Mark Vejvoda
b6d7d1234c
- incremented version to 3.6.1-dev
...
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
Mark Vejvoda
d0acde5d88
- fixed freetype-gl on windows compiler
...
- deprecated ancient opengl extension code and replaced it with glew
- testing new font renderer on windows (still in progress need to fix newlines)
(now need to check the Linux build and possibly make adjustments)
2011-11-18 08:28:42 +00:00
Mark Vejvoda
ae47b47bc8
- bugfixes to avoid segfault when user has no sound card or openal cannot init
...
- more fallback handling for non power of two textures
2011-05-18 17:54:46 +00:00
Mark Vejvoda
c4d32ae0d2
- bugfix for users toggling back from Linux tty session
2011-04-18 19:48:05 +00:00
Mark Vejvoda
dab57fcb34
- attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments)
2011-02-04 01:24:26 +00:00
Mark Vejvoda
ab44c83168
- added leak_dumper header all over the place (not yet functional in linux)
...
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Titus Tscharntke
0ce9b5fcac
initial version ( megaglest 3.2.3-beta3 )
2010-01-22 01:45:58 +00:00