Mark Vejvoda
9268aaf279
- a few minor bug fixes related to code warnings
...
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda
642a26bdb5
- bugfix for cmake builds handling of help2man for empty executable paths
2013-11-18 23:10:38 +00:00
Mark Vejvoda
e28097e0d7
- bugfix for cmake builds handling of help2man for empty executable paths
2013-11-18 22:37:12 +00:00
Mark Vejvoda
fe6886d273
- bugfix for cmake builds handling of help2man for empty executable paths
2013-11-18 22:05:16 +00:00
Mark Vejvoda
b74271348c
- bugfix for map editor hanging on some windows installations
2013-11-17 22:42:51 +00:00
Mark Vejvoda
303746df80
- updated cmake scripts to fix build problems on debian
2013-11-16 19:18:09 +00:00
Mark Vejvoda
7ad30f92bf
- added game statistics gathering and saving on masterserver.
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see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
2013-10-31 00:57:36 +00:00
Titus Tscharntke
0eeb526e27
it should show the y coordinates too ;-)
2013-10-02 23:48:16 +00:00
Titus Tscharntke
d2f0591bfa
patch from titi_son showing the map coordinates in the map editor
2013-10-02 22:26:06 +00:00
Mark Vejvoda
bd4e2c8724
applied heightmap addition to map editor -> thanks muwum
2013-06-21 18:21:07 +00:00
Mark Vejvoda
a313b26d74
bugfix map editor toolbar on windows
2013-06-04 07:21:01 +00:00
Mark Vejvoda
2c1b181bc7
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
Mark Vejvoda
7966422582
attempt to fix segfaults discovered during testing
2013-05-18 05:57:22 +00:00
Mark Vejvoda
748763f0f1
code cleanup based on cppcheck results
2013-05-17 05:21:14 +00:00
Mark Vejvoda
c55b9c3ffe
code cleanup based on cppcheck results
2013-05-17 05:01:23 +00:00
Mark Vejvoda
0b087a9e84
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
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-DWANT_DEV_OUTPATH=ON
2013-01-15 20:13:18 +00:00
Mark Vejvoda
1e6364051b
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
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-DWANT_DEV_OUTPATH=ON
2013-01-15 17:26:55 +00:00
Mark Vejvoda
d0006db4a1
- updated for debian compliance
2012-11-15 07:50:43 +00:00
Mark Vejvoda
8c182b9712
- some minor cppcheck code cleanup
2012-11-05 05:40:47 +00:00
Mark Vejvoda
b4990de52e
- bugfix for cmake install for map editor and g3d viewer
2012-10-29 21:03:38 +00:00
Mark Vejvoda
38a205c540
- bugfix to cmake install for map editor and g3d viewer
2012-10-29 19:47:58 +00:00
Mark Vejvoda
1c211e4ce6
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
Mark Vejvoda
231d86b4f6
- only ask to save map when a change is made
2012-08-10 17:59:04 +00:00
Mark Vejvoda
e1054d6e07
- fixed memory leaks in map editor, g3dviewer and the game
2012-07-21 20:21:27 +00:00
Mark Vejvoda
dbb116f250
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
Mark Vejvoda
8c0bf75bf5
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
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//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda
c1f617481e
- bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms.
2012-04-04 15:36:09 +00:00
Titus Tscharntke
7cdf6eedd3
Map heightFactors above 100 are handled like heightFactor=heightFactor/100. By this you can have an effective heightFactor of 1.5 for a map now if you enter 150 in the map editor.
2012-03-29 20:18:20 +00:00
Mark Vejvoda
9286130138
- bugfixes and code cleanup found using cppcheck
2012-03-28 06:25:57 +00:00
Mark Vejvoda
bc3cc07aba
- corrected multiple model processing based on hp
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- fixed cmake scripts (thanks Andrew Clarke)
- fixed streflop files to ignore softfloats if not used during build
2012-03-24 18:30:49 +00:00
Mark Vejvoda
c3e40ca1e5
- updated to include desktop files for map editor and g3d viewer and added to make install in cmake build system
2012-02-25 04:11:07 +00:00
Mark Vejvoda
835c886705
- few tweaks to get things compiling under mingw
2011-12-25 03:09:39 +00:00
Mark Vejvoda
496b847999
- bugfixes to build on debians multi-platform build system
2011-12-23 04:38:42 +00:00
Mark Vejvoda
eb1408550d
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00
Mark Vejvoda
cd046783c8
- updated man2help options
2011-12-20 06:09:33 +00:00
Mark Vejvoda
ea741cb0bb
- updated man2help options
2011-12-20 05:51:10 +00:00
Mark Vejvoda
ebba25b06f
- updated so streflop can be totally ignored when that cmake switch is off
2011-12-16 06:24:21 +00:00
Mark Vejvoda
bb16ed2a65
- debian related changes
2011-12-15 11:16:14 +00:00
Mark Vejvoda
92088ef1f6
- more bugfixes for properly install of manpages on debian
2011-12-14 16:57:56 +00:00
Mark Vejvoda
eca4f1934f
- updated cmake builds scripts to not fail if help2man is not installed
2011-12-14 09:39:03 +00:00
Mark Vejvoda
17ce117c18
- bugfix for manpage location during install on debian
2011-12-14 08:33:10 +00:00
Mark Vejvoda
19d564dcd1
- fixes for build scripts to use common manpage variable name
2011-12-14 07:50:53 +00:00
Mark Vejvoda
9852325da6
- fixed Martiño Figueroa's name in all copyrights in source code
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- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda
62a7186216
- updated build files to auto generate manpages for debian
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- fixed spelling mistakes and broken links
2011-12-14 06:27:35 +00:00
Mark Vejvoda
4955090cb5
- commented out old debug output
2011-12-03 08:54:18 +00:00
Mark Vejvoda
5b7329594c
- merging in changes from weltall for macosx
2011-10-18 01:13:38 +00:00
Mark Vejvoda
dac61b9f5d
added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
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BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST
By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda
bb68106912
- phase 3 of cppcheck verbose fixes
2011-09-01 18:08:56 +00:00
Mark Vejvoda
e221011af2
- bugfixes so that the mingw compile builds
2011-05-24 22:51:45 +00:00
Mark Vejvoda
e10df0affe
- bugfixes for map editor and file extension function
2011-05-24 01:44:48 +00:00