PolitikerNEU
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54db1e20f6
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Chaning of the queuing key is easier
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2010-04-18 19:28:52 +00:00 |
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PolitikerNEU
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e06e964728
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Added queing commands with shift
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2010-04-18 07:35:48 +00:00 |
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Titus Tscharntke
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304739e990
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'm' is no longer use dto move units ( I think noone ever used it ) Its used to display faded messages now
Releasenotes are in the reame.txt now
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2010-04-16 00:07:32 +00:00 |
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Mark Vejvoda
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af87e53bbe
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Bugfix for trace bug#: 2984991
falling back to english text for scenarios text.
- Also added more error checking and commented out some excessive debug output statements.
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2010-04-11 01:25:06 +00:00 |
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Titus Tscharntke
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f5e21ae896
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ingame fontcolor change with key 'C' is back
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2010-04-08 20:19:25 +00:00 |
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Mark Vejvoda
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9a2b958869
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bugfix for ctrl + # grouping of units in win32
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2010-04-06 14:25:00 +00:00 |
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Titus Tscharntke
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42919a50f2
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data is ready for rotation feature
some little hotkey changes
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2010-03-27 16:08:03 +00:00 |
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Titus Tscharntke
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c1ec8f97df
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new switch <rotationAllowed value="false" /> for buildings
new switch <relativeDirection value="false" /> for UnitParticleSystems
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2010-03-27 03:09:11 +00:00 |
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James McCulloch
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00dd0f490d
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* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now
* re-implemented building rotation (Note: requires particle systems that should be rotated with the building to be 'relative')
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2010-03-25 12:15:10 +00:00 |
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Mark Vejvoda
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d713349187
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Changed unit rotation logic to attach to existing ccBuild command (placing rotateAmount into the targetId field which was always unused for this commandtype). Commented out the old network code that was used to do this for now.
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2010-03-22 04:47:16 +00:00 |
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Mark Vejvoda
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965a7ac2ba
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Updated debug logic to use a debug class to better control debug logging and centralize the control of it.
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2010-03-19 23:26:00 +00:00 |
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Mark Vejvoda
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f838293632
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Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
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2010-03-18 21:26:40 +00:00 |
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Mark Vejvoda
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2012b7e22c
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Made changes to properly isolate new unit rotation code so that it is disabled by default
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2010-03-13 21:10:45 +00:00 |
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Mark Vejvoda
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e9847750c1
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Disabled in progress code related to unit rotation feature (will re-enabled after current release)
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2010-03-12 07:42:55 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Mark Vejvoda
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7cb4f99ec4
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:11:28 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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