SoftCoder
|
ceca2fc5aa
|
- more fixes from cppcheck
|
2014-11-28 18:19:40 -08:00 |
|
SoftCoder
|
b109b26664
|
- attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console)
|
2013-12-30 21:23:49 -08:00 |
|
SoftCoder
|
3111b733e2
|
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
|
2013-12-24 22:27:44 -08:00 |
|
SoftCoder
|
b11932b92d
|
- cleanup from cppcheck report
|
2013-12-14 03:03:19 -08:00 |
|
SoftCoder
|
b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
|
Will
|
6afadafa1e
|
Start to abstract model
|
2013-12-05 16:17:41 +01:00 |
|
SoftCoder
|
f9e217df94
|
- bugfix so Mac builds
|
2013-12-04 13:34:00 -08:00 |
|
Mark Vejvoda
|
9268aaf279
|
- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
|
2013-11-19 06:14:06 +00:00 |
|
Mark Vejvoda
|
eb6466889f
|
do not crash and exit game when core data textures are not found
|
2013-11-06 02:02:00 +00:00 |
|
Mark Vejvoda
|
70421d1b3d
|
added a check for data and user data paths being the same
|
2013-11-06 00:31:36 +00:00 |
|
Mark Vejvoda
|
1134ad399d
|
- added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis
|
2013-11-04 07:21:04 +00:00 |
|
Mark Vejvoda
|
8b5e681ae5
|
updated for vc++ 2012 x64 compile
|
2013-11-03 01:51:20 +00:00 |
|
Mark Vejvoda
|
7ad30f92bf
|
- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
|
2013-10-31 00:57:36 +00:00 |
|
Mark Vejvoda
|
957fe2d09b
|
cleanup of show message code for headless mode
|
2013-10-28 18:58:15 +00:00 |
|
Mark Vejvoda
|
8bbcdfbdb3
|
attempt to have mg shutdown cleanly when opengl version is too low
|
2013-10-28 18:27:51 +00:00 |
|
Mark Vejvoda
|
ad0fb1d6f7
|
cleaned up code based on feedback from cppcheck
|
2013-10-25 05:45:54 +00:00 |
|
Mark Vejvoda
|
53a557d8d1
|
- fixed mod center image previews in cases where userdata folder was non default
- removed commented out old code
|
2013-10-03 05:44:50 +00:00 |
|
Mark Vejvoda
|
67bf5ebc1b
|
bugfix for vc++ compiling
|
2013-06-22 04:32:22 +00:00 |
|
Mark Vejvoda
|
bb14d4cc1e
|
bugfix for shutdown of threads and garbage collection.
|
2013-06-22 03:36:18 +00:00 |
|
Mark Vejvoda
|
76ee030e93
|
bugfix for shutdown of threads and garbage collection.
|
2013-06-21 22:59:22 +00:00 |
|
Mark Vejvoda
|
4848e957e7
|
code cleanup from cppcheck
|
2013-06-20 22:51:28 +00:00 |
|
Mark Vejvoda
|
b31df9e94c
|
attempt to further stabilize thread garbage collector
|
2013-06-18 22:41:18 +00:00 |
|
Mark Vejvoda
|
eec6d4f59c
|
bugfix for pure virtual error on garbage collector thread
|
2013-06-18 22:26:12 +00:00 |
|
Mark Vejvoda
|
6387d1b1b1
|
add default value of allowed keys in english of none
|
2013-06-08 21:57:11 +00:00 |
|
Mark Vejvoda
|
173075d962
|
allow each language to specify special keys allowed for that language (bugfix for polish)
|
2013-06-05 05:53:59 +00:00 |
|
Mark Vejvoda
|
2c1b181bc7
|
a bunch more code cleanup from cppcheck
|
2013-05-26 06:03:32 +00:00 |
|
Mark Vejvoda
|
5b664fb1a2
|
- bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
|
2013-05-21 20:28:42 +00:00 |
|
Mark Vejvoda
|
7966422582
|
attempt to fix segfaults discovered during testing
|
2013-05-18 05:57:22 +00:00 |
|
Mark Vejvoda
|
a17fcdb5b4
|
bugfixes for thread shutdown
|
2013-05-17 00:40:54 +00:00 |
|
Mark Vejvoda
|
910bb8bc56
|
- attempt to have more clean shutdown of threads on game exit
|
2013-05-17 00:08:26 +00:00 |
|
Mark Vejvoda
|
8983592400
|
- attempt to make mutex usage more stable and find memory issues
|
2013-04-05 05:39:30 +00:00 |
|
Mark Vejvoda
|
560ed46cc0
|
- more bugfixes for slot switching and joining in progress games
- disallow server to toggle pause state when client is joining
- fix dmp extension on linux
|
2013-03-06 14:29:49 +00:00 |
|
Mark Vejvoda
|
47aa0050b8
|
- this seems to be stable now and handles lag quite well i think
|
2013-03-02 07:33:01 +00:00 |
|
Titus Tscharntke
|
a3635376cf
|
no more trouble with middle mouse button camera view
|
2013-02-09 23:20:40 +00:00 |
|
Mark Vejvoda
|
74d7841c4d
|
- add a few more safety's in the code to avoid memory issues
|
2013-02-08 07:54:12 +00:00 |
|
Mark Vejvoda
|
90ad8581d7
|
- bug fixes for new thread manager when in game lobby
|
2013-01-12 04:40:44 +00:00 |
|
Mark Vejvoda
|
5d2066fdbb
|
- added a new thread manager to try to see if it takes less CPU cycles while the thread controller waits for slaves to do their work. To enable the experimental thread manager set: EnableNewThreadManager=true
|
2013-01-10 21:16:28 +00:00 |
|
Mark Vejvoda
|
46869536bb
|
- allow changing screen resolution and fullscreen mode in options menu with confirmation
|
2013-01-01 10:18:42 +00:00 |
|
Mark Vejvoda
|
f8ef92213d
|
- fix windows compile
|
2013-01-01 03:52:56 +00:00 |
|
Mark Vejvoda
|
9275debe2d
|
- allow changes to video resolution and fullscreen mode without restart
|
2013-01-01 02:24:23 +00:00 |
|
Mark Vejvoda
|
68d8ef11d8
|
- see if this hotkey fix is ok for titi
|
2012-11-21 18:54:50 +00:00 |
|
Mark Vejvoda
|
c3ff9973d9
|
- fixed screenshots so holding shift ignores the screenshot key
|
2012-11-20 01:12:07 +00:00 |
|
Mark Vejvoda
|
d0006db4a1
|
- updated for debian compliance
|
2012-11-15 07:50:43 +00:00 |
|
Mark Vejvoda
|
24fae99539
|
- remove unused code as debian flagged it as potentially unsafe
|
2012-11-12 04:18:43 +00:00 |
|
Mark Vejvoda
|
847f97a048
|
- try to force focus on main window at startup
|
2012-11-11 05:31:11 +00:00 |
|
Mark Vejvoda
|
8ba5524f35
|
- updated error handling to be more flexible so we can display better error details (like bad tga file, etc)
|
2012-11-10 23:19:42 +00:00 |
|
Mark Vejvoda
|
8793b3400b
|
- bugfix for backspace on mac
|
2012-11-09 21:05:43 +00:00 |
|
Mark Vejvoda
|
64058b17e7
|
- code cleanup from cppcheck
- added more checks when loading models, maps and textures
|
2012-10-20 07:15:13 +00:00 |
|
Mark Vejvoda
|
011e0263b0
|
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
|
2012-10-19 01:31:20 +00:00 |
|
Mark Vejvoda
|
052fd3373c
|
- attempt to fix client timeout issues in client connected menu when downloading files
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
|
2012-10-15 07:44:44 +00:00 |
|