Mark Vejvoda
e2135f76eb
- attempt to fix network game play 'stuttering'
2011-11-25 05:37:55 +00:00
Mark Vejvoda
c6b7d3991e
- attempt to fix network game play 'stuttering'
...
- bugfix for ip address gathering
- added tab autocomplete in chat windows for playernames
2011-11-24 23:15:21 +00:00
Mark Vejvoda
1935f9314b
added new commandline to specify internal/external port #'s to use when hosting:
...
--use-ports=61390,61390
2011-11-23 21:36:49 +00:00
Mark Vejvoda
aefdfd98f8
- added new commandline option to support whole standalone mods: --load-mod=x
2011-11-23 18:02:00 +00:00
Mark Vejvoda
5aa34ebd08
- bugfix for sockets on windows
2011-11-23 08:11:30 +00:00
Mark Vejvoda
3cdf50c399
- a load of bugfixes including:
...
- proper handling of invalid client connects, after 6 bad attempts in a 60 second period of time the IP address is blocked from the current game
- Added check for invalid particles for tileset objects
- Made messagebox wider in game mod menu
- Fixed numerous threading issues discovered while testing on my 8 core CPU
- a Little bit of rendering cleanup
2011-11-23 08:00:09 +00:00
Mark Vejvoda
cc1480fbe1
-re-enabled ftgl as default font renderer, as i have no more patience to get the other renderer working before a release.
2011-11-20 06:09:18 +00:00
Mark Vejvoda
a995fb9220
trying to fix mac build
2011-11-20 01:14:22 +00:00
Mark Vejvoda
b3879ce35a
mac osx build
2011-11-19 20:11:41 +00:00
Mark Vejvoda
488f8792b2
fix mac build
2011-11-19 20:08:04 +00:00
Mark Vejvoda
ce72e71599
- another fix for mac build
2011-11-19 20:03:24 +00:00
Mark Vejvoda
b444318bf4
trying to fix mac build
2011-11-19 19:28:04 +00:00
Mark Vejvoda
41135b238b
trying to fix mac build
2011-11-19 19:07:21 +00:00
Mark Vejvoda
e849f7ec0b
does this fix the mac build?
2011-11-19 19:02:58 +00:00
Mark Vejvoda
dfc6caf41f
does this fix the mac build? weltall?
2011-11-19 18:29:44 +00:00
Mark Vejvoda
646ec7707a
only update the font vertex buffer if text or color changed
2011-11-19 18:25:16 +00:00
Mark Vejvoda
53e1610234
- cleanup of header files related to opengl / glew
2011-11-19 10:13:27 +00:00
Mark Vejvoda
cef0577e3e
- added commented out debug code for future ref
2011-11-19 09:49:52 +00:00
Mark Vejvoda
127382441f
- fixed build on windows
2011-11-19 08:09:33 +00:00
Mark Vejvoda
3fd8c1ef90
- updated findfont method to be shared and to use more default fonts if main ones are not found
2011-11-19 07:35:12 +00:00
Mark Vejvoda
ce68ca0a7d
- fixed freetype check for FT_Library_SetLcdFilterWeights (requires v 2.4.0 minimum)
2011-11-19 05:34:04 +00:00
Mark Vejvoda
5bb270fe41
- all languages now define their sio639-1 code and the commandline option can take it now:
...
--use-language=en
2011-11-19 03:33:01 +00:00
Mark Vejvoda
cd6b961a3b
small tweak to font height calc
2011-11-19 02:31:47 +00:00
Mark Vejvoda
3ef4692b23
bugfixes for proper horizontal rendering of multibyte fonts
2011-11-18 20:54:41 +00:00
Mark Vejvoda
31fafe4528
- fixed up font alignment and added a way to force ftgl font mode:
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--force-ftglfonts
2011-11-18 19:53:56 +00:00
Mark Vejvoda
48da13808f
- fixed newline font calc for non english languages
2011-11-18 16:18:36 +00:00
Mark Vejvoda
93f0813033
- fixed headless server (dont call glew)
2011-11-18 15:07:28 +00:00
Mark Vejvoda
316739c5bd
- fixed Linux build
2011-11-18 08:42:50 +00:00
Mark Vejvoda
d0acde5d88
- fixed freetype-gl on windows compiler
...
- deprecated ancient opengl extension code and replaced it with glew
- testing new font renderer on windows (still in progress need to fix newlines)
(now need to check the Linux build and possibly make adjustments)
2011-11-18 08:28:42 +00:00
Mark Vejvoda
0e9b4851fd
fixed new font rendering on Linux and removed glew dependency
2011-11-18 00:28:45 +00:00
Mark Vejvoda
ab9243ea38
- got freetype-gl working under windows
2011-11-17 23:21:08 +00:00
Mark Vejvoda
c751c1a2cf
- a few minor bugfixes
2011-11-17 21:36:29 +00:00
Mark Vejvoda
0f195ca9e4
- render bugfix for new font renderer
2011-11-17 10:11:23 +00:00
Mark Vejvoda
2251a7b2dc
- added freetype-gl rendered and set as default font renderer (see: http://code.google.com/p/freetype-gl/ )
2011-11-17 09:56:25 +00:00
Mark Vejvoda
54e4d7604c
- added new option to headless modedisable reading from local console:
...
--headless-server-mode=vps
can be comgined with exit option:
--headless-server-mode=exit,vps
2011-11-16 05:20:35 +00:00
Titus Tscharntke
29d535894e
We try it with the bold font.
2011-11-15 23:57:46 +00:00
Mark Vejvoda
5b821725e7
- cmake now compiles libpng statically if a static lib exists and static mode enabled
2011-11-14 08:54:42 +00:00
Mark Vejvoda
8f2e7ef5af
- updated to compile compatible with libpng1.5
2011-11-14 07:16:51 +00:00
Titus Tscharntke
c346569de1
reverted accidently checked in file
2011-11-06 01:08:59 +00:00
Titus Tscharntke
d19a5930a6
release related things
2011-11-06 00:58:21 +00:00
Mark Vejvoda
db91ca6b9e
allow attack boost to apply to self via attribute include-self="true"
2011-11-04 04:51:12 +00:00
Mark Vejvoda
6f6544e837
- fixed text width calculation
...
- updated JApanese translation (thanks Hagekura)
2011-11-03 14:29:35 +00:00
Mark Vejvoda
598ebb81c5
attempt to see if this fixes an SDL bug in windows described here: http://lists.libsdl.org/pipermail/sdl-libsdl.org/2005-February/048841.html )
2011-11-02 23:36:12 +00:00
Mark Vejvoda
2c5131e6bc
added debug info for keyboard presses to track down issue in windows
2011-11-02 21:43:33 +00:00
Mark Vejvoda
cdb38730d9
trying to fix alt-tab issue in windows
2011-11-02 21:20:11 +00:00
Mark Vejvoda
70c5edea8d
trying to fix alt-tab issue in windows
2011-11-02 20:25:55 +00:00
Mark Vejvoda
c0f62ff6f8
trying to fix alt-tab issue in windows
2011-11-02 20:12:55 +00:00
Mark Vejvoda
5c9f3484ec
bugfix for compile on windows
2011-11-02 20:05:15 +00:00
Mark Vejvoda
bc7eda930d
trying to fix alt-tab issue in windows
2011-11-02 19:58:39 +00:00
Mark Vejvoda
5dcd9d8714
fixed UI placement of playername in menus
2011-11-02 19:02:25 +00:00