Commit Graph

402 Commits

Author SHA1 Message Date
Mark Vejvoda
b6b1abd43e - added new byte order code 2012-11-01 00:19:46 +00:00
Mark Vejvoda
b30909f90b - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
Mark Vejvoda
1503956c55 - no runtime check for sse on mac (since the asm fails) with: error: can't find a register in class 'BREG' while reloading 'asm' 2012-10-29 20:37:00 +00:00
Mark Vejvoda
c0f29ccad2 - check for sse support when using gnu compilers 2012-10-29 07:45:26 +00:00
Mark Vejvoda
51be122b0c - explicitly check for sse cpu support at runtime (in windows)
- can disable this check using: --disable-streflop-checks
2012-10-29 07:28:55 +00:00
Mark Vejvoda
57d0104c01 - unescape special html entities when pulling down lng files from transifex
- do not show pw when showing ini settings on commandline
2012-10-22 20:05:42 +00:00
Mark Vejvoda
4598299caf - added the ability for advanced translation features (transifex users can download and remove custom files from the transfex website and test their work) 2012-10-22 05:08:52 +00:00
Mark Vejvoda
011e0263b0 - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
Mark Vejvoda
e86cb3aeff - more code cleanup based on suggestions from cppcheck 2012-10-18 08:16:47 +00:00
Mark Vejvoda
829a72db35 - added new intro video by Tiger
- bugfix for video display
- cleaned more code wanrings from cppcheck
2012-10-18 07:49:50 +00:00
Mark Vejvoda
bb2ba50589 - attempt to let user know when host does not have data port open 2012-10-16 00:58:49 +00:00
Mark Vejvoda
052fd3373c - attempt to fix client timeout issues in client connected menu when downloading files
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda
62c82ad9bc - allow the --connecthost commandline to use:
--connecthost=auto-connect
which will auto connect to the first found server on a lan
2012-10-06 00:25:13 +00:00
Mark Vejvoda
b4e6205671 - find servers on LAN now discovers customized game ports 2012-10-05 23:53:10 +00:00
Mark Vejvoda
4bde2882a6 - fixed bug in mod menu where no messages were shown since tit's console class change.
- added new ftp status info and display output from 7z extraction as it happens in game so that the user knows something is happening (and to show errors)
2012-09-27 05:54:37 +00:00
Mark Vejvoda
74cca86b3f - added new commandline option --connect=x:y format as requested 2012-09-25 21:52:23 +00:00
Mark Vejvoda
1c211e4ce6 - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
Mark Vejvoda
684c35e25a - fix text entry so unicode characters work properly 2012-09-21 03:41:10 +00:00
Mark Vejvoda
2a06197acd - added new commandline option to disable opengl capability checks to help trouble shoot users with bad video drivers: --disable-opengl-checks
(same as ini setting: CheckGlCaps=false)
2012-08-16 22:36:04 +00:00
Mark Vejvoda
39c85914e9 - updated to add more verbose info on startup when verbose enabled
- updated some projects for debug mode
2012-08-01 19:06:23 +00:00
Mark Vejvoda
0309e83791 - attempt to have windows screen come to forefront sooner 2012-07-27 19:08:41 +00:00
Mark Vejvoda
194e1868b9 - if holding ctrl while click to change the player type we will change all non human slots to the same player control type 2012-07-26 20:47:16 +00:00
Mark Vejvoda
0b9ad4c457 - added support for throwing known errors and skipping stack traces (For friendlier error messages) 2012-07-20 23:51:10 +00:00
Mark Vejvoda
9f0546c008 - set correct exit codes (for tomreyn)
- fix loading when too many units on map (do not segfault)
- deprecate ThreadedNetworkClient setting
2012-07-17 23:04:30 +00:00
Mark Vejvoda
4202989014 - attempt to switch CRC to use unsigned int everywhere 2012-07-07 02:46:57 +00:00
Mark Vejvoda
2ad24dbe2a - bugfix for windows build and attempt to handle opengl fullscreen init better on windows 2012-07-04 01:23:04 +00:00
Mark Vejvoda
a8af70cee1 - when disabling backtrace ensure console output only shows direct errors without backtrace 2012-07-03 00:19:23 +00:00
Mark Vejvoda
76606fbdbe - allow loading of scenarios and tutorials when there are none (show an error message) 2012-06-30 19:11:54 +00:00
Mark Vejvoda
cb7bd8ff04 - added menu option and commandline parameter to disable video playback 2012-06-09 05:02:01 +00:00
Mark Vejvoda
093d22ce8b - oh how I despise windows, another evil hack to get proper detection of vlc plugins 2012-05-14 03:36:43 +00:00
Mark Vejvoda
7b3de2d109 - added support for intro videos using libvlc (if libvlc is installed for the developer, its optional) 2012-05-12 20:33:18 +00:00
Mark Vejvoda
897346d1f5 - added the beginning work to support translatable techtrees 2012-05-02 20:46:47 +00:00
Mark Vejvoda
81890b0077 - fixed build on linux 2012-04-20 02:11:15 +00:00
Mark Vejvoda
dbb116f250 - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
Mark Vejvoda
8488b9c2b4 - speed up leak checker
- fix a few bugs that were discovered
2012-04-17 07:12:07 +00:00
Mark Vejvoda
c8fdc9269f - fix win32 build
- cleanup a lot of win32 compiler warnings
2012-04-16 20:15:57 +00:00
Mark Vejvoda
8c0bf75bf5 - got built in memory leak working. Just edit leak_dumper.h and uncomment:
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda
9aca26a0f0 - bugfix for unit selection segfault on game exit
- added thread hardening to try to ensure we never try to delete a thread more than once.
2012-04-12 20:43:19 +00:00
Mark Vejvoda
6e66963664 - added validate-tileset 2012-04-03 19:35:22 +00:00
Mark Vejvoda
f80e440713 - added a bunch of new commandline commands to display lists of different kinds of installed game data:
--list-maps
--list-techtrees
--list-scenarios
--list-tilesets
--list-tutorials
2012-04-02 06:07:32 +00:00
Mark Vejvoda
9e1001fac7 - headless server will only give network status info to the locahost now and not on any other ip (for security purposes) 2012-03-27 05:39:02 +00:00
Mark Vejvoda
d6619a9cd3 - added new ability to specify the game status listen port 2012-03-26 06:59:08 +00:00
Mark Vejvoda
d356e5f5de - added new headless server status check:
on the SAME box as the headless run:
./megaglest --headless-server-status
2012-03-25 06:55:43 +00:00
Mark Vejvoda
1ac9aa6d3f - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
- added automation abilities for automated testing with automated saved games
2012-03-17 08:20:17 +00:00
Mark Vejvoda
3eeb1ddea4 - added option to specify which game to load when loading a saved game.
- added a hotkey to save games any time during game play (F11). This saves files with a timestamp
- we now keep track of the last game the user saved and if commandline does not specify a game to load it uses the last saved game
2012-03-15 15:57:21 +00:00
Mark Vejvoda
63dbea6af7 - added new commandline option to show which version of xerces is compiled with binary 2012-03-14 00:21:59 +00:00
Titus Tscharntke
edd7f732ea alpha correction in options menu ( checkin with error included , which needs to be fixed! ) 2012-03-13 00:44:55 +00:00
Mark Vejvoda
9271d7d7f6 - initial loading logic for loading of saved games.
- currently we always save the game during out of synch or on game quit.
- added a new commandline option to load the last saved game, this doesn't do much yet, just creates units in the map locations they were when the game was saved
./megaglest --load-saved-game
2012-03-12 23:08:22 +00:00
Mark Vejvoda
623623d33f - bugfix for segfault in menu when exiting too fast 2012-03-05 22:53:03 +00:00
Mark Vejvoda
246f4b326f - attempt to see if threaded client network receive improves performance (ThreadedNetworkClient=true to enable on a client) 2012-03-03 23:59:44 +00:00