Titus Tscharntke
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3efe9e0263
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changed default font to "LiberationSans-Regular.ttf"; new maps; fixed xmls(missing models); crossbow has rotated climb
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2011-07-20 22:44:57 +00:00 |
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Mark Vejvoda
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ee2c7bbe98
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- try to see if this helps with the tween bug
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2011-07-19 01:25:38 +00:00 |
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Mark Vejvoda
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45db0a3290
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- try to see if this helps with the tween bug
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2011-07-19 00:47:25 +00:00 |
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Mark Vejvoda
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ae6b085d7a
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- try to see if this helps with the tween bug
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2011-07-19 00:17:32 +00:00 |
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Mark Vejvoda
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732b44833b
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- add debug statement to track tween bug
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2011-07-18 23:46:11 +00:00 |
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Mark Vejvoda
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a388c92be6
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- disable group unit commands as default being enabled (since its is causing out of synch)
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2011-07-18 18:31:54 +00:00 |
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Titus Tscharntke
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6f649daa6b
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I hope rotated climb works now... ( angle correction is a bit smoother now )
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2011-07-17 21:47:56 +00:00 |
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mnaumann
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807a50b98b
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* add JSON masterserver server list, thanks statler!
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2011-07-17 21:31:26 +00:00 |
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Titus Tscharntke
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b215f88a29
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Now the anim is expanded to the whole length for non cycled anims. To demonstrate we have growing reed ...
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2011-07-17 17:16:16 +00:00 |
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Titus Tscharntke
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6437d79aa4
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rotated _climb units which morph into non rotated_climb units have no more problems morphing on steep terrain
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2011-07-16 17:33:48 +00:00 |
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Mark Vejvoda
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a77606351f
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- attempt to change scenario timer to use world frames
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2011-07-16 03:58:52 +00:00 |
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Mark Vejvoda
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ed3c0c253d
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- bugfix for multiplier rounding off issue
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2011-07-16 00:44:30 +00:00 |
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mnaumann
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2c67ea0a54
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* add sysinfo.sh Linux support script
* update build dependencies installer script
* UTF-8 encoding for deutsch.lng
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2011-07-14 16:45:16 +00:00 |
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Titus Tscharntke
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acca8c118c
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smoother anim for anim-progress-bound ( better but not perfect :-/ )
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2011-07-13 20:54:04 +00:00 |
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Mark Vejvoda
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bc4f33bc9a
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- added new cmake build option (and fixed bugs from people who added code but did not respect NON streflop define)
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2011-07-13 19:57:29 +00:00 |
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Mark Vejvoda
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5ffc0937f1
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- added new ini setting to toggle grouped commands processing (hunting down out of synch). To turn it off try:
AllowGroupedUnitCommands=false
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2011-07-12 23:41:14 +00:00 |
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Mark Vejvoda
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5400126332
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- try bugfix for titi's verticle rotation
- added deep copy for child particles
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2011-07-12 01:48:14 +00:00 |
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Mark Vejvoda
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94e0fca857
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- added unit-type support for attackboost all types (works as second level filter if used)
- try bugfix for titi's verticle rotation
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2011-07-12 01:30:39 +00:00 |
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Mark Vejvoda
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44c73392ee
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- bugfix for attackboost, don't try to make particle on affected units if particle not defined in xml
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2011-07-12 00:58:09 +00:00 |
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Titus Tscharntke
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9bc26f418d
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rotated_climb. For example tanks are rotated along the x- and z-axis when driving up or down a hill ...
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2011-07-11 23:59:16 +00:00 |
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Mark Vejvoda
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c108663f02
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- bugfix for random animation selection when animation does not use min/max hp
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2011-07-11 22:30:16 +00:00 |
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Mark Vejvoda
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970fe6a326
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- some decent render improvement for surface terrain rendering (combined willvar's layer idea with visible quad, but no using vbo's at this point only vertex arrays)
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2011-07-10 05:42:11 +00:00 |
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Mark Vejvoda
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0d14688a87
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- by request added an option for modders to 'hide' duplicate files during validation
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2011-07-09 19:28:01 +00:00 |
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Mark Vejvoda
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dd4ea68ff7
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- added internal info to video info page
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2011-07-09 01:52:47 +00:00 |
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Mark Vejvoda
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fc17d1410e
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- replaced --use-video-settings with broken out simpler parameters as per tomreyns request
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2011-07-08 23:14:26 +00:00 |
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Mark Vejvoda
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73b400cea7
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- removed deprecated curl header (still need to create a branch to apply the fix to 3.5.2.4)
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2011-07-08 22:33:36 +00:00 |
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Mark Vejvoda
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0d248958c3
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- added willvarfars vbo surface code when VBO is enabled in the video card, otherwise fallback to original code
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2011-07-08 16:45:55 +00:00 |
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Mark Vejvoda
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3584a831cf
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- threadsafe cache manager and recursive checking in xml loader (possible fix for issue experienced by james in windows build)
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2011-07-08 15:17:50 +00:00 |
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Mark Vejvoda
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cd0ce1d840
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- bugfix for smoke particle
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2011-07-08 06:36:36 +00:00 |
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Titus Tscharntke
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c21f07ec7d
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"anim-hp-bound" is now called "anim-progress-bound" and available for produce/morph/upgrade skills too! Deprecated "anim-hp-bound" will be dropped VERY soon!
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2011-07-07 23:02:46 +00:00 |
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Mark Vejvoda
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9a6aca1bdc
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- remove debug info in gui
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2011-07-06 22:45:44 +00:00 |
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Mark Vejvoda
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d0d3af1fec
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- more keyboard fixes to allow more valid keys
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2011-07-06 22:40:31 +00:00 |
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Titus Tscharntke
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cc5dbd467e
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maxUnitCount respected by spawn attack
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2011-07-06 22:35:35 +00:00 |
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Mark Vejvoda
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1b2d4fddea
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- merged in willvarfar's particle patch
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2011-07-06 22:23:51 +00:00 |
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Titus Tscharntke
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9ef8c82441
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extra team color markers ( by default use * to toggle/switch on )
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2011-07-06 22:02:38 +00:00 |
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Mark Vejvoda
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eb67fb8121
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- added more debug info to check Cold's issue
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2011-07-06 19:26:17 +00:00 |
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Mark Vejvoda
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ead3797368
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- added better keybaord filtering to allow use of keypad numbers in grouped units
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2011-07-06 12:23:43 +00:00 |
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Mark Vejvoda
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86724e1d2e
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- fixed some bugs with keyboard parser not properly figurong out ? and other keys in combination with shift etc
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2011-07-06 11:56:30 +00:00 |
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Mark Vejvoda
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b8bd927b7b
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- finally fixed the unit sorting hang bug, try it tomryen
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2011-07-06 06:38:56 +00:00 |
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Mark Vejvoda
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15488ddb31
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- bugfixes related to attack-boost memory leaks
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2011-07-06 05:16:25 +00:00 |
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Mark Vejvoda
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84870877ba
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- hopefully a fix for skankerror
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2011-07-05 22:08:44 +00:00 |
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Mark Vejvoda
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ce8d54e7e0
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- additional debug info to track skanks error :)
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2011-07-05 21:05:13 +00:00 |
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Mark Vejvoda
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a5804f8219
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- a little more debugging to gather info from sknakerrors issue
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2011-07-05 20:08:51 +00:00 |
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Mark Vejvoda
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2088793f94
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- changed g3dviewer to default to png (not read glest.ini for screenshot format) but alos added a new commandline option to be able to change the default screenshot format from png if desired
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2011-07-05 19:08:28 +00:00 |
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Mark Vejvoda
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1fd179196c
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- attempt to fix hang issue reported by tomreyn
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2011-07-05 18:26:09 +00:00 |
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Mark Vejvoda
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1f8d1b68eb
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- attempt to fix crash issue reported by tomreyn
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2011-07-05 15:43:39 +00:00 |
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Mark Vejvoda
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8c99c7e91f
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- fixed debug key
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2011-07-05 05:40:14 +00:00 |
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Mark Vejvoda
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2c80543889
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- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
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2011-07-05 04:37:35 +00:00 |
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Mark Vejvoda
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ece9755dfd
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- font ycenter fix on windows
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2011-07-04 21:22:53 +00:00 |
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Mark Vejvoda
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852b4aa2d2
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- bugfix for some hotkeys not working properly
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2011-07-04 18:05:02 +00:00 |
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