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mirror of https://github.com/glest/glest-source.git synced 2025-09-25 15:09:03 +02:00
Code Issues Projects Releases Wiki Activity
2,406 Commits 1 Branch 32 Tags
a011cb3b26b9bf5ec02497b8a98e563d25ce73c7
Commit Graph

8 Commits

Author SHA1 Message Date
Titus Tscharntke
d28b47ffb1 diagonal flipping 2011-05-24 00:58:21 +00:00
Mark Vejvoda
05a61ec619 - client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there) 2011-04-13 01:11:23 +00:00
Titus Tscharntke
922df8e025 up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00
Titus Tscharntke
e20162a3c4 cleaned up the cliff coding; hopefully really no more flickering now 2011-02-08 20:59:34 +00:00
Titus Tscharntke
e03b029bea Cliffs work and some map cleanup; ( !!currently old maps are broken in editor!! ) 2011-02-08 03:50:59 +00:00
nosogo
04aee1098d update of editor and g3dviewer 2010-12-03 05:07:42 +00:00
Mark Vejvoda
06b9d7eef7 - cleaned up a whole pile of compiler warnings 2010-10-21 15:21:46 +00:00
Mark Vejvoda
0f5cd740a6 - moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor 2010-09-14 00:43:09 +00:00
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