Mark Vejvoda
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e4f0e8bfbf
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- step #1 towards a working make install via cmake
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2011-05-03 18:25:35 +00:00 |
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Mark Vejvoda
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cd4ef0eaf7
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- proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
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2011-05-03 11:15:15 +00:00 |
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Mark Vejvoda
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bda831861a
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Stuff from pabs (debian games) round #1
- remove +x bit on many files that should not have it
- added gplv3 svg logo for completeness in svn
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2011-05-03 07:58:59 +00:00 |
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Mark Vejvoda
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fb79bce5ab
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- added new ini entry for totalnoob to try to see if it fixes his stick trees?
PerspectiveFarPlane=1000
is what he should try when using this svn version
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2011-05-01 22:48:44 +00:00 |
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Titus Tscharntke
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7863212a94
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fixes a memory problem with very small emission rates which might happen when a particle system has no more living particle.
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2011-05-01 21:46:04 +00:00 |
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Mark Vejvoda
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15489b066f
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- added new ini setting to see if this helps fix non power of two texture loading for some ATI video cards, user needs to set this in the ini:
EnableATIHacks=true
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2011-04-28 07:48:19 +00:00 |
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Mark Vejvoda
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95dcd042a3
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- updated texture gl errors to include glu error text
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2011-04-28 00:51:39 +00:00 |
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Mark Vejvoda
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3f09541ab3
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- add more texture fallback code in case api calls fail
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2011-04-27 23:31:56 +00:00 |
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Mark Vejvoda
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69a627dca7
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-fixed AllowGameDataSynchCheck=true so it works properly again
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2011-04-26 23:34:48 +00:00 |
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Mark Vejvoda
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706c72c87f
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- bugfix when receiving additional socket data
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2011-04-26 23:19:27 +00:00 |
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Mark Vejvoda
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b9ebb5aabe
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- bugfix for handling unexpected small strings in string compare
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2011-04-26 19:35:53 +00:00 |
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Mark Vejvoda
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a77aa5e4be
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- attempt to correct possible openal issues
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2011-04-24 15:34:53 +00:00 |
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Mark Vejvoda
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1f3d97dbe1
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- fixed strange messagebox display (was caused by map preview renderer setting glLineWidth to 14 and never resetting afterwards)
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2011-04-24 05:39:13 +00:00 |
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Mark Vejvoda
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ac83b1a898
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- attempt to fix socket bug where we incorrectly polled for data using ioctl / ioctlsocket. While we stilkl do some peeks, the bulk of the socket work is now done properly by simply doing recv and thus should prove more stable and reliable as well as perform better.
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2011-04-24 04:22:19 +00:00 |
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Mark Vejvoda
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5174e33b92
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- attempt a better video recovery when selected mode and colour bits fail
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2011-04-19 04:03:52 +00:00 |
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Mark Vejvoda
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c8a6404ecf
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- screen resolutions sorted now in options menu
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2011-04-18 23:31:33 +00:00 |
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Mark Vejvoda
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3866cf286f
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- update for video fallback if current resolution fails
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2011-04-18 22:46:28 +00:00 |
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Mark Vejvoda
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8325463c71
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- ALT-F4 auto quits the game in win32
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2011-04-18 22:09:55 +00:00 |
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Mark Vejvoda
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c2eca9bb05
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- added better way to show some common resolutions in the options menu
- if video mode selected fails, first we now try to revert to 800x600 then 640x480
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2011-04-18 22:05:41 +00:00 |
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Mark Vejvoda
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c4d32ae0d2
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- bugfix for users toggling back from Linux tty session
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2011-04-18 19:48:05 +00:00 |
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Mark Vejvoda
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8dbef7d7ea
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- fixed configurator to properly read / write mg ini files
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2011-04-17 07:04:38 +00:00 |
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Mark Vejvoda
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cfd0e12dd7
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-fix cmake script for mingw, just for completeness.
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2011-04-15 01:15:46 +00:00 |
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Mark Vejvoda
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d14b13e285
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- added a new cancel button for connected menu to cancel all current and queued file transfers
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2011-04-15 00:09:38 +00:00 |
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Mark Vejvoda
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ea90bd0715
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- added verticle synch option, to enable use:
EnableVSynch=true
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2011-04-14 05:02:32 +00:00 |
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Mark Vejvoda
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88a81a6993
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- removed useless items in debug view
- removed some noise from verbose output
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2011-04-13 18:45:27 +00:00 |
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Mark Vejvoda
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540d91ed92
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- bugfix for recent socket change on windows
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2011-04-13 05:07:47 +00:00 |
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Mark Vejvoda
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1858240879
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- inspired by brazil boy. added a temp block feature for server player to temp block players from the current game in the lobby
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2011-04-13 04:04:08 +00:00 |
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Mark Vejvoda
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7bf40db4ce
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- updated crc check for techtrees to also store date last updated and force an immediate refresh if the techtree has different CRC with server and was older than 1 day
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2011-04-13 01:51:15 +00:00 |
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Mark Vejvoda
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7a501a4e26
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- added code to track mutex source for sockets
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2011-04-13 01:20:40 +00:00 |
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Mark Vejvoda
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05a61ec619
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- client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there)
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2011-04-13 01:11:23 +00:00 |
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Mark Vejvoda
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1ffc7d99d4
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- calculate megapack techtree CRC first if it exists in the users techtrees
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2011-04-10 23:50:47 +00:00 |
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Mark Vejvoda
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3e3b774dd5
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- removed hard coded reference to 7z, uses all ini file options
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2011-04-10 20:25:36 +00:00 |
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Mark Vejvoda
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0a2ffde50f
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- fixed mod menu crash bug after doing a remove
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2011-04-10 01:42:14 +00:00 |
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Mark Vejvoda
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42a6737960
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- proper detection that user does not have 7z installed in their path
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2011-04-09 22:20:10 +00:00 |
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Mark Vejvoda
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9b1893054f
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- renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_
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2011-04-09 19:13:10 +00:00 |
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Mark Vejvoda
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c71480739b
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- added a new check to faction validator to report on sound files with a bitrate > 200K
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2011-04-09 03:14:05 +00:00 |
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Mark Vejvoda
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5d96e8f3ab
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- attempt to work around non power of two texture errors (tomreyn please try this rev and report back)
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2011-04-09 01:42:20 +00:00 |
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Mark Vejvoda
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2bab37fdc0
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- bugfix so that openal 1.13 works properly with megaglest
- added some code so we can show error messages when no menu item is active
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2011-04-09 01:22:39 +00:00 |
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Mark Vejvoda
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93a92e9dee
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- removed hard coded enabled system and network debug (someone must have left this code in there)
- added verbose output in mod menu for content metadata output
- bugfix for masterserver php files not using proper variuable for imageurl output
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2011-04-08 01:58:34 +00:00 |
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Mark Vejvoda
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788d81ba7e
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- added code to download and display image preview for mod selections if they exist
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2011-04-07 23:51:22 +00:00 |
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Mark Vejvoda
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56bac6cd80
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- removed duplicate code that did nothing
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2011-04-05 21:30:25 +00:00 |
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Mark Vejvoda
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5ce6c17f7d
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- try to see if this fixes an opengl bug, by retrying texture loading using older opengl API if newer fails
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2011-04-05 21:16:53 +00:00 |
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Mark Vejvoda
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c196e1ccfc
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- try to see if this fixes an opengl bug, by retrying texture loading using older opengl API if newer fails
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2011-04-05 21:10:20 +00:00 |
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Mark Vejvoda
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5add2da254
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- mingw compile fixes, now it seems to properly compile and runs under wine again :)
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2011-04-05 12:57:52 +00:00 |
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Mark Vejvoda
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1f433d6339
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- bugfixes for compiling on older wxwidgets and also for mingw
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2011-04-05 07:08:29 +00:00 |
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Mark Vejvoda
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53642bc7c7
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- updated vc++ 2008 project files to handle default path for map editor and g3d viewer
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2011-04-05 05:23:28 +00:00 |
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Mark Vejvoda
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5fd59eb00f
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- added more debug info and error output to detect failures to write file data during file xfers
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2011-04-04 17:56:47 +00:00 |
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Mark Vejvoda
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d610c0fbd2
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- added individual factions to crc pre-processing for better performance
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2011-04-03 07:23:15 +00:00 |
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Mark Vejvoda
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d4d250f2b6
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- more efficient handling of faction CRC calc in menus
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2011-04-03 07:09:54 +00:00 |
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Mark Vejvoda
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7b14d860c9
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- attempt to log more info related to CRC processing
- better thread mutex tracking
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2011-04-03 06:09:43 +00:00 |
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