Commit Graph

206 Commits

Author SHA1 Message Date
Mark Vejvoda
732b44833b - add debug statement to track tween bug 2011-07-18 23:46:11 +00:00
Titus Tscharntke
b215f88a29 Now the anim is expanded to the whole length for non cycled anims. To demonstrate we have growing reed ... 2011-07-17 17:16:16 +00:00
Mark Vejvoda
970fe6a326 - some decent render improvement for surface terrain rendering (combined willvar's layer idea with visible quad, but no using vbo's at this point only vertex arrays) 2011-07-10 05:42:11 +00:00
Mark Vejvoda
1b2d4fddea - merged in willvarfar's particle patch 2011-07-06 22:23:51 +00:00
Mark Vejvoda
15488ddb31 - bugfixes related to attack-boost memory leaks 2011-07-06 05:16:25 +00:00
Mark Vejvoda
ece9755dfd - font ycenter fix on windows 2011-07-04 21:22:53 +00:00
Mark Vejvoda
cb98df354d - pre-calc font height for ftgl and optionally allow for language specific characters to be used 2011-07-02 18:33:59 +00:00
Mark Vejvoda
1a5c70c76e - another small bugfix for water texture loading 2011-07-02 07:15:23 +00:00
Mark Vejvoda
50347b0a66 - cleanup of font work:
- removed uneeded code
  - set default scale font value to 0.8 to fit nicely on screen
  - added two new optional settings for ini or lng files to control scale and y centering:
  FONT_SCALE_SIZE=0.8
  FONT_SCALE_CENTERH_FACTOR=3.0
2011-07-02 01:56:06 +00:00
Mark Vejvoda
7c996e3296 - added percentage support for min / map hp on damage particles
- bugfixes for png support for pixmap3d (water textures)
2011-07-01 23:13:55 +00:00
Mark Vejvoda
d2c8cc0187 - bugfix for unit titles in special debug mode
- added support for png format for pixmap3d (Water) textures
2011-07-01 07:46:18 +00:00
Mark Vejvoda
1b72bcafe8 - i think this fixes the y centering for all resolutions, after testing we can remove lots of unused properties and code 2011-07-01 01:18:47 +00:00
Titus Tscharntke
97e19785a9 fonts really fixed now? 2011-07-01 00:03:30 +00:00
Mark Vejvoda
7b95fac8cc - bugfix for fonts to remove newline character when calculating / rendering multi-line strings 2011-06-30 22:10:11 +00:00
Titus Tscharntke
baea45cae8 no fun with fonts 2011-06-29 23:48:48 +00:00
Mark Vejvoda
8d300f06a4 - fix for about screen, placement of some items 2011-06-28 15:56:22 +00:00
Mark Vejvoda
8c2d76b589 - fix for about screen (avoid using Vera font seems buggy) 2011-06-28 15:39:19 +00:00
Mark Vejvoda
0e897ee94f - bugfix for y centering of font for different fonts / languages 2011-06-28 08:15:05 +00:00
Mark Vejvoda
a9dfd3853b - corrections for y co-ord placement of font 2011-06-28 07:52:05 +00:00
Mark Vejvoda
ebd5bca7fe - attempt to fix 'blurry fonts' 2011-06-28 06:18:24 +00:00
Mark Vejvoda
945c2aa66b - some font bugfixes (use proper fonts in menus and also proper spacing in console) 2011-06-28 00:51:13 +00:00
Mark Vejvoda
aa677cfc97 - attempt to NOT convert to utf8 twice 2011-06-26 03:38:28 +00:00
Mark Vejvoda
5e67b505a7 - try to convert to utf8 before rendering text 2011-06-26 02:50:13 +00:00
Mark Vejvoda
5f32d56b85 - added some common characters to be preloaded when fonts are loaded for better speed 2011-06-25 22:26:56 +00:00
Mark Vejvoda
1700cbba2d - working implementation of particles for new attack-boost xml tag 2011-06-25 20:44:46 +00:00
Titus Tscharntke
a282cfe4e6 model cycle needs to be initialized with 0 ( said willvarfar ) 2011-06-14 22:39:31 +00:00
Titus Tscharntke
86b926df1a fix for shots( magic summoner and so on ). Not shure if I broke something with the new animated shot models. Willvarfar please look at it . 2011-06-13 23:43:47 +00:00
Mark Vejvoda
722261e212 - added new commandline option to override font file 2011-06-12 03:44:50 +00:00
Mark Vejvoda
752dd26bcd - some small font centering adjustments 2011-06-12 01:32:02 +00:00
Mark Vejvoda
f1aa231e4b - bugfixes for font display:
- workaround for a bug in freetype in some cases
  - better handling on different resolutions
  - new commandline option to override screen resolution settings
2011-06-11 08:52:49 +00:00
Mark Vejvoda
4aca4af404 - updated patch from willvarfar for animated models in particles 2011-06-11 00:26:26 +00:00
Mark Vejvoda
90fcb0abe7 - added some more error checks in ftgl wrapper class 2011-06-10 22:17:15 +00:00
Mark Vejvoda
b583c45c5e - see if this helps titi's gcc with constructor init issues? 2011-06-10 21:13:31 +00:00
Mark Vejvoda
3efde1d31b - added will's patch for splash particle animation support 2011-06-10 19:44:34 +00:00
Mark Vejvoda
7c43628643 - included patch from willvarfar for animated attack particles (thanks will) 2011-06-10 17:33:09 +00:00
Mark Vejvoda
6bb805978c - better quality font rendering and performance still good. 2011-06-10 04:34:58 +00:00
Mark Vejvoda
06999a8f88 - reworked fonts to now use 3d matrix positioning and render performance is much better.
*NOTE: Still need to deal with some letters getting partially chopped off in some cases.
2011-06-10 03:09:19 +00:00
Mark Vejvoda
fc3f5bbfa0 - added some logic to 'try' to figure out when to render font test right to left and when not to 2011-06-09 05:54:04 +00:00
Mark Vejvoda
f65bfe8710 - added some bug fixes to check if lng files are utf-8 or not and deal with it appropriately 2011-06-08 07:18:06 +00:00
Mark Vejvoda
bf9702cdca - bugfix for missing include on win32 2011-06-07 03:38:38 +00:00
Mark Vejvoda
875e0c2920 - bugfix for finding fonts in windows 2011-06-07 03:33:32 +00:00
Mark Vejvoda
226e8783c0 - added packaged game fonts
- updated code to search new default font folder
- added chinese language file from the fourm for testing
2011-06-07 02:37:58 +00:00
Mark Vejvoda
df178e5eb4 - fix broken win32 compile (but no freetype2 support yet) 2011-06-06 22:37:27 +00:00
Mark Vejvoda
c808a5661a - added freetype2 / FTGL support 2011-06-06 21:38:25 +00:00
Mark Vejvoda
a5e1d046dd - better character for multi-byte char width use (use a instead of W) 2011-05-25 23:06:37 +00:00
Mark Vejvoda
8f56fc4657 - updates for possible chinese support (but i really doubt this shows the right text) but still a good start 2011-05-25 21:17:15 +00:00
Mark Vejvoda
cc958d266e - updates for possible chinese support (but i really doubt this shows the right text) but stil la good start 2011-05-25 21:11:12 +00:00
Mark Vejvoda
879aaa7fe8 - added russian language (thanks Strannik)
- updated fonts to better handle non ascii languages (russian and ukraine display much better with more native fonts)
2011-05-25 19:03:22 +00:00
Mark Vejvoda
65ee439baf - applied patch from LuckAs for better multi-byte character spacing 2011-05-25 16:51:31 +00:00
Mark Vejvoda
60b8093f5b - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00