Mark Vejvoda
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bf7445903d
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- cleanup some color pick code
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2013-01-24 00:42:06 +00:00 |
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Titus Tscharntke
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4cc9240996
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selection type in options
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2013-01-24 00:29:20 +00:00 |
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Mark Vejvoda
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cc89b6ba65
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- add selection type to debug view ingame
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2013-01-24 00:14:29 +00:00 |
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Mark Vejvoda
|
d7d83f7c5e
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- attempt to speed up color picking
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2013-01-23 23:20:54 +00:00 |
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Mark Vejvoda
|
86eac7451b
|
- attempt to speed up color picking
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2013-01-23 22:34:22 +00:00 |
|
Mark Vejvoda
|
69568f5b1a
|
- attempt to speed up color picking
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2013-01-23 21:53:02 +00:00 |
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Mark Vejvoda
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93438d42f4
|
- attempt to see if this fixes units that do not attack when right clicking enemy
- see if this fixes crashes when using color picking
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2013-01-23 21:03:00 +00:00 |
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Mark Vejvoda
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8134da2f12
|
- attempt to see if this fixes units that do not attack when right clicking enemy
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2013-01-23 19:53:12 +00:00 |
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Mark Vejvoda
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7ecc7325ac
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- trying to trace nig's crash (more debug info and safer code)
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2013-01-23 14:51:28 +00:00 |
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Mark Vejvoda
|
141f7eaa48
|
- cleanup some warnings in VC++
- more consistent project settings in vc++
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2013-01-23 06:53:55 +00:00 |
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Mark Vejvoda
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e7e5ac8987
|
- only render live units when picking selected units
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2013-01-23 06:26:26 +00:00 |
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Mark Vejvoda
|
7146a20976
|
- attempt to fix / improve performance of color picking
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2013-01-22 04:30:06 +00:00 |
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Mark Vejvoda
|
7eaf0dcffc
|
- rollback last change
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2013-01-18 04:01:43 +00:00 |
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Mark Vejvoda
|
790400938d
|
- test to see if we get better info on windows for unknown errors
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2013-01-18 01:12:32 +00:00 |
|
Mark Vejvoda
|
51a0b50bc2
|
- applied changes from Muwuum for full translatable game experience
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2013-01-16 21:16:59 +00:00 |
|
Mark Vejvoda
|
11392c69c9
|
- see if this speeds up color picking
|
2013-01-16 18:23:29 +00:00 |
|
Mark Vejvoda
|
ccb402d42e
|
- fix build on windows
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2013-01-16 17:51:31 +00:00 |
|
Mark Vejvoda
|
06a135301b
|
- set color pciking as the default selection type. Possible ini entries are:
EnableSelectBufPicking=true
EnableColorPicking=true
EnableFrustumPicking=true
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2013-01-16 17:13:51 +00:00 |
|
Mark Vejvoda
|
ce7982dc91
|
- see if this speeds up color picking
|
2013-01-16 16:58:28 +00:00 |
|
Mark Vejvoda
|
d7eeaa4d8d
|
- see if this speeds up color picking
|
2013-01-16 01:46:31 +00:00 |
|
Tom Reynolds
|
ef279c0ce1
|
Update to Linux system report utility
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2013-01-15 20:51:28 +00:00 |
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Mark Vejvoda
|
0b087a9e84
|
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
-DWANT_DEV_OUTPATH=ON
|
2013-01-15 20:13:18 +00:00 |
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Mark Vejvoda
|
1e6364051b
|
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
-DWANT_DEV_OUTPATH=ON
|
2013-01-15 17:26:55 +00:00 |
|
Mark Vejvoda
|
21f674abd9
|
- see if this fixes color picking
|
2013-01-15 03:34:01 +00:00 |
|
Mark Vejvoda
|
ceedef5200
|
- see if this fixes color picking
|
2013-01-15 03:18:26 +00:00 |
|
Mark Vejvoda
|
17a599ced3
|
- see if this fixes color picking
|
2013-01-15 00:52:00 +00:00 |
|
Mark Vejvoda
|
6f0c700acf
|
- see if this fixes color picking
|
2013-01-15 00:38:45 +00:00 |
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Mark Vejvoda
|
4d0811f0ec
|
- update debug stats to remove unused items
- disable interpolation when doing unit or resource selection
|
2013-01-12 07:36:14 +00:00 |
|
Mark Vejvoda
|
90ad8581d7
|
- bug fixes for new thread manager when in game lobby
|
2013-01-12 04:40:44 +00:00 |
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Mark Vejvoda
|
1a49588a45
|
- added smarts to the AI so it takes note of very active battle locations and scouts there.
|
2013-01-12 01:55:13 +00:00 |
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Mark Vejvoda
|
de1f7c53d9
|
- improve AI performance a bit and ALSO update the AI so they harvest sooner when running low on consumables
|
2013-01-12 01:11:53 +00:00 |
|
Mark Vejvoda
|
9c14ee0aec
|
- on game start close non authenticated players who are connected
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2013-01-12 00:09:25 +00:00 |
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Mark Vejvoda
|
0f34a886c6
|
- headless admin cannot start unless min authenticated players are connected
|
2013-01-11 23:48:57 +00:00 |
|
Mark Vejvoda
|
3df1df6155
|
- attempt to get better stack traces on windows
|
2013-01-11 22:51:47 +00:00 |
|
Mark Vejvoda
|
2a927cd0b8
|
- try to improve error handling on windows for better stack traces
|
2013-01-11 22:00:10 +00:00 |
|
Mark Vejvoda
|
10f4c1ded4
|
- try to improve error handling on windows for better stack traces
|
2013-01-11 20:34:24 +00:00 |
|
Mark Vejvoda
|
69a15d4544
|
- added a new skill to toggle fog of war for any command.
|
2013-01-11 18:40:47 +00:00 |
|
Mark Vejvoda
|
4ea22920bf
|
- added a new skill to toggle fog of war for any command.
|
2013-01-11 18:26:30 +00:00 |
|
Mark Vejvoda
|
7b99501697
|
- added a new skill to toggle fog of war for any command.
|
2013-01-11 18:18:58 +00:00 |
|
Mark Vejvoda
|
563bd8ac57
|
- client disconnect handling improvement
|
2013-01-11 04:32:52 +00:00 |
|
Mark Vejvoda
|
4401bcbd3f
|
- client disconnect handling improvement
|
2013-01-10 21:30:38 +00:00 |
|
Mark Vejvoda
|
5d2066fdbb
|
- added a new thread manager to try to see if it takes less CPU cycles while the thread controller waits for slaves to do their work. To enable the experimental thread manager set: EnableNewThreadManager=true
|
2013-01-10 21:16:28 +00:00 |
|
Mark Vejvoda
|
ef069abdc8
|
- attempt to get mac build further
|
2013-01-10 07:32:54 +00:00 |
|
Mark Vejvoda
|
5d545f6588
|
- attempt to get mac build further
|
2013-01-10 06:19:07 +00:00 |
|
Mark Vejvoda
|
66bc98c106
|
- bugfix for nig's client disconnect error
|
2013-01-09 23:34:37 +00:00 |
|
Mark Vejvoda
|
31f599aa8f
|
- attempt to fix bug reported by tomereyn: http://glest.org/glest_board/index.php?topic=8842.0;topicseen
|
2013-01-09 17:43:35 +00:00 |
|
Mark Vejvoda
|
050672e69a
|
- attempt to get mac build further
|
2013-01-09 06:09:56 +00:00 |
|
Mark Vejvoda
|
779ab1348f
|
- attempt to fix crash on windows when server exits game
|
2013-01-09 01:53:00 +00:00 |
|
Mark Vejvoda
|
67be884d25
|
- bugfix for ircclient segfault using global cache
|
2013-01-08 07:55:48 +00:00 |
|
Mark Vejvoda
|
6872a873b2
|
- added support to disable libircclient via cmake:
-DDISABLE_IRCCLIENT=On
|
2013-01-08 06:59:53 +00:00 |
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