andy5995
31d91e8544
observers don't use a slot on maps [wip #13 ]
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* This reverts part of 42541caab7d457d0c73f63ec6dc1e8816ceff704
* This fixes the bug from 42541caab7d457d0c73f63ec6dc1e8816ceff704
where if there 4 slots being used on a 4 player map, the game will crash
if an observer is in the 5th slot.
* The menu needs to be altered to accomodate the extra lines of text.
* There needs to be checks put in place so people in the extra slots can
only choose "observer" mode. If they choose a different faction, the
game will crash.
2018-01-24 02:40:44 -06:00
Andy Alt
42541caab7
[wip] change how observer mode works ( #13 ) ( #14 )
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The positioning of the labels and text will need changing. I'm going to
ask @jammyjamjamman if he'll fix it up all nice and pretty.
* [wip] change how observer mode works (#13 )
* [wip] opens 10 slots on any map [observer mode]
* [wip]set start location for observers [skip ci]
* [wip] new observer mode works with no crashing
I need to clean up the code more though. I only did the bare minimum to
change the way observer mode works.
2018-01-23 21:00:32 -06:00
andy5995
ce3f792f94
change version to 0.8.01 ( #3 )
2018-01-23 13:13:15 -06:00
andy5995
147264d089
program.cpp:change if to #if
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changed some if statements to use a preprocessor directive.
2018-01-23 00:30:22 -06:00
Jammyjamjamman
95c3ebbd10
modified AI code so that AI performs updates faster.
2018-01-23 02:32:39 +00:00
andy5995
185b56b8ea
menu_state_custom_game.cpp:enable ability to join a running game
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If there are network slots open when the game starts, players can join a
running game.
From the game setup menu, select "advanced options" -> in-game join
Not sure how stable it is though.
2018-01-21 01:27:25 -06:00
andy5995
e928dbacb4
cleanup after removing submodules [skip ci]
2018-01-17 20:43:32 -06:00
andy5995
e6e7c620a3
menu_state_new_game.cpp: remove code that blocks players
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(closes #6 )
This means "InternetGamesGamesAllowed" will not be used. Anyone can
enter the lobby even if they can't beat a 1.0 cpu.
2018-01-15 11:54:50 -06:00
andy5995
45bccef4a9
change build target to "zetaglest"
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* add dependency info to README
* rename script
* renamed windoze to windows
At some point, it will be better to split off the installation
instructions from the README.
2018-01-14 11:17:14 -06:00
andy5995
cc3d7c6f5d
make sure ZG users enter the correct IRC channel
2018-01-13 23:13:20 -06:00
titiger
12998eb10f
bugfix for "save as". see #177
2017-12-18 01:43:29 +01:00
titiger
bc01b2922c
prevents a crash when map group is empty.
2017-12-06 01:38:52 +01:00
SoftCoder
9350a9df85
- check for both default and x64 windows binary from steam shim
2017-10-10 01:50:28 -07:00
SoftCoder
b3d2c55fad
- more automation for building steam shim on windows
2017-10-10 01:03:55 -07:00
SoftCoder
ab3b70f36a
- fix windows build and better automation for building steam shim
2017-10-09 23:53:43 -07:00
SoftCoder
ffe6e5462d
- more cppcheck cleanup
2017-10-09 23:22:55 -07:00
SoftCoder
588ec21d8a
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
2017-10-09 23:09:52 -07:00
SoftCoder
865a665bf0
- round 2 of cppcheck code cleanup
2017-10-09 20:21:14 -07:00
SoftCoder
26581a77d2
- first round of cleanup from cppcheck report
2017-10-09 19:09:36 -07:00
SoftCoder
2988521701
- added another steam achievement for winning first online game
2017-10-08 23:05:29 -07:00
SoftCoder
d78f28983b
- some coverity based cleanups
2017-10-08 20:31:42 -07:00
SoftCoder
9de36c32a3
- cleanup achievement code for easier expansion later
2017-10-07 16:45:31 -07:00
SoftCoder
ff4eb7e61e
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2017-10-07 14:54:26 -07:00
SoftCoder
f744d90538
- added first steam achievement support (winning your first game) as a reference
2017-10-07 14:53:51 -07:00
Tom Reynolds
92066b541b
minor changes for megaglest_shim build #2
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* actually mute warnings on non-existing files during first build.sh run now
2017-10-07 22:51:19 +02:00
Tom Reynolds
c9da4eb062
minor changes for megaglest_shim build
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* mute warnings on non-existing files during first build.sh run
* git ignore megaglest_shim binary
2017-10-07 21:48:52 +02:00
SoftCoder
60be01988a
- try to help steamshim compile better on other systems
2017-10-07 12:36:13 -07:00
SoftCoder
9b0a04f126
- try slightly different way to protect mutex list
2017-10-07 11:48:34 -07:00
SoftCoder
9274f2b5e2
- try to fix a memory leak
2017-10-07 11:14:26 -07:00
SoftCoder
a413fb5c31
- attempt to protect cache manager mutex creation behind a static mutex
2017-10-07 11:04:52 -07:00
SoftCoder
b928bbbb40
- attempt to see if this corrects tomreyns compile error: ==6454==ERROR: AddressSanitizer: heap-use-after-free
2017-10-07 10:42:21 -07:00
SoftCoder
59be04ab6a
- attempt to correct tomreyns cmake linker issue
2017-10-07 08:59:27 -07:00
SoftCoder
eaad769182
- some code cleanup fro mthe steam integration
2017-10-07 03:01:21 -07:00
SoftCoder
b34003b4a5
- enable using steam statistics to save players network based game end game stats to steam
2017-10-07 02:40:34 -07:00
SoftCoder
edfb1508f5
- check for empty strings before using substr to avoid crashes with more strict C++ engine
2017-09-30 21:46:56 -07:00
SoftCoder
97a89d0bb0
- cleanup makefiles
2017-09-25 18:55:35 -07:00
SoftCoder
d8073423a7
- Makefile compile steam shim on windows
2017-09-25 14:01:19 -07:00
SoftCoder
de34e1c894
- fix windows build
2017-09-24 09:40:20 -07:00
SoftCoder
a9874ea4b3
- fix windows build
2017-09-24 00:12:02 -07:00
SoftCoder
0443ce9a26
- fix windows build
2017-09-24 00:00:49 -07:00
SoftCoder
6479690d67
- fix windows build
2017-09-23 23:59:56 -07:00
SoftCoder
42221f2d52
- Fix windows build
2017-09-23 23:51:22 -07:00
SoftCoder
3e5bc9c744
- Correct launcher name for steam
2017-09-23 17:19:55 -07:00
SoftCoder
36bc6a4497
- initial work to integrate theam SDK with megaglest
2017-09-23 17:15:44 -07:00
Mark Vejvoda
aebd07f3bb
Merge pull request #172 from MegaGlest/tomreyn-patch-1
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Shorten indicator for headless server mode
2017-09-23 02:39:31 -04:00
Mark Vejvoda
0bca1e8eed
Merge pull request #163 from susnux/develop
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Fix build with wxWidgets 3 (wxString to std::string)
2017-09-23 02:27:06 -04:00
SoftCoder
5d0f5013fd
- allow using new cmake var for finding glest.ini called MG_CMAKE_INSTALL_PREFIX to solve issue #167
2017-09-22 23:21:40 -07:00
SoftCoder
de8d05b882
- update opengl version check since 2.1 is really the minimum supported
2017-09-22 17:17:49 -07:00
SoftCoder
fe407db0ba
- lan search updates for windows to find more NIC's using windows API
2017-09-22 16:58:54 -07:00
SoftCoder
e3e7d93944
- add extra nic checking for windows
2017-09-22 15:44:25 -07:00