Mark Vejvoda
8c99c7e91f
- fixed debug key
2011-07-05 05:40:14 +00:00
Mark Vejvoda
852b4aa2d2
- bugfix for some hotkeys not working properly
2011-07-04 18:05:02 +00:00
Mark Vejvoda
f5b15bd402
- bugfix for filtering out non printable keys
2011-06-28 01:25:14 +00:00
Mark Vejvoda
aa677cfc97
- attempt to NOT convert to utf8 twice
2011-06-26 03:38:28 +00:00
Mark Vejvoda
675750eda7
- some more unicode input cleanup
2011-06-26 02:21:45 +00:00
Mark Vejvoda
4b6bc7a4a7
- loads of changes in order to prepare for better input (not using char but SDLKey instead)
2011-06-26 01:55:08 +00:00
Mark Vejvoda
15489b066f
- added new ini setting to see if this helps fix non power of two texture loading for some ATI video cards, user needs to set this in the ini:
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EnableATIHacks=true
2011-04-28 07:48:19 +00:00
Mark Vejvoda
8325463c71
- ALT-F4 auto quits the game in win32
2011-04-18 22:09:55 +00:00
Mark Vejvoda
ea90bd0715
- added verticle synch option, to enable use:
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EnableVSynch=true
2011-04-14 05:02:32 +00:00
Mark Vejvoda
3b56aa4475
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
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This improves performance VERY MUCH.
2011-03-28 03:54:23 +00:00
Mark Vejvoda
2f18f96743
- bugfix for alpha letter keys used for certain hotkey operations
2011-03-10 18:26:45 +00:00
Mark Vejvoda
2c0353972f
- more debugging for keyboard issues
2011-03-09 05:46:28 +00:00
Mark Vejvoda
323f72ea6e
- more debugging for keyboard issues
2011-03-09 05:24:56 +00:00
Mark Vejvoda
5b2a6bb45f
- bugfix for esc key
2011-03-08 02:07:35 +00:00
Mark Vejvoda
76919f81b6
- does this help with the windows keyboard problem for some users?
2011-03-08 00:56:57 +00:00
Mark Vejvoda
f07b7a3603
- more keyboard bugfixes so some special keys above 255 work
2011-03-06 23:45:46 +00:00
Mark Vejvoda
f6a7bc2865
- removed a stray printf
2011-03-05 02:38:18 +00:00
Mark Vejvoda
0f57fe6b92
- additional work to allow for changing hotkeys in the keyboard options menu, currently changes are not saved to file, only on screen.
2011-03-04 20:26:47 +00:00
Mark Vejvoda
73efa41cc9
- more unicode character code cleanup
2011-03-04 02:01:20 +00:00
Mark Vejvoda
10eba296fe
- some cleanup to free up using shift and alt key combinations for hotkeys also
2011-03-04 01:58:06 +00:00
Mark Vejvoda
ea8ce1d5c7
- fixed bug with unicode keypresses while pressing control
2011-03-04 01:32:10 +00:00
Mark Vejvoda
744602d0e3
- more keyboard handler cleanup related to special key presses (like shift)
2011-03-04 00:46:45 +00:00
Mark Vejvoda
d3feaaddec
- a little more keyboard fixes to try to bring some consistency to unicode style keyboard events
2011-03-03 19:33:31 +00:00
Mark Vejvoda
330f54e7cb
- bugfix for arrow keys, SDL docs had incorrect key names
2011-03-02 15:36:31 +00:00
Mark Vejvoda
c3286bf1a0
- attempt to fix previous messup with keyboard keys
2011-03-02 05:45:02 +00:00
Mark Vejvoda
18c863364f
- does this finally fix stupid keyboard mapping issues on different locales?
2011-03-01 23:33:59 +00:00
Mark Vejvoda
3f32cddbf5
- added sdl keyname to console output and debug log (console when --verbose commandline option used)
2011-03-01 23:07:19 +00:00
Mark Vejvoda
a0cfe3fa08
- a few changes and now seems to compile in VC++ 2010 (still need to checkin project files)
2011-02-15 23:53:48 +00:00
Mark Vejvoda
d0e050dde3
- M$ torments me day and night with their foolishness
2011-02-08 23:05:45 +00:00
Mark Vejvoda
17e2a87890
- fixed one type of freeze in the custom menu
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- some small opengl changes
2011-02-08 18:23:41 +00:00
Mark Vejvoda
66261ad662
- updated line endings to unix style characters to fix Bug #3085838
2011-01-20 15:56:30 +00:00
Mark Vejvoda
53327900b3
- added a little more log info for keyboard event that ultifd got unknown error from
2011-01-20 08:29:04 +00:00
Mark Vejvoda
f7d2631879
- added a few more special keys for available use as hotkeys (vkPause and vkPrint)
2011-01-03 22:22:52 +00:00
Mark Vejvoda
b148507411
- set anti-alias setting so it works if enabled
2010-12-17 02:53:52 +00:00
Mark Vejvoda
f345835fc4
- final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername
2010-10-08 01:41:53 +00:00
Mark Vejvoda
0d050f62d4
- added code to now output all eerors to console (with option to save in log file)
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- added more LUA debug info
2010-10-06 20:22:06 +00:00
Mark Vejvoda
6a24ca3ad0
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
Mark Vejvoda
58ab55a6aa
- cleaned up some compiler warnings
2010-09-06 06:22:08 +00:00
Mark Vejvoda
b9b9cc822b
- bugfixes related to SDL library upgrade on windows build and mouse cursor toggling (especially that stupid windows 7 issue where alt-tab doesn't let you move your cursor in fullscreen mode)
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For reference: http://bugzilla.libsdl.org/show_bug.cgi?id=849
2010-08-23 07:27:31 +00:00
Mark Vejvoda
6907d7d063
- attempt to fix mouse cyrsor issues
2010-08-23 04:58:52 +00:00
Mark Vejvoda
6d3f6dcaf4
- added some logging when quitting a game
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- another feeble attempt to fix windows game end crashes
2010-07-29 22:08:45 +00:00
Mark Vejvoda
2ada9e7550
- bugfix for multi-unit selection (pressing shift does not unselect previously selected units now)
2010-07-15 19:48:28 +00:00
Mark Vejvoda
4582214815
- bugfix for mouse click offset issue (had to do with Renderer::maxLightDist value)
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- bugfix for holding Ctrl key to queu commands
2010-07-15 07:33:49 +00:00
James McCulloch
8387ed29dc
* wired up RoutePlanner/Cartographer
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* added DebugRenderer (mostly dysfunctional)
* add lots of OutputDebug calls for the path finder, as macro PF_TRACE
2010-07-13 05:33:43 +00:00
Mark Vejvoda
61b77fe645
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
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- added video card info screen to options menu
2010-07-11 07:38:08 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
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- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
aecc708942
- attempt to improve rendering speed
2010-07-06 13:26:23 +00:00
Mark Vejvoda
8478ab80b3
- bugfixes for malformed debug statements
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- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
087c6c87b1
- added more NULL pointer checking to see if it helps deal with a potential timing issue during game shutdown (deleting cells issue)
2010-07-03 05:20:03 +00:00
Mark Vejvoda
aa0db2c0f0
- network code bugfixes.
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- More checking for disconnect and proper handling of those cases
- Changed battle end screen to exit via mouse click on exit button (or press ESC)
- Removed display of unused ping output
- added more error handling debug output of the mystical unknown error caught in window.cpp to track it down better if it happens again
2010-07-02 02:50:20 +00:00