Mark Vejvoda
4e195e10af
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
Mark Vejvoda
732f5260a1
- corrected default progress bar height (since its often chopping off font)
2012-09-27 06:12:53 +00:00
Mark Vejvoda
4bde2882a6
- fixed bug in mod menu where no messages were shown since tit's console class change.
...
- added new ftp status info and display output from 7z extraction as it happens in game so that the user knows something is happening (and to show errors)
2012-09-27 05:54:37 +00:00
Mark Vejvoda
7e581004d6
- cleanup unused code
2012-09-27 02:49:10 +00:00
Mark Vejvoda
5d72c3f72b
- bugfix for looping
2012-09-27 01:18:50 +00:00
Mark Vejvoda
c33c1826ae
- proper implementation of video repeat (looping)
2012-09-27 01:17:57 +00:00
Titus Tscharntke
de3b8355fb
attack is possible in FP-view now
2012-09-26 23:21:49 +00:00
Mark Vejvoda
a21f2b705d
- some video rendering optimizations
2012-09-26 23:16:29 +00:00
Titus Tscharntke
8dd43e2e31
finally I am a bit happy with the "f4" camera view
2012-09-26 22:52:21 +00:00
Titus Tscharntke
784ccb7e56
3rd person camera improved/fixed ( still not done )
2012-09-26 19:25:35 +00:00
Mark Vejvoda
1db56463fd
- try to make video performance a little better
2012-09-26 08:08:52 +00:00
Mark Vejvoda
4e3d27f8c0
- add faction path when using xml tags for battlend end videos:
...
<?xml version="1.0" standalone="no"?>
<faction battle-end-win-video="x_battle_end_win_video.avi" battle-end-lose-video="x__battle_end_lose_video.avi" >
2012-09-26 07:32:39 +00:00
Mark Vejvoda
2c2ce3a6b3
- add faction path when using xml tags for battlend end videos:
...
<?xml version="1.0" standalone="no"?>
<faction faction-battle-end-win-video="x_battle_end_win_video.avi" faction-battle-end-lose-video="x__battle_end_lose_video.avi" >
2012-09-26 06:52:39 +00:00
Titus Tscharntke
3db7d017e3
removed camera stuff from unit and the camera following a unit is much more smooth now. ( Not finished, work in progress )
2012-09-26 00:15:37 +00:00
Mark Vejvoda
2f40e7735a
- loop faction preview videos
2012-09-25 22:52:07 +00:00
Mark Vejvoda
74cca86b3f
- added new commandline option --connect=x:y format as requested
2012-09-25 21:52:23 +00:00
Mark Vejvoda
c7808dc021
- allow custom port #'s to be stored in servers.ini
2012-09-25 16:43:07 +00:00
Mark Vejvoda
7c0e10684a
- added lua functions to add / remove cell markers:
...
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition
removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda
75011d84d5
- added support for custom music on battle end screen:
...
look for music in the following order:
1. check faction xml file for the following attributes (depends on win/lose) on the faction tag:
faction-battle-end-win-music="<path to music>"
faction-battle-end-lose-music="<path to music>"
if not defined 2. check the faction folder for the files:
battle_end_win_music.*
battle_end_lose_music.*
if not found check the data/core/menu/music/ paths for:
battle_end_win.*
battle_end_lose.*
2012-09-25 01:52:09 +00:00
Mark Vejvoda
3ede912b9a
- added support for custom video's on battle end screen:
...
look for videos in the following order:
1. check faction xml file for the following attributes (depends on win/lose) on the faction tag:
faction-battle-end-win-video="<path to video>"
faction-battle-end-lose-video="<path to video>"
if not defined 2. check the faction folder for the files:
battle_end_win_video.*
battle_end_lose_video.*
if not found check the data/core/menu/videos/ paths for:
battle_end_win.*
battle_end_lose.*
2012-09-25 00:23:25 +00:00
Mark Vejvoda
9e75b9144c
- removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
...
- added a new experiemntal feature called 'follow unit'. select 1 unit then press f4 and when the unit moves the camera tries to look from the units perspective. To turn this off select no unit and press f4.
2012-09-24 17:13:27 +00:00
Tom Reynolds
bde7b5d94d
servers.ini: new IP address for summoner
...
source/shared_lib/CMakeLists.txt: minor typos
2012-09-22 23:18:26 +00:00
Mark Vejvoda
f1ef5e2ecd
- removed pathfinder as a configurable item in the UI
2012-09-22 21:44:30 +00:00
Mark Vejvoda
8e88b36723
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00
Mark Vejvoda
871b6c4a6e
- removed deprecated 'fast' pathfinder that wasn't fast enough and is not going to be used
2012-09-22 21:05:06 +00:00
Mark Vejvoda
d91e72a825
- windows compile bugfixes
2012-09-22 21:00:31 +00:00
Mark Vejvoda
e0bf4df646
- cppcheck round #2 cleanup
2012-09-22 20:37:42 +00:00
Mark Vejvoda
1c211e4ce6
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
Mark Vejvoda
b1cc8592fd
- deprecated the ini setting: EnableFastPathFinder
2012-09-22 17:51:42 +00:00
Mark Vejvoda
fd9c9856cf
- add a silent ini setting in case the auto lag code needs to be turned off down the road: AutoClientLagCorrection=true (hard coded, add and set as false in ini if required, this onhly affects game hosts)
2012-09-22 05:37:43 +00:00
Mark Vejvoda
c5907717f0
- ensure client that gets kicked knows he should also quit so he doesn't get a timeout message after disconnect
2012-09-22 05:26:58 +00:00
Mark Vejvoda
a1caf8c874
- bugfix to allow proper handling of special language characters for input box
2012-09-22 03:16:10 +00:00
Mark Vejvoda
c0104858f0
- bugfix to show correct player info on disconnect
2012-09-22 02:17:49 +00:00
Titus Tscharntke
5b6ffbd361
again new morphing feature: better way to handle the blocked places for morphing units
2012-09-21 23:45:59 +00:00
Mark Vejvoda
a4ad1f5aea
- bugfixes for network player disconnect feature
2012-09-21 15:03:13 +00:00
Mark Vejvoda
b7f72be930
- added the ability for admin player to disconnect other network players in game from a new popup menu
2012-09-21 05:45:09 +00:00
Mark Vejvoda
684c35e25a
- fix text entry so unicode characters work properly
2012-09-21 03:41:10 +00:00
Mark Vejvoda
c50469acd7
- limit users to a max of 5 cell markers and use team color when placed
2012-09-21 00:54:22 +00:00
Titus Tscharntke
00c9a4c15c
hopefully last bugfix for new reserved morph space feature.
2012-09-21 00:21:23 +00:00
Titus Tscharntke
2c9e0d9e7d
lets try if this works ( no need to restore special playernames )
2012-09-20 22:24:15 +00:00
Mark Vejvoda
9fc64f4878
- limit players to 5 cell markers max at any given time
2012-09-20 22:18:10 +00:00
Titus Tscharntke
64884e14d0
typo in filename corrected
2012-09-20 21:59:09 +00:00
Titus Tscharntke
3017b61254
better ( and dynamically changeable ) default game setups
2012-09-20 21:57:00 +00:00
Mark Vejvoda
d4edad893c
- changed cell mark / unmark icons
2012-09-20 04:53:58 +00:00
Mark Vejvoda
6ea34ea46c
- added cell hint text entry when placing cell markers (supports \n and \t for text formatting)
2012-09-20 04:10:34 +00:00
Mark Vejvoda
6b55818ce5
- only allow client to chat after they authenticated with server
2012-09-19 22:16:22 +00:00
Mark Vejvoda
6e0d67d6e4
- bugfixes for crc handling in mod menu
2012-09-18 23:52:16 +00:00
Titus Tscharntke
f2585ebaae
fallback multiplier for CPUs playing for disconnected player. Should work now, needs testing .
2012-09-18 23:36:51 +00:00
Mark Vejvoda
3368ee3c96
- some crc debug info
2012-09-18 09:13:17 +00:00
Titus Tscharntke
158195a825
multiplier for CPUs replacing disconnected network player ( not finished yet! , only menu for now )
2012-09-16 23:42:56 +00:00