Mark Vejvoda
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9798668789
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- added player platform to game stats
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2013-11-02 19:05:59 +00:00 |
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Mark Vejvoda
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1d3859ff32
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- windows x64 updates to get things compiling on vc2012 x64
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2013-11-02 11:04:52 +00:00 |
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Mark Vejvoda
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a061289c1c
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added null check in case typedef foudn a bug
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2013-11-01 21:47:14 +00:00 |
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Mark Vejvoda
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e3a8ee6d2f
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add playerid to game stats so we canprovide historical stats for unique players
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2013-11-01 21:31:55 +00:00 |
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Mark Vejvoda
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a716e692c7
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bugfixes for resource multiplier
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2013-11-01 19:48:04 +00:00 |
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Mark Vejvoda
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d24da2f7b5
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updated masterserver stats so we DO NOT update slot counts after game is won
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2013-11-01 14:38:28 +00:00 |
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Mark Vejvoda
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2612774078
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a few small performance improvements based on perf tool
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2013-11-01 06:42:57 +00:00 |
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Mark Vejvoda
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e7fb242716
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small code cleanup from cppcheck
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2013-11-01 05:43:01 +00:00 |
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Mark Vejvoda
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9ef8076429
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bugfix to ensure we set headless mode at game start so it can be saved on masterserver
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2013-11-01 05:31:15 +00:00 |
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Mark Vejvoda
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b05c6c1136
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- handle it more gracefully when user has no techtrees
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2013-11-01 05:25:55 +00:00 |
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Mark Vejvoda
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9128efcfbb
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bugfix for wrong resource mutliplier in menu
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2013-11-01 00:23:43 +00:00 |
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Mark Vejvoda
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ed4444a6da
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check if this fixes techtree name bug
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2013-10-31 20:12:49 +00:00 |
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Mark Vejvoda
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5c71ebcf0e
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check if this fixes techtree name bug
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2013-10-31 19:45:03 +00:00 |
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Mark Vejvoda
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e008754581
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check if this fixes techtree name bug
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2013-10-31 18:32:26 +00:00 |
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Mark Vejvoda
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b71ec8447e
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see if this helps titi with tech names
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2013-10-31 14:09:27 +00:00 |
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Mark Vejvoda
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77b9cbfb1d
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updated to set game stats before exit game check
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2013-10-31 04:43:25 +00:00 |
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Mark Vejvoda
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7ad30f92bf
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- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
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2013-10-31 00:57:36 +00:00 |
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Titus Tscharntke
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c0a2265f7e
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ensure that upcase/downcase does not cause unneeded translation beeing displayed in faction listboxes
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2013-10-29 21:41:45 +00:00 |
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Mark Vejvoda
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af135e6ad5
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code cleanup
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2013-10-29 21:35:04 +00:00 |
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Mark Vejvoda
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7011d49868
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popup language menu now shows native and english version of language name
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2013-10-29 21:32:19 +00:00 |
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Mark Vejvoda
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c04a73017c
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allow language toggle to switch faction names in menus
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2013-10-29 21:13:44 +00:00 |
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Mark Vejvoda
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958872cacf
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bugfix for translations for techtree
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2013-10-29 20:24:23 +00:00 |
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Titus Tscharntke
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dea351095c
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no more crashes for hotkey based selections in listboxes without translation.
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2013-10-29 19:11:36 +00:00 |
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Mark Vejvoda
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0c00b49995
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more lang class code cleanup and better caching of techtree strings
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2013-10-29 17:28:29 +00:00 |
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Mark Vejvoda
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d2ba7b163b
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a little refactoring of function names in language class
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2013-10-29 06:13:38 +00:00 |
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Mark Vejvoda
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dda2f99e01
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changed network CRC settings to FALSE by default and do NO network CRC checking unless explicity enabled:
For Verbose logging: EnableNetworkGameSynchChecks
For Default Logging: EnableNetworkGameSynchMonitor
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2013-10-29 01:56:57 +00:00 |
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Mark Vejvoda
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957fe2d09b
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cleanup of show message code for headless mode
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2013-10-28 18:58:15 +00:00 |
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Mark Vejvoda
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8bbcdfbdb3
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attempt to have mg shutdown cleanly when opengl version is too low
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2013-10-28 18:27:51 +00:00 |
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Mark Vejvoda
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cc4f4aaa37
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- attempt to improve performance when crc logging is disabled
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2013-10-28 04:57:55 +00:00 |
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Titus Tscharntke
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35b8251bef
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changed version number to avoid beta1 people joining svn test games
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2013-10-27 16:17:20 +00:00 |
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Titus Tscharntke
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0b2d58f03b
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new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
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2013-10-27 16:13:27 +00:00 |
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Mark Vejvoda
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539df3a854
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-- attempt to fix another oos issue detected
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2013-10-26 07:02:32 +00:00 |
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Titus Tscharntke
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7f97d94983
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connect menu should work too now. Lets hope all works ;-)
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2013-10-25 22:09:19 +00:00 |
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Titus Tscharntke
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cc480e6bbd
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more menu changes ( still work in progress )
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2013-10-25 19:35:10 +00:00 |
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Mark Vejvoda
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ad0fb1d6f7
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cleaned up code based on feedback from cppcheck
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2013-10-25 05:45:54 +00:00 |
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Titus Tscharntke
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524c0ef2d9
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new arranged custom menu to get space for translated and untranslated faction names.
( this is work in progress and will be continued the next days.
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2013-10-24 00:02:08 +00:00 |
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Titus Tscharntke
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c4b6bee52b
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new scenario menu layout
displays folder and translated names of scenarios.
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2013-10-23 23:20:13 +00:00 |
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Titus Tscharntke
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49451e1184
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listboxes are rendered with dark background.
listboxes can be "leftControlled"
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2013-10-23 23:11:18 +00:00 |
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Titus Tscharntke
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ea92fce58d
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little bugfix for last checkin
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2013-10-23 20:33:00 +00:00 |
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Titus Tscharntke
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5c419a2713
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Extended console is rendered with dark background
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2013-10-23 20:23:21 +00:00 |
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Mark Vejvoda
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d2f2b26739
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bugfix for slow crc issue detected, was not clearing a buffer, but network crc should play fine now.
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2013-10-21 06:30:25 +00:00 |
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Mark Vejvoda
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a17068165f
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try to see if this makes disabled network crc checking more performance freindly
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2013-10-20 20:06:19 +00:00 |
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Mark Vejvoda
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a4a32fc4fe
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- added more crc checking info to track oos
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2013-10-19 21:12:08 +00:00 |
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Mark Vejvoda
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5f97f0cb57
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- updated arm based network protocol to include new network crc in game values
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2013-10-19 03:11:25 +00:00 |
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Mark Vejvoda
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5f8ccd5115
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tracking down oos
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2013-10-18 18:16:09 +00:00 |
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Mark Vejvoda
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9224a7e242
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- attempt to fix crc file bug
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2013-10-18 15:47:17 +00:00 |
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Mark Vejvoda
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23552eb1a7
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- bugfix for particles CRC calculation for oos
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2013-10-18 04:55:29 +00:00 |
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Mark Vejvoda
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83055456d2
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- added more crc capture data to track down oos
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2013-10-17 06:36:28 +00:00 |
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Mark Vejvoda
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23963e537d
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- do not print out crc log info if disabled
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2013-10-17 03:30:18 +00:00 |
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Mark Vejvoda
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a830fa168a
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- bugfix for cliffs
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2013-10-17 03:11:39 +00:00 |
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