Mark Vejvoda
757906b226
added #define for Linux Distros that don't support S_IREAD
2010-06-03 15:52:11 +00:00
Mark Vejvoda
8ebd901dfa
Fixed the following nasty bugs:
...
- memory corruption when mouse click happens because there are more than 3 possible values for mouse button click
- Recursive crash when outputting string representation of unitRef.
2010-06-02 08:03:56 +00:00
Mark Vejvoda
ace1cef8a8
- added safe mutex wrapper class
2010-06-02 01:37:45 +00:00
Mark Vejvoda
57f28913d0
- commented out streflop from random # generator
2010-06-01 19:48:35 +00:00
PolitikerNEU
c703de994f
Tried to fix the wrong error message given if the file could not be found
2010-06-01 18:40:14 +00:00
Mark Vejvoda
f70f0cc896
- a few changes to properly compile in win32
2010-06-01 01:17:37 +00:00
Mark Vejvoda
b8dac6de50
- updates to random number generation
2010-06-01 00:57:48 +00:00
Mark Vejvoda
b8a05be21e
- attempt to use streflop for random number generation to fix AI synch issues on corss platform
2010-06-01 00:32:24 +00:00
Mark Vejvoda
0069fbf4f0
- added more debug code and fixed a server bug where client connecting at the same time a server opens a slot would result in a crash sometimes.
2010-05-31 06:11:31 +00:00
Mark Vejvoda
7753435b3a
- Added ability to render text titles for each unit (currently used to debug)
2010-05-29 05:41:40 +00:00
Mark Vejvoda
908b155d62
some changes to how we use streflop:
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- Removed all unneeded includes of cmath
- added proper wrapper classes for lua calls to toggle streflop back and forth
- some code cleanup
2010-05-28 05:31:17 +00:00
Titus Tscharntke
3308aebb9f
volume changes in the options menu have instant effect when pressing OK
2010-05-20 21:32:25 +00:00
Mark Vejvoda
f010130c38
- stupid bugfix for win32 Vista / Windows 7 bug where alt-tab causes no mouse to be seen in windows desktop.
2010-05-18 06:36:47 +00:00
Mark Vejvoda
ab5369a090
bugfix for endswith needs to check >= not just >
2010-05-17 20:05:35 +00:00
Mark Vejvoda
272a072ec3
added client socket accept info to debug log as well as some change detection
2010-05-17 06:41:05 +00:00
Mark Vejvoda
3ba034b8bf
Added more safety guards for mastermenu if we get exceptions thrown within the thread, now it won't crash the game
2010-05-16 03:31:12 +00:00
Mark Vejvoda
0f6605fc4a
made a few performance improvements for file scanning logic
2010-05-14 07:02:17 +00:00
Mark Vejvoda
57d0420b76
Added some threading for URL calls for new masterserver game play
2010-05-13 06:43:56 +00:00
Mark Vejvoda
43c00d5740
- removed interpolation thread as it did nothing to help performance.
...
- added a cache in the interpolation class
2010-05-12 21:49:12 +00:00
Mark Vejvoda
319b672e20
added better handling of network connections:
...
- only listen for new clients on a server if an open slot exists (unconnected)
- for both server and client we wait a max of 10 seconds to receive a proper intro packet or we disconnect (could have connected to / from a non glest application using the same port)
2010-05-12 15:25:56 +00:00
Mark Vejvoda
25b63b10e1
- Added libcurl to mega-glest for mu;ti-purpose / multi-platform http and ftp requests
...
(for linux requires the following new dependency: sudo apt-get install libcurl4-dev)
2010-05-11 05:39:00 +00:00
Mark Vejvoda
a68ae2fdfb
fixed teamcolor bug from last code checkins dealing with threaded interpolation
2010-05-10 19:35:56 +00:00
Mark Vejvoda
cde5a52fd3
- experiemental code to process interpolation calcs in a background thread
...
Requires a new setting to be turned on in glest.ini:
ThreadedInterpolation=true
2010-05-10 17:50:57 +00:00
Mark Vejvoda
247cf32531
- Removed yet another platform specific remanant no longer required (win32 threads) since we use sdl threads
2010-05-08 09:40:25 +00:00
Mark Vejvoda
3547276699
- added a special thread to calculate interpolation to try to improve performance
2010-05-08 09:06:30 +00:00
Mark Vejvoda
f192b33153
bugfix for stubbing out macro of logging code for win32
2010-05-07 07:18:54 +00:00
Mark Vejvoda
8aa14009d1
- added a more proper #define setup to completely stub out debugging to test performance
...
(simply uncomment #define UNDEF_DEBUG and the debug statements become nothing)
- Added piles of experimental changes for testing different performance scenarios (all of these changes are turned off by default and will most likely eventually be removed)
2010-05-07 06:46:55 +00:00
Mark Vejvoda
1a6bb489b8
- bugfix for language files in scenarios and tutorials
...
- added numerous performance profiling statements
2010-05-06 21:29:46 +00:00
Mark Vejvoda
605dd746c0
some bugfixes for silly compile errors and painting issues in windoze
2010-05-04 08:15:16 +00:00
Mark Vejvoda
4b1a392f00
Bugfixes for network game launching:
...
- discard inprogress messages that don't apply during launch
- added better error handling of disconnects during game launch and play on both server and clients
2010-05-04 02:32:43 +00:00
Mark Vejvoda
1efc2dc0a6
- updates to Chinese font support so Linux will compile
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- added more debugging and NULL guards
2010-05-03 06:25:54 +00:00
Mark Vejvoda
c3793d0cfb
Added initial code changes to support Chinese Fonts
2010-05-03 06:16:32 +00:00
Mark Vejvoda
677da7f9d5
uncommented some streflop restore statements in lua calls
2010-05-02 14:49:58 +00:00
Mark Vejvoda
abf05a2ae6
- Fixed some bugs related to logfile processing.
...
- Added debug project to win32 projects
- Changed some compiler settings for win32 projects to enable sse
2010-05-02 06:21:36 +00:00
Mark Vejvoda
7b9036345b
streflop updates
2010-05-01 21:07:17 +00:00
Mark Vejvoda
5a1c48d148
added wrapper for streflop
2010-05-01 20:39:11 +00:00
Mark Vejvoda
e05062d6ea
hopefully the bugfix for lua problems and streflop
2010-05-01 20:37:25 +00:00
Mark Vejvoda
04bb6659ce
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
Mark Vejvoda
2417f37e21
added more debugging for error conditions
2010-05-01 10:46:56 +00:00
Mark Vejvoda
77fccb8c4c
a few win32 compile fixes
2010-05-01 09:39:20 +00:00
Mark Vejvoda
58386a72e8
Bugfix for cases where command cache was not yet initialized
2010-05-01 09:27:08 +00:00
Mark Vejvoda
e379905942
Added mutex guards around logging
2010-05-01 09:10:52 +00:00
Mark Vejvoda
a911088d39
Trying an experiment with a thread for playing streamed sounds
2010-05-01 04:34:23 +00:00
Mark Vejvoda
ff592be457
Some cleanup related to Cache Management
2010-05-01 01:22:48 +00:00
Mark Vejvoda
33084f8dbe
bug fixes for CRC caching and working version of cache manager
2010-05-01 00:53:43 +00:00
Mark Vejvoda
5cf84e8a2a
win32 compile fixes
2010-04-30 23:30:15 +00:00
Mark Vejvoda
fd2274775e
moved threads into base common hiearchy and started an a new cache manager.
2010-04-30 22:54:24 +00:00
Mark Vejvoda
b10bb3c2bc
moved common platform code into shared are for win32 projects
2010-04-30 19:01:47 +00:00
Mark Vejvoda
c53ff62c46
Moved most of the code from platform specific platform_util into a shared platform_common area
2010-04-30 18:16:54 +00:00
Mark Vejvoda
cc08074acf
more caching and bug fixes for data synch compare
2010-04-29 08:36:37 +00:00