Mark Vejvoda
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1a2f0175a8
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- fixing crash on client connect screen
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2010-08-05 00:48:46 +00:00 |
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Mark Vejvoda
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5686e8657c
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- fixed special keys to be ignored also in menus when in chat mode
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2010-07-29 15:49:06 +00:00 |
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Titus Tscharntke
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d14f013491
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some chat changes and custom game with NetworkFramePeriod
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2010-06-08 00:00:28 +00:00 |
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Mark Vejvoda
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2bfaa4d1d7
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Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
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2010-04-24 03:57:38 +00:00 |
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Titus Tscharntke
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edd3b66273
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connected playernames and free slots are shown on the client.
some bugfixes
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2010-04-22 23:18:04 +00:00 |
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Mark Vejvoda
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18249c02bd
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- Some changes to try to reload textures for win32 when doing alt-enter
- Added better logging and guards in sound and socket classes
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2010-04-04 04:14:27 +00:00 |
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Mark Vejvoda
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bc725454fd
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Added a new menu item in join menu and added a threaded callback system for clients when searching for servers so that the UI doesn't wait for responses
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2010-04-02 02:33:32 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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