Mark Vejvoda
bd4e2c8724
applied heightmap addition to map editor -> thanks muwum
2013-06-21 18:21:07 +00:00
Mark Vejvoda
a313b26d74
bugfix map editor toolbar on windows
2013-06-04 07:21:01 +00:00
Mark Vejvoda
2c1b181bc7
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
Mark Vejvoda
7966422582
attempt to fix segfaults discovered during testing
2013-05-18 05:57:22 +00:00
Mark Vejvoda
748763f0f1
code cleanup based on cppcheck results
2013-05-17 05:21:14 +00:00
Mark Vejvoda
c55b9c3ffe
code cleanup based on cppcheck results
2013-05-17 05:01:23 +00:00
Mark Vejvoda
0b087a9e84
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
...
-DWANT_DEV_OUTPATH=ON
2013-01-15 20:13:18 +00:00
Mark Vejvoda
1e6364051b
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
...
-DWANT_DEV_OUTPATH=ON
2013-01-15 17:26:55 +00:00
Mark Vejvoda
d0006db4a1
- updated for debian compliance
2012-11-15 07:50:43 +00:00
Mark Vejvoda
8c182b9712
- some minor cppcheck code cleanup
2012-11-05 05:40:47 +00:00
Mark Vejvoda
b4990de52e
- bugfix for cmake install for map editor and g3d viewer
2012-10-29 21:03:38 +00:00
Mark Vejvoda
38a205c540
- bugfix to cmake install for map editor and g3d viewer
2012-10-29 19:47:58 +00:00
Mark Vejvoda
1c211e4ce6
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
Mark Vejvoda
231d86b4f6
- only ask to save map when a change is made
2012-08-10 17:59:04 +00:00
Mark Vejvoda
e1054d6e07
- fixed memory leaks in map editor, g3dviewer and the game
2012-07-21 20:21:27 +00:00
Mark Vejvoda
dbb116f250
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
Mark Vejvoda
8c0bf75bf5
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
...
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda
c1f617481e
- bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms.
2012-04-04 15:36:09 +00:00
Titus Tscharntke
7cdf6eedd3
Map heightFactors above 100 are handled like heightFactor=heightFactor/100. By this you can have an effective heightFactor of 1.5 for a map now if you enter 150 in the map editor.
2012-03-29 20:18:20 +00:00
Mark Vejvoda
9286130138
- bugfixes and code cleanup found using cppcheck
2012-03-28 06:25:57 +00:00
Mark Vejvoda
bc3cc07aba
- corrected multiple model processing based on hp
...
- fixed cmake scripts (thanks Andrew Clarke)
- fixed streflop files to ignore softfloats if not used during build
2012-03-24 18:30:49 +00:00
Mark Vejvoda
c3e40ca1e5
- updated to include desktop files for map editor and g3d viewer and added to make install in cmake build system
2012-02-25 04:11:07 +00:00
Mark Vejvoda
835c886705
- few tweaks to get things compiling under mingw
2011-12-25 03:09:39 +00:00
Mark Vejvoda
496b847999
- bugfixes to build on debians multi-platform build system
2011-12-23 04:38:42 +00:00
Mark Vejvoda
eb1408550d
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00
Mark Vejvoda
cd046783c8
- updated man2help options
2011-12-20 06:09:33 +00:00
Mark Vejvoda
ea741cb0bb
- updated man2help options
2011-12-20 05:51:10 +00:00
Mark Vejvoda
ebba25b06f
- updated so streflop can be totally ignored when that cmake switch is off
2011-12-16 06:24:21 +00:00
Mark Vejvoda
bb16ed2a65
- debian related changes
2011-12-15 11:16:14 +00:00
Mark Vejvoda
92088ef1f6
- more bugfixes for properly install of manpages on debian
2011-12-14 16:57:56 +00:00
Mark Vejvoda
eca4f1934f
- updated cmake builds scripts to not fail if help2man is not installed
2011-12-14 09:39:03 +00:00
Mark Vejvoda
17ce117c18
- bugfix for manpage location during install on debian
2011-12-14 08:33:10 +00:00
Mark Vejvoda
19d564dcd1
- fixes for build scripts to use common manpage variable name
2011-12-14 07:50:53 +00:00
Mark Vejvoda
9852325da6
- fixed Martiño Figueroa's name in all copyrights in source code
...
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda
62a7186216
- updated build files to auto generate manpages for debian
...
- fixed spelling mistakes and broken links
2011-12-14 06:27:35 +00:00
Mark Vejvoda
4955090cb5
- commented out old debug output
2011-12-03 08:54:18 +00:00
Mark Vejvoda
5b7329594c
- merging in changes from weltall for macosx
2011-10-18 01:13:38 +00:00
Mark Vejvoda
dac61b9f5d
added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
...
BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST
By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda
bb68106912
- phase 3 of cppcheck verbose fixes
2011-09-01 18:08:56 +00:00
Mark Vejvoda
e221011af2
- bugfixes so that the mingw compile builds
2011-05-24 22:51:45 +00:00
Mark Vejvoda
e10df0affe
- bugfixes for map editor and file extension function
2011-05-24 01:44:48 +00:00
Titus Tscharntke
d28b47ffb1
diagonal flipping
2011-05-24 00:58:21 +00:00
Mark Vejvoda
adb7ec4a6a
- bugfixes from windows unicode work to compile in Linux
2011-05-23 19:50:17 +00:00
Mark Vejvoda
1085f24c6f
- more updates to handle unicode (most of the focus was getting tools working in windows using non ascii file paths)
2011-05-23 19:23:00 +00:00
Mark Vejvoda
f8e1a5c8cb
- bugfixes found during testing of cmake builds
2011-05-04 22:30:32 +00:00
Mark Vejvoda
42d4e45b84
- implemented some additional install files as requested by sven (more needs to come still)
2011-05-04 06:58:22 +00:00
Mark Vejvoda
fab36598b1
- lots of updates including:
...
- cmake system changes (after doing a make you may go: sudo make install to install in standard linux paths)
- updates to various pathing in order to more robustly support lhs
*WARNING, Linux dev's should run cmake like the following to avoid pathing issues as the default now is lhs paths:
cmake -DCMAKE_INSTALL_PREFIX= .. (notice the SPACE before the ..)
2011-05-03 23:34:25 +00:00
Mark Vejvoda
cd4ef0eaf7
- proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
...
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
Mark Vejvoda
bda831861a
Stuff from pabs (debian games) round #1
...
- remove +x bit on many files that should not have it
- added gplv3 svg logo for completeness in svn
2011-05-03 07:58:59 +00:00
Mark Vejvoda
cfd0e12dd7
-fix cmake script for mingw, just for completeness.
2011-04-15 01:15:46 +00:00