08573f8 Lots of changes to make glest binary more portable on linux. 2019-04-12 21:28:19 +01:00
Jammyjamjamman
4c0914fff1 Make snapcraft build work. 2019-04-07 19:45:21 +01:00
mathusummut
daeec74328 Fixed and added some paths 2019-04-05 23:37:26 +02:00
mathusummut
3857de58b5 Testing things 2019-04-05 20:00:27 +02:00
mathusummut
73cc3dcf4e No more issues I think 2019-04-04 23:05:10 +02:00
mathusummut
3e50ea514f Added cancel load button 2019-02-20 02:37:59 +01:00
mathusummut
7a9c386748 Default command on right-click is now configurable 2019-02-05 00:31:53 +01:00
mathusummut
d5775734d7 Renamed ZetaGlest to Glest 2019-01-31 02:40:31 +01:00
mathusummut
4769e132d0 Normalized defaults 2018-12-16 15:06:51 +01:00
mathusummut
34fe6fd0f1 Resource multiplier goes up to 10 2018-12-10 19:37:05 +01:00
mathusummut
19fe3e6b52 Fixed re-joining lag issue by skipping lag checks, Resource multiplier can now go up to 5.0, Network slots now remain open even if not filled immediately 2018-12-10 02:17:28 +01:00
mathusummut
5d3cd95a78 Fixed warning 2018-11-12 08:50:23 +01:00
mathusummut
d4ba5cbf00 Now tolerates different versions 2018-11-11 18:28:29 +01:00
mathusummut
30ffb291f5 Updated version number 2018-11-09 12:34:44 +01:00
mathusummut
dc1d00bce6 DataDir fix 2018-11-07 19:04:22 +01:00
mathusummut
0cfe7e81d1 Yet another code cleanup 2018-11-03 15:26:37 +01:00
mathusummut
69ab9716da Renamed megaglest_runtime_error to game_runtime_error 2018-11-02 12:15:57 +01:00
mathusummut
52408a57a6 Standardized license comments in all source files 2018-11-01 23:23:25 +01:00
mathusummut
2de5026e82 Test fix for gcc to find versions.h 2018-10-06 23:06:25 +02:00
mathusummut
e12f168a01 Added const strings for versions 2018-10-06 17:20:22 +02:00
Andy Alt
7c359ca82d CMakeLists.txt:checking, tuning the build system (#232)
* build.zg.sh scripts deprected

* update for BSD

* removed checking for VLC (not implemented)

* docs updated

* Install.md created.

* scripts moved to scripts/ directory
2018-09-17 17:35:19 -05:00
mathusummut
dfd4a658aa Test fix for LUA environment variables 2018-06-29 16:14:38 +02:00
mathusummut
b1760253fd Implemented the new g3d spec 2018-06-28 21:36:10 +02:00
mathusummut
35b7b1f1a6 Fixed the god-awful indentation 2018-05-06 00:01:36 +02:00
mathusummut
7ace98f8e1 Renamed CPU-Mega to CPU-Zeta 2018-04-29 15:37:44 +02:00
mathusummut
108fb26f36 Fixed curl issue on Windows 2018-03-15 16:16:03 +01:00
SoftCoder
588ec21d8a - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
SoftCoder
865a665bf0 - round 2 of cppcheck code cleanup 2017-10-09 20:21:14 -07:00
SoftCoder
b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam 2017-10-07 02:40:34 -07:00
SoftCoder
edfb1508f5 - check for empty strings before using substr to avoid crashes with more strict C++ engine 2017-09-30 21:46:56 -07:00
SoftCoder
56494f3cd2 - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
SoftCoder
993c705e2b - attempt to fix issue #72 2016-01-06 22:36:50 -08:00
SoftCoder
49ae35e7cf - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
SoftCoder
492d821e0b - small code cleanup 2015-11-12 04:18:08 -08:00
SoftCoder
f97e8d5fc3 - clipboard working now for utf8 2015-11-11 21:52:22 -08:00
titiger
109a5b9985 sort map lists non case sensitive in menu 2015-01-03 02:03:31 +01:00
titiger
f4529566fa bugfix for version checking
We can  have versions with only one dot.
2015-01-02 01:24:45 +01:00
titiger
4a292ed1d1 don't mix functionality
Not a bug fix, just trying to keep things more clean.
2015-01-01 17:16:24 +01:00
SoftCoder
efa7cb0346 - bugfix for shared team resources
- added some new internal feature code to test auto updates for a future release
2014-12-30 12:16:35 -08:00
titiger
b50cb7770c Comparison of version numbers allows non integer characters too
This is used to check compatibility of saved games typically.
Only the leading digits are used as minor version now.
2014-12-21 13:35:42 +01:00
titiger
b4e9f787bd several changes for loading saved games
allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
2014-11-18 18:59:45 +01:00
titison
de5135bfaf *added split(s,d) function for strings
*reading unit xml healthbar node
*adjusted hpbars
2014-10-29 00:50:45 +01:00
titiger
1f5b571c9d bugfix for bad {SCENARIODIR} replacement
Done by softcoder in branch ce-gui, manually merged by me :)
https://forum.megaglest.org/index.php?topic=9553.0
2014-09-24 01:16:28 +02:00
SoftCoder
7cae2b53f1 - bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini) 2014-01-27 20:12:14 -08:00
SoftCoder
27316e8912 - added time to error console output log items 2014-01-17 13:32:42 -08:00
SoftCoder
0de4f33923 - error output now shows system time 2014-01-17 09:46:31 -08:00
SoftCoder
85319b30fc - fixup use of --data-path param 2014-01-03 08:01:33 -08:00
SoftCoder
21a12a6c72 - added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore. 2013-12-30 23:32:06 -08:00
SoftCoder
b6cd751250 - bugfixes on windows platform when some folders and files are missing, do not crash hard. 2013-12-27 23:05:20 -08:00