Mark Vejvoda
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ea4f8e0bcd
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- added IRC client to the Internet game menu (still need to update VC++ projects)
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2010-12-23 00:00:30 +00:00 |
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Mark Vejvoda
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003d15c28a
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- updated cmake files to support toggling between release and debug builds (even release with debug info)
when calling CMAKE you may toggle debug or release like this:
cmake -D CMAKE_BUILD_TYPE=Debug ..
or
cmake -D CMAKE_BUILD_TYPE=Release ..
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2010-12-12 08:10:18 +00:00 |
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Mark Vejvoda
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f27cb6c8a3
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- added support to cross compile win32 binary on Linux using cmake (just run build-mg-win32.sh)
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2010-12-11 12:53:38 +00:00 |
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Mark Vejvoda
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aebcca517c
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- bugfixes to get cmake working properly in linux and windows
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2010-12-11 07:05:07 +00:00 |
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Mark Vejvoda
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755a7737fa
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- added CMAKE support for building MG in Windows using MingW
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2010-12-11 06:32:21 +00:00 |
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Mark Vejvoda
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1ff84eaddb
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- updated cmake build to touch game_util.cpp every time make is called so it ALWAYS has the right date/time stamp
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2010-12-10 02:45:07 +00:00 |
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Mark Vejvoda
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679557c6f2
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- added proper SVN revision handling for CMAKE builds so now the --version and main menu display proper SVN Global Revision #
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2010-12-10 01:53:51 +00:00 |
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Mark Vejvoda
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ac1a291739
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- modified cmake scripts to place linux binaries in the same spot that jam placed them
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2010-12-09 17:14:40 +00:00 |
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Mark Vejvoda
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61b66fb761
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- applied Mac osX patch #4 from GeoVah (thank you)
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2010-09-24 15:26:16 +00:00 |
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Mark Vejvoda
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b115292ee5
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- added GeoVah's initila Mac osX support (via cmake)
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2010-09-16 15:15:42 +00:00 |
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Mark Vejvoda
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9c5d911edc
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Added cmake build files (thanks RCL)
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2010-06-05 17:34:55 +00:00 |
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