Mark Vejvoda
|
3dfd316484
|
fixed legacyfont
|
2011-11-01 23:51:28 +00:00 |
|
Mark Vejvoda
|
5b7329594c
|
- merging in changes from weltall for macosx
|
2011-10-18 01:13:38 +00:00 |
|
Mark Vejvoda
|
f65bfe8710
|
- added some bug fixes to check if lng files are utf-8 or not and deal with it appropriately
|
2011-06-08 07:18:06 +00:00 |
|
Mark Vejvoda
|
226e8783c0
|
- added packaged game fonts
- updated code to search new default font folder
- added chinese language file from the fourm for testing
|
2011-06-07 02:37:58 +00:00 |
|
Mark Vejvoda
|
c808a5661a
|
- added freetype2 / FTGL support
|
2011-06-06 21:38:25 +00:00 |
|
Mark Vejvoda
|
4c7d522b6b
|
- bugfix for font width calculation
|
2011-05-25 22:58:30 +00:00 |
|
Mark Vejvoda
|
879aaa7fe8
|
- added russian language (thanks Strannik)
- updated fonts to better handle non ascii languages (russian and ukraine display much better with more native fonts)
|
2011-05-25 19:03:22 +00:00 |
|
Mark Vejvoda
|
a84f0d1b6d
|
- bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using:
DefaultFont=yourfonttype
|
2010-10-09 20:35:53 +00:00 |
|
Titus Tscharntke
|
d3ccebef15
|
switch for map preview in ingame options
some language fixes
faction preview is default now
in unix systems text is better centered on the buttons
|
2010-09-26 21:34:00 +00:00 |
|
Mark Vejvoda
|
b115292ee5
|
- added GeoVah's initila Mac osX support (via cmake)
|
2010-09-16 15:15:42 +00:00 |
|