Commit Graph

1478 Commits

Author SHA1 Message Date
SoftCoder
a8b735ffcc - check to see if this corrects the current windows client hang in network games 2015-12-23 12:42:39 -08:00
SoftCoder
2f52e01a76 - fixed issue #88 (numpad keys work now) 2015-12-22 23:12:33 -08:00
titiger
19df221af2 reintroducing mapping of numpad enter to normal one
tomreyn convinced me that numpad-enter and normal enter should always 
be handled the same way. 
Doing this I also enabled the mapping of delete to backspace .
2015-12-14 01:20:09 +01:00
SoftCoder
b83414380c - attempt to fix issue# 89 2015-12-12 22:01:48 -08:00
titiger
982137afed remove remapping of keys, like numpad keys to normal and vice versa 2015-12-02 01:26:44 +01:00
SoftCoder
cfa9f38155 - another bugfix from coverity 2015-11-29 17:07:49 -08:00
SoftCoder
63bf258705 - remove all unused variables as reported by clang (and issue #35) 2015-11-29 16:00:03 -08:00
SoftCoder
9fc7b9f72c - attempt streflop bugfix for win64 2015-11-28 20:38:05 -08:00
SoftCoder
7e0494bb28 - some bug fixes based on coverity scan 2015-11-25 21:16:29 -08:00
titiger
e7eddca1ee Bugfix for listBox Shortcuts
Holding down shift+letter while selecting  jumps directly to a 
map/faction/ ... which starts with the given letter.
2015-11-26 01:58:15 +01:00
SoftCoder
15d5a9bbd6 - bug fixes for non C++x11 compilers for using chrono 2015-11-21 11:45:52 -08:00
SoftCoder
49ae35e7cf - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
SoftCoder
9e0d227172 - attempt to see if this fixes thread locking performance issues in windows 2015-11-21 10:23:45 -08:00
SoftCoder
492d821e0b - small code cleanup 2015-11-12 04:18:08 -08:00
SoftCoder
f97e8d5fc3 - clipboard working now for utf8 2015-11-11 21:52:22 -08:00
titiger
8d315ba744 first steps for ctrl-v for input
Problems remaining:
paste probably iss too long for ( problem for text input labels )
paste is countet as one single input which deletes the whole pasted string 
on pressing backspace.
2015-11-09 01:31:24 +01:00
titiger
dbee447a9a eventSdlKeyDown
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder
d5edf6f973 - trying to fix issue #71 alt-enter toggle 2015-10-28 16:07:15 -07:00
SoftCoder
76d41dfc09 - attempt to see if IRC chat works better with sdl2 textinput 2015-10-24 09:02:23 -07:00
SoftCoder
49ce8e729b - added support for miniupnpc 1.9 2015-10-21 18:11:19 -07:00
SoftCoder
6d0592d4ab - attempt to fix bugs related to sdl2 key handling 2015-10-17 22:46:42 -07:00
SoftCoder
92aa2a7e04 - updated windows build for sdl2 2015-10-17 17:58:25 -07:00
titiger
c402509853 no more SDL_WINDOW_RESIZABLE
This gave strange effects with missing parts on the screen 
and bad mouse positioning. No more window resize in windowed 
mode, likein old MG
2015-10-13 02:29:19 +02:00
SoftCoder
45598620fa - additional bugfixes for keyboard entry in sdl2 2015-10-08 18:25:28 -07:00
SoftCoder
6707343ac4 - fix special keys in sld2 (like arrow key) 2015-10-08 17:04:43 -07:00
titiger
8991507526 Mouse pointer works a bit better
SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
2015-10-07 02:14:07 +02:00
SoftCoder
d80ca9e0b2 - for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2 2015-10-04 20:34:54 -07:00
SoftCoder
9e6e4dd6fe - try to fix fullscreen mode a little better 2015-10-04 14:03:12 -07:00
SoftCoder
32f3729f0a - attempt to fix res changage in fullscreen 2015-10-04 13:30:17 -07:00
SoftCoder
5b9eccd10b - allow changing resolution in video settings menu 2015-10-02 17:27:55 -07:00
SoftCoder
5a29608b9c - attempt to fix keyboard inputs for sdl2 2015-10-01 03:40:19 -07:00
titiger
9dda6b59dc toggle fullscreen/windowed works again 2015-09-29 21:37:26 +02:00
SoftCoder
95e5d2782c - bugfix to get proper typed character in sdl2 2015-09-29 06:22:54 -07:00
SoftCoder
41ae158a9c - bugfix for sdl2 compile using wrong object 2015-09-29 02:13:49 -07:00
SoftCoder
8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
titiger
23ea9f6201 first steps for sdl2 ( still many compile errors ) 2015-09-29 01:30:28 +02:00
filux
617bc9a89e extended support for lua to v5.3; removed some duplicate messages showing up during 'cmake configuration' time 2015-08-20 16:43:14 +02:00
filux
455b4731e2 even mode fixed dialog code 2015-06-28 19:43:10 +02:00
filux
68cfb32e96 fixed configuration for kdialog, added support for yad 2015-06-23 22:08:42 +02:00
Tom Reynolds
fecf89f295 Cosmetics
[CI skip]
2015-06-10 12:02:45 +02:00
titiger
b3cf4bf1fd meshes can glow 2015-03-18 20:21:59 +01:00
titiger
4c5440f78c map editor has much more powerful random height function
You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
titiger
0616483452 faster Particlesystem
removed a useless validation call which was pretty expensive for many 
particle systems alive
It checked for existance of particle system in the vector we were curretnly 
cycling through.
2015-01-17 15:14:38 +01:00
Tom Reynolds
d3d0fbf9bf lossless images compression
keeping file formats, comments + EXIV meta data intact
2015-01-14 23:58:30 +01:00
titiger
ab02478096 enabled depth_test for colorpicking
To do it many changes were needed, because mouse position on map was 
calculated using the depth buffer with current rendering state
2015-01-04 14:38:32 +01:00
titiger
109a5b9985 sort map lists non case sensitive in menu 2015-01-03 02:03:31 +01:00
titiger
f4529566fa bugfix for version checking
We can  have versions with only one dot.
2015-01-02 01:24:45 +01:00
titiger
4a292ed1d1 don't mix functionality
Not a bug fix, just trying to keep things more clean.
2015-01-01 17:16:24 +01:00
SoftCoder
efa7cb0346 - bugfix for shared team resources
- added some new internal feature code to test auto updates for a future release
2014-12-30 12:16:35 -08:00
titison
7cd1cb242f Fix for meshBound Particles
There was a bug if you used multiple units of the same type with mesh bound
particles. The given model was the same for all units with the same 
unitType/skill.
2014-12-26 20:51:37 +01:00