Mark Vejvoda
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06c3186466
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client can now see if techtree translated setting shows
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2013-06-19 01:03:51 +00:00 |
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Mark Vejvoda
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075293de09
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fixed names showing in lobby menu to be properly formatted
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2013-06-16 01:14:04 +00:00 |
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Mark Vejvoda
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0ead6a36dc
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full support for translated techtrees
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2013-06-13 08:55:48 +00:00 |
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Mark Vejvoda
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a8662c8b31
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updated menus to display translated tech name
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2013-06-13 01:37:15 +00:00 |
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Mark Vejvoda
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e44420f9c9
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joining player can only click play now once
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2013-06-07 00:29:29 +00:00 |
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Mark Vejvoda
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ed00d9ad8b
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hide player status when joining in progress game
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2013-06-06 14:38:55 +00:00 |
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Mark Vejvoda
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09b6c1c1b1
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bugfix to change title when joining in progress game
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2013-06-05 20:25:14 +00:00 |
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Mark Vejvoda
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2e2f16e3bc
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bugfix for missing data to not show console error on server
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2013-06-03 19:55:34 +00:00 |
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Mark Vejvoda
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6e6a70aab0
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fix progress bar for downloading saved games
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2013-06-02 05:01:28 +00:00 |
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Mark Vejvoda
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a7269de8f6
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fix the filename shown when downloading saved game for join in progress
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2013-06-01 23:55:21 +00:00 |
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Mark Vejvoda
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d4568f1bdd
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fixed connection segfault on i386 platform
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2013-06-01 18:07:06 +00:00 |
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Mark Vejvoda
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68456111b4
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tracking down bug on i386 platform
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2013-06-01 17:56:38 +00:00 |
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Mark Vejvoda
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92bc5c6e12
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tracking down bug on i386 platform
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2013-06-01 17:51:42 +00:00 |
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Mark Vejvoda
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e809080d0f
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tracking down bug on i386 platform
- comment titi's model debug output
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2013-06-01 17:23:51 +00:00 |
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Mark Vejvoda
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22eb5cc4d4
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attempt to fix a thread bug when starting a game
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2013-06-01 06:28:03 +00:00 |
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Mark Vejvoda
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7f88d866c1
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attempt to fix a thread bug when starting a game
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2013-06-01 06:07:14 +00:00 |
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Mark Vejvoda
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4af65d1e19
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added unique playerid for every client
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2013-06-01 02:31:12 +00:00 |
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Mark Vejvoda
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27c0141b34
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fixed headless admin button for player status changes
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2013-05-31 19:32:20 +00:00 |
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Mark Vejvoda
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761fc44f14
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reprompt to download missing data after 7 seconds if the user is still misisng game data
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2013-05-31 19:05:34 +00:00 |
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Mark Vejvoda
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4efc2f9cea
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try to make world synch logging not use translated unit names
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2013-05-31 15:33:01 +00:00 |
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Mark Vejvoda
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93caf14362
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attempt to fix out of synch of join in progress game
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2013-05-27 08:26:01 +00:00 |
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Mark Vejvoda
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f84cf5c216
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attempt to fix resume game
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2013-05-26 03:35:31 +00:00 |
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Mark Vejvoda
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c932965d9e
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correct click sound for a bunch of menu buttons
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2013-05-26 02:44:36 +00:00 |
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Mark Vejvoda
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3746bf4f11
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bugfix to properly close socket when connected client leaves game lobby
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2013-05-23 07:12:29 +00:00 |
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Mark Vejvoda
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497dac4189
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move cancel and download and progrress bars to right align in UI
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2013-05-23 06:11:46 +00:00 |
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Mark Vejvoda
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5b664fb1a2
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- bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
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2013-05-21 20:28:42 +00:00 |
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Mark Vejvoda
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8408526b12
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code cleanup based on cppcheck results
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2013-05-17 03:59:34 +00:00 |
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Mark Vejvoda
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348993853f
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bugfix for crc checking when data is toggled and user downloads somethign different
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2013-05-03 06:25:38 +00:00 |
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Mark Vejvoda
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c30d78ff74
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saved games for rejoining in progress games saves to .zip and sends that to clients.
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2013-05-01 20:56:19 +00:00 |
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Mark Vejvoda
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480c77949c
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bugfix for crc checking after download of missing content and server changes to different data then the data downloaded
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2013-05-01 04:57:41 +00:00 |
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Mark Vejvoda
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16d25210e4
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- make client use less CPU for network games
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2013-03-13 21:32:48 +00:00 |
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Mark Vejvoda
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560ed46cc0
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- more bugfixes for slot switching and joining in progress games
- disallow server to toggle pause state when client is joining
- fix dmp extension on linux
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2013-03-06 14:29:49 +00:00 |
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Mark Vejvoda
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c6e3fd1156
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- avoid double joining a game in progress
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2013-03-01 15:56:00 +00:00 |
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Mark Vejvoda
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e4235cc551
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- attempt to further stabilize joining in progress games
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2013-02-27 06:46:42 +00:00 |
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Mark Vejvoda
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45dc4c0e5d
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- updates to join in progress game, and now allow for switching slots
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2013-02-16 19:11:36 +00:00 |
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Mark Vejvoda
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b38f6b20a1
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- updates to join in progress game, and now allow for switching slots
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2013-02-16 10:07:36 +00:00 |
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Mark Vejvoda
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9d19ff2b57
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- added the first draft of joining games in progress
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2013-02-15 18:25:10 +00:00 |
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Mark Vejvoda
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5fd8b121a9
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- allow for multiple preview / loading / hud textures for different resolutions
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2013-02-11 23:43:30 +00:00 |
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Mark Vejvoda
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f87b8b6ee2
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- updated code to protect against null pointers and uninitialized values and threading issues
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2013-02-04 08:30:43 +00:00 |
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Mark Vejvoda
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6acf5e9e67
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- attempt to fix ftpclient error on shutdown shown by nig
|
2013-01-29 00:10:27 +00:00 |
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Mark Vejvoda
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7ecc7325ac
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- trying to trace nig's crash (more debug info and safer code)
|
2013-01-23 14:51:28 +00:00 |
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Mark Vejvoda
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31f599aa8f
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- attempt to fix bug reported by tomereyn: http://glest.org/glest_board/index.php?topic=8842.0;topicseen
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2013-01-09 17:43:35 +00:00 |
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Mark Vejvoda
|
0254b067b3
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- attempt to fix headless admin user quick change not getting to other network players before game start.
|
2012-12-26 07:32:24 +00:00 |
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Mark Vejvoda
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e54aabd713
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- bugfix for user in verbose mode with missing map
|
2012-11-19 05:27:16 +00:00 |
|
Titus Tscharntke
|
89329a0928
|
SHIFT+<letter>+listbox arrow to jump to that letter in a list ( for menu_state_connected too )
Still trouble with screenshots when trying to navigate with shift+e+listbox
|
2012-11-17 01:04:04 +00:00 |
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Mark Vejvoda
|
ff58a868b3
|
- attempt to bugfix windows using proper printf syntax for data types
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2012-11-10 06:37:23 +00:00 |
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Mark Vejvoda
|
3419127632
|
- proper way to handle size_t objects (cleanup warning on other platforms)
|
2012-10-26 02:42:10 +00:00 |
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Mark Vejvoda
|
950c960dcb
|
- changed yes/no settings in connect menu to checkboxes
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2012-10-22 17:53:48 +00:00 |
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Mark Vejvoda
|
011e0263b0
|
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
|
2012-10-19 01:31:20 +00:00 |
|
Mark Vejvoda
|
62f0a0d9b4
|
- bugfix for showing too many progress bars
|
2012-10-16 21:12:58 +00:00 |
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