1041 Commits

Author SHA1 Message Date
MathuSum Mut
ca283f781d Changed icon name to zetaglest.ico (#88)
* Changed icon name to zetaglest.ico
2018-03-04 21:20:26 -06:00
Andy Alt
73aa999de7
add new function for playing sfx (#68)
(#63)
2018-02-22 10:02:04 -06:00
andy5995
1f1233e0db
menu_masterserver.cpp:add function to play different sound
This adds a function to play a different sound when a server becomes
available.

The sound hasn't changed, but now the separate function has been added,
the sound can be changed very easily.

The ticket to create the new sound is at
https://github.com/ZetaGlest/zetaglest-data/issues/44

Can be customized by adding the variable to
$HOME/.zetaglest/glestuser.ini

closes #63
2018-02-21 08:38:19 -06:00
andy5995
a6a02af157
core_data.cpp:allow user-configurable sfx
This allows users to set their own sound effects using glestuser.ini

Any values from glest.ini can be used in glestuser.ini, and when in
glestuser.ini, they override the values in glest.ini.

Not yet documented.

This adds only 2 sfx, and shows how to do it.

This will change how #63 is done
2018-02-19 07:36:40 -06:00
andy5995
11c0ae1b0a
installer:[incomplete]worked on the scripts 2018-02-14 01:50:53 -06:00
andy5995
bdef7fc6f3
remove code related to blocking lobby access
This is no longer used, and the related feature was removed in a commit
a few weeks ago
2018-02-14 01:08:13 -06:00
andy5995
7caa602e46 make-binary-archive:renamed files so the script would work 2018-02-04 14:26:54 -06:00
andy5995
7fbac48394 make-binary_archive.sh:add error checking
Also changed references to zetaglest
2018-02-04 14:26:54 -06:00
Jammyjamjamman
4f29aaf470
Fixed a case typo in zetaglest server script (which fixes bug #50). [skip ci] 2018-02-04 16:38:57 +00:00
Andy Alt
0608f26385 glestkeys.ini:change some keys (#42)
* glestkeys.ini:change some keys

This corrects an error I made in
bf5a04be18f2b16b8a565acff4baabc5fbfed293

And T is now for team chat
H is for chat history (instead of "M")
Z is for HotKeySelectStoreUnit

* add comment
Squashed and merged Andy's hotkey changes.
2018-02-01 01:04:31 +00:00
andy5995
bf5a04be18 add hotkey value for "move"
This is needed now that
2c4fc340de
has been implemented
2018-01-28 03:36:51 -06:00
andy5995
018581a3d6 [incomplete] update macos build and config files [#25] [skip ci] 2018-01-26 15:08:50 -06:00
Jammyjamjamman
7e7fad529e Changed windows glest.ini to find the correct masterservers and user folders. 2018-01-26 15:23:06 +00:00
Jammyjamjamman
05b4e5e9a3 fixed build-mg script by making it no longer look for and update game data. Now it just gets the deps and builds the game. 2018-01-25 21:28:40 +00:00
Jammyjamjamman
38a9356e20 The game now looks for the data in a folder called 'zetaglest-data', adjacent to its repo folder. 2018-01-25 01:22:50 +00:00
andy5995
ce3f792f94 change version to 0.8.01 (#3) 2018-01-23 13:13:15 -06:00
andy5995
7fb3d3eec8
update data paths 2018-01-17 21:57:53 -06:00
andy5995
343b2c96b9
glest-dev.ini:change path to data [skip ci]
The path to the data is now different

See:
https://github.com/ZetaGlest/zetaglest-source#try-the-game-without-contributing

https://github.com/ZetaGlest/zetaglest-source/blob/develop/CONTRIBUTING.md#set-up-the-repositories-locally
2018-01-17 21:03:24 -06:00
andy5995
e928dbacb4
cleanup after removing submodules [skip ci] 2018-01-17 20:43:32 -06:00
andy5995
3976dc0f0a glest.ini:update with urls to ZG master server [skip ci] 2018-01-17 12:24:48 -06:00
andy5995
c55775fe7a
glest.ini:change user data directory (resolves #2) 2018-01-15 15:49:50 -06:00
andy5995
13a1c734f3
osx: rename script
* changes some references of mg to zg
2018-01-14 15:24:31 -06:00
andy5995
45bccef4a9
change build target to "zetaglest"
* add dependency info to README
* rename script
* renamed windoze to windows

At some point, it will be better to split off the installation
instructions from the README.
2018-01-14 11:17:14 -06:00
SoftCoder
87a9c4c069 - automatically adjust megaglest binary to shim if detected 2017-10-10 00:28:44 -07:00
SoftCoder
ab3b70f36a - fix windows build and better automation for building steam shim 2017-10-09 23:53:43 -07:00
SoftCoder
da8a44167b - update cppcheck script to install cppcheck if missing and check multiple paths for cfg file 2017-10-09 12:44:53 -07:00
SoftCoder
d78f28983b - some coverity based cleanups 2017-10-08 20:31:42 -07:00
SoftCoder
a7a92056eb - fix build for ubunti 17.10 2017-09-28 22:12:09 -07:00
SoftCoder
6479690d67 - fix windows build 2017-09-23 23:59:56 -07:00
SoftCoder
7d5bc6a6a8 - fix windows build 2017-09-23 23:37:13 -07:00
filux
056078909a 'mini update' more optional than before 2017-08-27 22:59:07 +02:00
filux
4a5249fe54 another test for macOS 2017-08-27 09:07:32 +02:00
filux
f0cb385efb let's check how macOS like it 2017-08-26 19:05:04 +02:00
filux
5323a4fcdf let's try static curl also for mac OS 2017-08-25 22:06:08 +02:00
filux
a719f29758 updated the supported linux's releases in the script; closes #170 2017-06-29 22:48:01 +02:00
SoftCoder
aa8441e33f - added support for ubuntu 17.04 2017-04-12 12:35:54 -07:00
filux
ef1c26d931 improved formatting of '--help' output in a way to be more friendly for help2man 2017-04-01 14:53:34 +02:00
titiger
f5e09c2a7c some more steam stuff 2017-03-23 01:27:25 +01:00
titiger
fbf0afbf2c steam scripts to have the editor in the tools section of steam 2017-03-23 01:03:22 +01:00
SoftCoder
cf884261bf Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop 2017-03-20 17:06:46 -07:00
SoftCoder
bdfb05a700 - attempt to add support for static use of wxwidgets in tools 2017-03-20 17:06:12 -07:00
titiger
dfc2e05060 Editor as its own Tool-Application on steam
I think this is correct, but I could not test it.
2017-03-19 02:00:52 +01:00
filux
c81dea0029 version number for the development 2017-03-08 21:44:28 +01:00
filux
4846ad092e version number for the release 2017-03-08 21:29:45 +01:00
filux
812589cae6 improved 'start_megaglest_gameserver' script 2017-03-05 17:31:25 +01:00
filux
753fc6bc55 stick to 7 characters even for modern 'git' version 2017-02-18 13:13:00 +01:00
filux
bc74eebb22 updated dependencies for debian testing 2017-02-11 14:38:14 +01:00
titiger
ad4852ba44 relative paths 2017-02-01 23:44:03 +01:00
Tom Reynolds
2c2e213439 Compatibility with current cppcheck version
Multi-threading is now disabled since it cannot be used with the
"unusedFunction" check - which we had enabled so far (and probably want to
keep enabled). Add -j and change the checks in --enable to re-enable multi
threading.

Current cppcheck also depends on a 'library' configuration file. Its location,
and that of cppcheck itself, are now configurable in this script.

skipci
2017-01-31 00:03:48 +01:00
SoftCoder
e261e5860e Merge branch 'develop' of https://github.com/MegaGlest/megaglest-source into develop 2017-01-30 11:21:06 -08:00