Mark Vejvoda
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3fdc1d2a18
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- added proper toggle for new unit title rendering
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2010-05-29 07:07:46 +00:00 |
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Mark Vejvoda
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7753435b3a
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- Added ability to render text titles for each unit (currently used to debug)
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2010-05-29 05:41:40 +00:00 |
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Mark Vejvoda
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69d7070f54
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Added some more mutex guards around multi-player server side thread that processes incoming messages
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2010-05-21 16:36:08 +00:00 |
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Mark Vejvoda
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43c00d5740
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- removed interpolation thread as it did nothing to help performance.
- added a cache in the interpolation class
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2010-05-12 21:49:12 +00:00 |
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Mark Vejvoda
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e7d06aebc3
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commented out interpolation thread since it doesn't seem to improve anything.
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2010-05-10 19:51:53 +00:00 |
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Mark Vejvoda
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a68ae2fdfb
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fixed teamcolor bug from last code checkins dealing with threaded interpolation
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2010-05-10 19:35:56 +00:00 |
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Mark Vejvoda
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cde5a52fd3
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- experiemental code to process interpolation calcs in a background thread
Requires a new setting to be turned on in glest.ini:
ThreadedInterpolation=true
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2010-05-10 17:50:57 +00:00 |
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Mark Vejvoda
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3547276699
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- added a special thread to calculate interpolation to try to improve performance
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2010-05-08 09:06:30 +00:00 |
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Mark Vejvoda
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cfe7d8cec8
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Updated world synch logging so we can better compare exact results every 40 frames
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2010-04-27 14:10:53 +00:00 |
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Titus Tscharntke
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e5d9631a9f
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watersounds playing all over the map is fixed.
'M' key shows faded console messages again (currently ingame only )
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2010-04-14 20:49:14 +00:00 |
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Titus Tscharntke
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f5e21ae896
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ingame fontcolor change with key 'C' is back
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2010-04-08 20:19:25 +00:00 |
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Mark Vejvoda
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1fe29664c9
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bug fix to properly initialize textures dynamically loaded when loading a faction.
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2010-04-05 19:38:50 +00:00 |
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Mark Vejvoda
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18249c02bd
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- Some changes to try to reload textures for win32 when doing alt-enter
- Added better logging and guards in sound and socket classes
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2010-04-04 04:14:27 +00:00 |
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Mark Vejvoda
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2012b7e22c
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Made changes to properly isolate new unit rotation code so that it is disabled by default
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2010-03-13 21:10:45 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Mark Vejvoda
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7cb4f99ec4
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:11:28 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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