Mark Vejvoda
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ae2af01c2e
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Updated version # for new minor bugfix release
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2010-04-23 02:53:57 +00:00 |
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Mark Vejvoda
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a01c0adb78
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Added a new lua script function called: unfogMap to allow scenarios and tutorials to turn off fog of war.
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2010-04-23 02:48:56 +00:00 |
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Mark Vejvoda
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4869b68b7a
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Disconnect client when server changes the map and the client is in a slot that is no longer a network slot.
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2010-04-23 00:14:22 +00:00 |
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Titus Tscharntke
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edd3b66273
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connected playernames and free slots are shown on the client.
some bugfixes
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2010-04-22 23:18:04 +00:00 |
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Titus Tscharntke
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e692e6efee
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memory problems
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2010-04-22 22:08:56 +00:00 |
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Titus Tscharntke
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e0c55688e3
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used network slot is marked with Human instead of Network now
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2010-04-21 23:26:10 +00:00 |
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Titus Tscharntke
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06660e3a17
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clients can see which setups are made on the server. ( work in progress !)
menu gfx-components can be set editable/non editable now
+ in addition fixed several memory problems and FOW in scenarios ...)
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2010-04-21 23:13:39 +00:00 |
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Mark Vejvoda
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dd704fe372
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Updated version # and startup script for 3.3.4.1 release
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2010-04-21 00:59:53 +00:00 |
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Mark Vejvoda
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ca10bd5776
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Bugfixes for 3.3.4 defects found:
- Fog of War always turned off in scenarios and tutorials
- memory cleanup in join menu
- removed dsound.dll copying from batch file
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2010-04-20 23:23:06 +00:00 |
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PolitikerNEU
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21a1932bbb
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tried to fix a bug with upgrades
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2010-04-20 17:32:09 +00:00 |
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Mark Vejvoda
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d412cb5f79
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Added a bunch of NULL pointer guards, changed undertake to cleanup dead units more safely and added more debug tracing
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2010-04-20 02:19:37 +00:00 |
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Mark Vejvoda
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071b320940
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Updated startup script to link additional libs for 64 bit linux distro's
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2010-04-20 02:14:47 +00:00 |
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Mark Vejvoda
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4926b966cc
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Updated linux dependency setup script for new linux build machines to work with Ubuntu 8.04
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2010-04-19 05:39:03 +00:00 |
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PolitikerNEU
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54db1e20f6
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Chaning of the queuing key is easier
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2010-04-18 19:28:52 +00:00 |
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PolitikerNEU
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e06e964728
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Added queing commands with shift
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2010-04-18 07:35:48 +00:00 |
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Mark Vejvoda
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e9453ae7d1
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Updated version # for current development
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2010-04-18 06:01:20 +00:00 |
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Mark Vejvoda
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dbe909aa7f
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Updated Windows Installer script
3.3.4
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2010-04-17 00:34:05 +00:00 |
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Mark Vejvoda
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4c7831edbc
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Saved as UTF8 for Linux Installer
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2010-04-16 17:01:23 +00:00 |
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Mark Vejvoda
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5c4dc22be9
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Changed ver # in preparation for a new release
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2010-04-16 08:31:36 +00:00 |
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Mark Vejvoda
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3d670be353
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Changed ver # in preparation for a new release
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2010-04-16 08:29:58 +00:00 |
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Mark Vejvoda
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98dedbe0b7
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Added a new script to automatically scan and copy shared lib dependencies
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2010-04-16 08:08:33 +00:00 |
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Titus Tscharntke
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304739e990
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'm' is no longer use dto move units ( I think noone ever used it ) Its used to display faded messages now
Releasenotes are in the reame.txt now
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2010-04-16 00:07:32 +00:00 |
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Titus Tscharntke
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e02a81d1a2
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press escape to abort chatting
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2010-04-15 21:16:13 +00:00 |
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Mark Vejvoda
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4cf8f079e7
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Updated config files with performance and font changes
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2010-04-15 14:06:05 +00:00 |
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Mark Vejvoda
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f0e798f026
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Updates to win32 project files
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2010-04-15 13:37:18 +00:00 |
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Mark Vejvoda
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6a9dcdcf7e
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Added some extra guards for NULL
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2010-04-15 05:06:15 +00:00 |
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Mark Vejvoda
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30c4eb2b96
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Added some performance logging capabilities and socket cleanup for new broadcast thread sockets
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2010-04-15 01:19:00 +00:00 |
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Titus Tscharntke
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86f0b8adb0
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ConsoleMaxLinesStored and windows fonts
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2010-04-14 21:32:08 +00:00 |
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Titus Tscharntke
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e5d9631a9f
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watersounds playing all over the map is fixed.
'M' key shows faded console messages again (currently ingame only )
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2010-04-14 20:49:14 +00:00 |
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Mark Vejvoda
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4c8e4eaccb
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bugfix for silly legacy error that was thrown just because the user clicks a mouse button that the game didn't support. Just log the message now instead of throwing errors.
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2010-04-13 23:55:07 +00:00 |
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Mark Vejvoda
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80f5ee91d5
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bugfix to disable alt-enter in win32
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2010-04-13 20:20:51 +00:00 |
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Titus Tscharntke
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8099e9db96
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version number position in intro
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2010-04-13 19:08:08 +00:00 |
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Mark Vejvoda
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8b90f2bf64
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Cleanup from the fallout of porting file locking to win32
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2010-04-13 17:14:42 +00:00 |
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Mark Vejvoda
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0657004da2
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Ported debug file locking mechanism to win32
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2010-04-13 17:09:49 +00:00 |
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Mark Vejvoda
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feb61e0598
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Added a special file locking mechanism to the debug logging which allows testing multi-user to seperate logfiles automatically
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2010-04-13 16:00:19 +00:00 |
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Mark Vejvoda
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8c438b812d
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Some final fixed related to combined cross platform socket code
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2010-04-13 07:29:48 +00:00 |
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Mark Vejvoda
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561dd69107
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First Attempt at merging socket code into cross platform classes
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2010-04-13 06:59:30 +00:00 |
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Mark Vejvoda
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2c9b6ea3ee
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Ported bugfix to win32
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2010-04-12 21:54:47 +00:00 |
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Mark Vejvoda
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a5aba5cc66
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Bugfix for tracker#: 2985599
- Added better management of UDP broadcast thread when user toggles on/off network slots.
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2010-04-12 21:40:57 +00:00 |
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Mark Vejvoda
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4e12d8dbcf
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Bugfix for tracker#: 2985601
- Added checking for NULL pointer as well as clients now check connection state of the server during load.
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2010-04-12 20:32:47 +00:00 |
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Mark Vejvoda
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f7df0fd3d4
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Bugfix for LAN autofind servers. Needed to change the way we broadcast UDP so that we do it individually for each NIC's broadcast address. (see: http://stackoverflow.com/questions/683624/udp-broadcast-on-all-interfaces)
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2010-04-11 07:13:14 +00:00 |
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Mark Vejvoda
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da230fc73d
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Bugfix for LAN autofind servers. Needed to change the way we broadcast UDP so that we do it individually for each NIC's broadcast address. (see: http://stackoverflow.com/questions/683624/udp-broadcast-on-all-interfaces)
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2010-04-11 07:12:56 +00:00 |
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Mark Vejvoda
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203d37bb6f
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Added status update for LAN server searching and guard against people who click find like mad.
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2010-04-11 04:29:23 +00:00 |
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Mark Vejvoda
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af87e53bbe
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Bugfix for trace bug#: 2984991
falling back to english text for scenarios text.
- Also added more error checking and commented out some excessive debug output statements.
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2010-04-11 01:25:06 +00:00 |
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Titus Tscharntke
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ac6deedd93
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fixed the null pointer exception related to font colors while chatting in the menu
setting version to 3.3.4-dev
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2010-04-11 00:45:09 +00:00 |
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Mark Vejvoda
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a2ffe0c7e7
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Updates to win32 project settings and installer script
3.3.3
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2010-04-09 08:04:09 +00:00 |
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Mark Vejvoda
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63743aeedb
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Added more error condition checks and re-throw runtime_error in SDL event handler so we get a nice messagebox in the game
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2010-04-09 07:44:23 +00:00 |
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Mark Vejvoda
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06b21ca4ee
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Bugfix for win32 loading jpg texture's
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2010-04-09 06:51:13 +00:00 |
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Mark Vejvoda
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d61e7cd4c3
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Updated win32 installer to use glest icon for Installer
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2010-04-09 02:42:01 +00:00 |
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Mark Vejvoda
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5fce51ad00
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A new script to compare two different versions of data folders in the release folder and build an archive with ONLY the differences
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2010-04-09 00:40:53 +00:00 |
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