SoftCoder
bdfb05a700
- attempt to add support for static use of wxwidgets in tools
2017-03-20 17:06:12 -07:00
titiger
4425b7d234
Use steam player name as default playername if nothing was set
2017-03-13 00:58:06 +01:00
SoftCoder
6468f13f28
- set default player name to steam player name if running via steam on first execution
2017-03-11 21:16:20 -08:00
titiger
2133b8fd07
show megaglest version in irc WhoIS
2017-03-11 23:57:44 +01:00
titiger
438d37c59f
render meeting point for all selected units
2017-03-10 01:14:27 +01:00
filux
c81dea0029
version number for the development
2017-03-08 21:44:28 +01:00
filux
4846ad092e
version number for the release
2017-03-08 21:29:45 +01:00
filux
64a2c6dbbf
missing button came back
2017-03-06 19:29:50 +01:00
filux
f03a912e9b
improved changelog
2017-03-05 22:19:22 +01:00
titiger
2a944739c7
Merge branch 'develop' of github.com:MegaGlest/megaglest-source into develop
...
Conflicts:
source/glest_game/facilities/game_util.cpp
2017-03-05 20:17:07 +01:00
filux
812589cae6
improved 'start_megaglest_gameserver' script
2017-03-05 17:31:25 +01:00
titiger
869da0d808
reverted lastCompatibleSaveGameVersionString to v3.11.1
...
it is/was still compatible
2017-03-05 01:57:31 +01:00
titiger
4bf3e55dfc
Select only operative or non operative units with property "uniformSelecion"
2017-03-05 00:43:37 +01:00
andy5995
b158d0cbbb
change "scenario" to "tileset"
...
Geany auto-removed some whitespace. The only code change
here is on L326.
The mention of "scenario" was already used for the
--validate-scenario option. It's duplicated under
the --validate-tileset option. This patch corrects that.
2017-02-25 00:59:37 -06:00
titiger
6fb95fff9e
set version to 3.13-dev as ist for sure no longer compatible with 3.12.0
2017-02-22 01:09:30 +01:00
titiger
da48cfe9ce
fix for #148 2.
2017-02-20 01:02:51 +01:00
titiger
9acb64b1b3
fix for Micrsoft compiler
2017-02-20 00:39:09 +01:00
titiger
5135d0fba3
Merge pull request #151 from andy5995/divider_grammar
...
fix spelling of "Divider" that shows in map editor
2017-02-19 23:38:41 +01:00
titiger
a6469fec4b
Fix for Randomize Heights in Map Editor #147
2017-02-19 20:45:30 +01:00
andy5995
56616e8ef3
I missed this file in the first PR
2017-02-15 13:53:18 -06:00
andy5995
9534943a9c
fix spelling of "Divider" that shows in map editor
...
also changed the corresponding variable names
2017-02-15 13:47:53 -06:00
SoftCoder
4818612404
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2017-02-12 16:36:18 -08:00
SoftCoder
b1d6c73774
- attempt to fix Issue #150
2017-02-12 16:35:29 -08:00
SoftCoder
b4a13ae903
Fixed registry issue discovered by Carl the Great related to file associations to g3d
2017-02-10 17:15:03 -08:00
SoftCoder
edd9ae1fca
Merge branch 'develop' of https://github.com/MegaGlest/megaglest-source into develop
2017-02-10 17:12:08 -08:00
SoftCoder
867b50d93f
Fixed registry issue discovered by Carl the Great related to file associations to g3d
2017-02-10 17:11:48 -08:00
SoftCoder
25ba2b9eb1
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2017-02-05 16:51:47 -08:00
SoftCoder
85b4e4eda7
- Implement solution for Issue #119
2017-02-05 16:51:15 -08:00
SoftCoder
8195121fca
- Check for packaged streflop and use it before using embedded copy
2017-02-05 16:48:50 -08:00
titiger
a5d5283731
different render order and no more teamcolor effect for dead units
...
fixes issue #145
2017-02-06 01:04:20 +01:00
SoftCoder
b9a0a31127
- fixed Issue #146
2017-02-05 14:03:35 -08:00
Mark Vejvoda
15c3edae4f
Merge pull request #141 from devnexen/openbsd_build
...
better openbsd support
2017-02-05 13:32:59 -08:00
SoftCoder
385d099a8b
- added some network debug output when network debug enabled for NIC's examined on network hosting (for Issue #137 )
2017-02-04 19:03:13 -08:00
SoftCoder
644c76e0c1
- attempt to fix issue #142
2017-02-04 18:43:58 -08:00
SoftCoder
c9063fea56
- fixed issue #116 (all options menus auto register their controls for font change callbacks
2017-02-04 12:33:18 -08:00
titiger
f3c436b67f
force playing important sounds
...
see issue #144
2017-02-02 02:54:29 +01:00
titiger
9cc5a7566a
revert some changes which were meant for debugging only
2017-02-01 23:58:00 +01:00
titiger
d038a376ae
fixing a bug with spawn attack
2017-02-01 23:44:28 +01:00
SoftCoder
48fb05b1a4
- more mac warnigns cleanup
2017-01-30 11:53:32 -08:00
SoftCoder
0873493377
- cleanup warnings on mac
2017-01-30 11:51:08 -08:00
SoftCoder
c86d87c19f
- fix picky C++ compiler issue
2017-01-30 11:33:00 -08:00
SoftCoder
e261e5860e
Merge branch 'develop' of https://github.com/MegaGlest/megaglest-source into develop
2017-01-30 11:21:06 -08:00
SoftCoder
6f350d6319
Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font
2017-01-30 11:20:01 -08:00
Tom Reynolds
7a5351f8b5
Updating reference for masterserver submodule
2017-01-30 14:35:42 +01:00
filux
6e9b463453
added missing spaces
2017-01-06 23:51:24 +01:00
titiger
c741c67bf7
reverting changes
2016-12-14 13:46:17 +01:00
titiger
7a1a28f647
another try to fix #116
2016-12-12 23:10:01 +01:00
titiger
48b14eb687
trying to fix #116
2016-12-12 22:45:16 +01:00
titiger
a5e759fdd1
AI should not morph units currently busy with building something
2016-12-12 14:51:16 +01:00
titiger
6e53025d96
time in seconds an upgrade/produce/morph or build will take
...
build based on this one single unit building
2016-12-12 00:21:42 +01:00