Mark Vejvoda
0427cea646
- only init sdl keyboard items in interactive game mode
2012-01-06 07:15:04 +00:00
Mark Vejvoda
835c886705
- few tweaks to get things compiling under mingw
2011-12-25 03:09:39 +00:00
Mark Vejvoda
2e94c32d59
- added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
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- added ability for clients to specify gamma override value for drivers which support it
2011-12-23 08:20:54 +00:00
Mark Vejvoda
2298cc99a7
- more debian related changes for better manpages
2011-12-20 06:31:38 +00:00
Mark Vejvoda
50021e7789
- cleanup of some manpage output (try to keep max width of 80 characters)
2011-12-19 23:29:33 +00:00
Mark Vejvoda
ebba25b06f
- updated so streflop can be totally ignored when that cmake switch is off
2011-12-16 06:24:21 +00:00
Mark Vejvoda
9852325da6
- fixed Martiño Figueroa's name in all copyrights in source code
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- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda
2dd2afb296
- changed selection code to use color picking, can disable using new ini setting:
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EnableColorPicking=false
2011-12-13 01:30:52 +00:00
Mark Vejvoda
8bdf863636
- cleanup of masterserver global flag
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- attempt to cut down on resources required for masterserver mode to minimize RAM
2011-12-02 22:04:02 +00:00
Mark Vejvoda
d33e1174a5
- bugfixes related to cppcheck report
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- bugfixes found using valgrind (memory leaks)
2011-12-02 16:07:59 +00:00
Mark Vejvoda
7cf9c189b2
- disallow non compressed tileset downloads when client IP not on same subnet as host
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- bugfix for LAN server broadcasting
- bugfix for empty message on player disconnect (now properly shows that player switched to AI mode)
2011-11-29 05:07:18 +00:00
Mark Vejvoda
03a7a72ef5
revert network code back to beta1 code
2011-11-27 05:27:50 +00:00
Mark Vejvoda
da854f103b
- added some special ways to configure how sockets work on a system for testing
2011-11-27 00:07:55 +00:00
Mark Vejvoda
6c1c248d62
- attempt to fix network stuttering using a new multi-read single write mutex + semaphore class
2011-11-26 08:14:23 +00:00
Mark Vejvoda
82c9002d0a
- attempt to further stabilize cpu usage and network reliability
2011-11-25 20:03:07 +00:00
Mark Vejvoda
1935f9314b
added new commandline to specify internal/external port #'s to use when hosting:
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--use-ports=61390,61390
2011-11-23 21:36:49 +00:00
Mark Vejvoda
aefdfd98f8
- added new commandline option to support whole standalone mods: --load-mod=x
2011-11-23 18:02:00 +00:00
Mark Vejvoda
3cdf50c399
- a load of bugfixes including:
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- proper handling of invalid client connects, after 6 bad attempts in a 60 second period of time the IP address is blocked from the current game
- Added check for invalid particles for tileset objects
- Made messagebox wider in game mod menu
- Fixed numerous threading issues discovered while testing on my 8 core CPU
- a Little bit of rendering cleanup
2011-11-23 08:00:09 +00:00
Mark Vejvoda
a995fb9220
trying to fix mac build
2011-11-20 01:14:22 +00:00
Mark Vejvoda
dfc6caf41f
does this fix the mac build? weltall?
2011-11-19 18:29:44 +00:00
Mark Vejvoda
53e1610234
- cleanup of header files related to opengl / glew
2011-11-19 10:13:27 +00:00
Mark Vejvoda
5bb270fe41
- all languages now define their sio639-1 code and the commandline option can take it now:
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--use-language=en
2011-11-19 03:33:01 +00:00
Mark Vejvoda
31fafe4528
- fixed up font alignment and added a way to force ftgl font mode:
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--force-ftglfonts
2011-11-18 19:53:56 +00:00
Mark Vejvoda
316739c5bd
- fixed Linux build
2011-11-18 08:42:50 +00:00
Mark Vejvoda
d0acde5d88
- fixed freetype-gl on windows compiler
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- deprecated ancient opengl extension code and replaced it with glew
- testing new font renderer on windows (still in progress need to fix newlines)
(now need to check the Linux build and possibly make adjustments)
2011-11-18 08:28:42 +00:00
Mark Vejvoda
54e4d7604c
- added new option to headless modedisable reading from local console:
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--headless-server-mode=vps
can be comgined with exit option:
--headless-server-mode=exit,vps
2011-11-16 05:20:35 +00:00
Mark Vejvoda
e15d9cab5d
attempt to see if eariler init helps on macosx
2011-11-01 20:07:18 +00:00
Mark Vejvoda
50adfb3305
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
2011-10-25 18:39:11 +00:00
Mark Vejvoda
2cecb2c3a0
fixed horrible UPNP bugs related to timing, where ports would be either NOT properly opened or not closed due to thread timing and no thread protection.
2011-10-23 00:55:34 +00:00
Mark Vejvoda
5b7329594c
- merging in changes from weltall for macosx
2011-10-18 01:13:38 +00:00
Mark Vejvoda
3d20c207d5
- bugfixes for supporting compile of miniupnpc1.4 -> 1.6. Added two new optional commandline options for cmake:
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-DMINIUPNPC_VERSION_PRE1_6=true
-DMINIUPNPC_VERSION_PRE1_5=true
2011-10-12 22:04:00 +00:00
Mark Vejvoda
f0fc8dc561
- updated embedded miniupnpc to latest version 1.6
2011-10-12 19:21:13 +00:00
Mark Vejvoda
2d42f59fe1
- added a new lua function to allow loading a new scenario from inside an existing scenario
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loadScenario('capture_the_flag2')
2011-10-06 18:04:59 +00:00
Mark Vejvoda
9cb44c72bf
- enabled sdl's key repetition when holding keys for easier typing in chat mode
2011-10-03 18:06:50 +00:00
Mark Vejvoda
7eb68c4023
- added new commandline option to override base font size
2011-10-03 02:45:43 +00:00
Mark Vejvoda
43ed4553ea
- more memory cleanup and thread cleanup (found using valgrind)
2011-09-28 15:32:57 +00:00
Mark Vejvoda
a3bf4bfe32
- modified the following commands so they don't required SDL video mode:
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--help
--version
--show-ini-settings
2011-09-28 07:04:42 +00:00
Mark Vejvoda
aed293bba2
- fixed a bunch of memory leaks that will hopefully mean less overall memory requirements.
2011-09-28 06:57:42 +00:00
Mark Vejvoda
0cf03a3562
- added option to quit headless server after game has completed:
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./megaglest --headless-server-mode=exit
2011-09-27 18:44:01 +00:00
Mark Vejvoda
ec554ffffb
- do not init SDL's video subsystem in headless mode
2011-09-27 10:25:31 +00:00
Mark Vejvoda
2a86cb4f7d
- added support for proper quiting and console input/output in headless mode. Type: quit followed by return into the console to properly shutdown in headless mode.
2011-09-27 10:16:09 +00:00
Mark Vejvoda
9caff9dac3
- in headless mode avoid init of sdl's video surface so that we stay in console window (no graphics window shown)
2011-09-27 07:01:08 +00:00
Mark Vejvoda
64d1e696b0
- compiler fixes for windows
2011-09-25 23:27:26 +00:00
Mark Vejvoda
b4972f6365
- attempt to get international unicode characters working in ingame chat
2011-09-16 17:35:07 +00:00
Mark Vejvoda
1a6cdf3a06
- bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with -
2011-08-30 23:45:51 +00:00
Mark Vejvoda
0d248958c3
- added willvarfars vbo surface code when VBO is enabled in the video card, otherwise fallback to original code
2011-07-08 16:45:55 +00:00
Mark Vejvoda
3584a831cf
- threadsafe cache manager and recursive checking in xml loader (possible fix for issue experienced by james in windows build)
2011-07-08 15:17:50 +00:00
Mark Vejvoda
1b2d4fddea
- merged in willvarfar's particle patch
2011-07-06 22:23:51 +00:00
Mark Vejvoda
852b4aa2d2
- bugfix for some hotkeys not working properly
2011-07-04 18:05:02 +00:00
Mark Vejvoda
8e1836220d
- added more info if we get mutex errors in the lobby
2011-07-02 07:36:28 +00:00