Mark Vejvoda
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9b91bf5c68
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- modified lua method addConsoleText to look in scenario language file for text
- added new commandline options to display CRC values for various items (like maps, tilesets etc)
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2011-04-09 06:20:43 +00:00 |
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Titus Tscharntke
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5ccfc59819
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Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)!
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2011-03-26 17:17:34 +00:00 |
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Titus Tscharntke
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13c6fb49b3
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chat highlighting, and more features related to chat
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2011-01-01 20:31:25 +00:00 |
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Titus Tscharntke
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36c4b4c5fa
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internet menu updated ( work in progress ) ; checkboxes ; lines
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2010-12-27 00:59:57 +00:00 |
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Mark Vejvoda
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97ee61165a
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updates to irc use in mastermenu:
- shows local username
- bugfixes for detecting new/dropped users in the irc channel
- lots of cleanup to remove use of so many static variables
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2010-12-24 02:10:31 +00:00 |
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Mark Vejvoda
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e2610df502
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- fixed chatting logic to now retain more info about the user that sent the text in the console manager. Colors now apply to the playername and changing playernames is ok in the lobby andf rendering accounts for this (as well as switching slots)
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2010-10-23 04:00:39 +00:00 |
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Mark Vejvoda
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8ab3366c66
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- added player color coding in lobbies as well as chat console
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2010-10-22 07:28:55 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Titus Tscharntke
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e5d9631a9f
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watersounds playing all over the map is fixed.
'M' key shows faded console messages again (currently ingame only )
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2010-04-14 20:49:14 +00:00 |
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Mark Vejvoda
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af87e53bbe
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Bugfix for trace bug#: 2984991
falling back to english text for scenarios text.
- Also added more error checking and commented out some excessive debug output statements.
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2010-04-11 01:25:06 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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