Mark Vejvoda
8ba5524f35
- updated error handling to be more flexible so we can display better error details (like bad tga file, etc)
2012-11-10 23:19:42 +00:00
Mark Vejvoda
7243a22abc
- added byte order logic for loading textures and sounds
2012-11-01 23:07:51 +00:00
Mark Vejvoda
dbb116f250
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
Mark Vejvoda
8c0bf75bf5
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
...
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda
8bdf863636
- cleanup of masterserver global flag
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- attempt to cut down on resources required for masterserver mode to minimize RAM
2011-12-02 22:04:02 +00:00
Mark Vejvoda
57afc2d715
- phase 2 of cppcheck verbose fixes
2011-09-01 01:11:23 +00:00
Mark Vejvoda
1a5c70c76e
- another small bugfix for water texture loading
2011-07-02 07:15:23 +00:00
Mark Vejvoda
7c996e3296
- added percentage support for min / map hp on damage particles
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- bugfixes for png support for pixmap3d (water textures)
2011-07-01 23:13:55 +00:00
Mark Vejvoda
689b810d46
- some cleanup related to image loaders (valgrind complaints)
2010-09-14 15:59:04 +00:00
Mark Vejvoda
4ed2e4b013
- fixed more memory leaks found in texture readers
2010-09-07 21:53:45 +00:00
James McCulloch
a9026f8c20
* added missing #include "leak_dumper.h" to new cpp files
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* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree)
* fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before)
* added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
2010-03-27 07:09:34 +00:00
Mark Vejvoda
26289b70d2
Patch from PolitikerNEU for RGB / RGBA files
2010-03-26 16:55:17 +00:00
Mark Vejvoda
2b56cfe3b0
ported new mouse changes by Titi to win32 (and removed debug output for image classes)
2010-03-25 01:06:28 +00:00
Mark Vejvoda
844ca894b4
bugfixes for static init filereader concrete classes
2010-03-24 22:50:45 +00:00
Titus Tscharntke
ecc39ea911
PolitikerNEU jpg and png support! ( currently linux only ? )
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Some little changes where I forgot to integrate the playername
Mousescroll is not longer super fast
2010-03-23 23:32:25 +00:00