Mark Vejvoda
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8408526b12
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code cleanup based on cppcheck results
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2013-05-17 03:59:34 +00:00 |
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Mark Vejvoda
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0c9679b8b2
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some code cleanup
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2013-05-17 02:14:43 +00:00 |
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Mark Vejvoda
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bca6b5a8fb
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better logging of unit movement header and footer info
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2013-05-17 01:32:29 +00:00 |
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Mark Vejvoda
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a17fcdb5b4
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bugfixes for thread shutdown
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2013-05-17 00:40:54 +00:00 |
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Mark Vejvoda
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910bb8bc56
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- attempt to have more clean shutdown of threads on game exit
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2013-05-17 00:08:26 +00:00 |
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Tom Reynolds
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4bc007f239
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Whoopsie, now with better CPU detection and fallback
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2013-05-15 05:30:51 +00:00 |
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Mark Vejvoda
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febbf5012c
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attempt to fix delay of irc client
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2013-05-15 04:49:57 +00:00 |
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Tom Reynolds
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a6e6ab8f53
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Use 'nproc' command instead of /proc/cpuinfo (doesn't work on armv5tel) to determine # of cores (lscpu can be another option)
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2013-05-15 04:00:36 +00:00 |
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Tom Reynolds
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c10bb9f10e
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fix typo in setupBuildDeps.sh and make it report architecture in case of errors
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2013-05-15 03:18:31 +00:00 |
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Mark Vejvoda
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dbd26de28f
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attempt to fix crash of irc client on exit
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2013-05-15 00:45:34 +00:00 |
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Tom Reynolds
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280a00dc35
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* Proper localization for Titi's "newbie" warning
* Fix typo in Linux build script
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2013-05-05 12:06:31 +00:00 |
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Mark Vejvoda
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2771069c16
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added extra null check on main application close to hopefully fix windows crash
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2013-05-05 06:14:22 +00:00 |
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Mark Vejvoda
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c34169d19d
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bugfix, do not reset selected factions if there is only 1 techtree
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2013-05-05 05:35:12 +00:00 |
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Mark Vejvoda
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0f7f2ae287
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lineup ui for pause for lag
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2013-05-04 06:09:00 +00:00 |
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Mark Vejvoda
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5370729ce1
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bugfix to close irc client down quickly when exiting application.
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2013-05-03 23:11:57 +00:00 |
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Mark Vejvoda
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1b344808ff
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added more unit tests and did some refactoring of xml parser code
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2013-05-03 20:18:01 +00:00 |
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Tom Reynolds
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e43b9c3176
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W32: Make NSIS created data folder shortcut work as expected - thanks 'case' / jmh @ landoleet
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2013-05-03 18:51:49 +00:00 |
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Mark Vejvoda
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348993853f
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bugfix for crc checking when data is toggled and user downloads somethign different
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2013-05-03 06:25:38 +00:00 |
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Mark Vejvoda
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dc27d02972
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bugfix to not crash when loading corrupt scenarios
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2013-05-03 06:03:54 +00:00 |
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Titus Tscharntke
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775b351bc2
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more space in options menues ( gfx menu will follow later )
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2013-05-02 22:35:54 +00:00 |
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Titus Tscharntke
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325f33a155
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Selection via cellmap turned out not to be good -> revert
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2013-05-02 20:52:23 +00:00 |
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Tom Reynolds
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32a197e2ab
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build dependencies installer support for Ubuntu 13.04 - tested and works
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2013-05-02 00:14:19 +00:00 |
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Mark Vejvoda
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c141ee978d
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fixed vc++ build to support zip files
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2013-05-01 21:49:00 +00:00 |
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Mark Vejvoda
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a2f27cda8e
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fixed vc++ build to support zip files
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2013-05-01 21:22:15 +00:00 |
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Mark Vejvoda
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7534feb971
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forgot to add an include
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2013-05-01 21:01:57 +00:00 |
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Mark Vejvoda
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c30d78ff74
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saved games for rejoining in progress games saves to .zip and sends that to clients.
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2013-05-01 20:56:19 +00:00 |
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Mark Vejvoda
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480c77949c
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bugfix for crc checking after download of missing content and server changes to different data then the data downloaded
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2013-05-01 04:57:41 +00:00 |
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Mark Vejvoda
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3163b3887a
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fix the unit tests that didn't work on some compilers handling static cast of enums in a weird way
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2013-05-01 01:20:29 +00:00 |
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Mark Vejvoda
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3f15947448
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fix the unit tests that didn't work on some compilers handling static cast of enums in a weird way
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2013-05-01 01:13:17 +00:00 |
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Mark Vejvoda
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587377c03f
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fix the unit tests that didn't work on some compilers handling static cast of enums in a weird way
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2013-05-01 01:01:50 +00:00 |
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Mark Vejvoda
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ec8d98f3c9
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bugfix, restore human playername when reloading last game settings
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2013-05-01 00:44:29 +00:00 |
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Tom Reynolds
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02d942e0cf
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minimalistic error testing for CI build script
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2013-04-30 19:54:51 +00:00 |
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Mark Vejvoda
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ab6793d25b
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- added unit tests to vc++ build (requires updated windows_deps from sourceforge.net)
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2013-04-30 07:03:03 +00:00 |
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Mark Vejvoda
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c19065ebd0
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bugfix for rain particles when loading keyboard setup in game (and memory cleanup)
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2013-04-30 06:17:30 +00:00 |
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Mark Vejvoda
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65266ca41e
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- added cppunit into build system and started writing some unit tests (requires new dependency cppunit)
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2013-04-30 01:27:14 +00:00 |
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Titus Tscharntke
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db921c3fb7
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attack enemy units even if you missed them and only hit the map cell.
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2013-04-29 23:05:56 +00:00 |
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Mark Vejvoda
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45a1fcdf4e
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bugfix for purgeunused to not delete language files for techtrees
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2013-04-29 05:51:41 +00:00 |
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Mark Vejvoda
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68f587e3ae
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updated with echo comment to indicate how to get perf working in ubuntu
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2013-04-29 02:43:11 +00:00 |
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Titus Tscharntke
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d303170b3f
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colorpicking: first we render buildings then we render units. By this we can select units in or behind buildings with colorpicking.
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2013-04-28 10:26:25 +00:00 |
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Titus Tscharntke
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6849d432bf
|
colorpicking improved again and hopefully fixed false clicks on attacks ... ( works with low display resolutions too now)
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2013-04-27 17:38:35 +00:00 |
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Titus Tscharntke
|
8ba869c4b7
|
fixed double click selection for colorpicking
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2013-04-26 15:25:15 +00:00 |
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Titus Tscharntke
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77ca62240e
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and colorpicking is faster again
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2013-04-25 23:46:55 +00:00 |
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Titus Tscharntke
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9d3c99d6d0
|
Speed for colorpicking :-D. Its nearly as fast as selectbuf now . ( and tree selection for colorpicking is fixed )
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2013-04-25 23:12:34 +00:00 |
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Titus Tscharntke
|
c8b6a9f410
|
fixed colorpicking selection for units in front of trees ( flying units above forests for example )
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2013-04-24 23:06:11 +00:00 |
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Titus Tscharntke
|
b5aeb02d22
|
return button returned to wrong menu
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2013-04-21 23:41:06 +00:00 |
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Titus Tscharntke
|
1233f57542
|
lets hope I did the right thing to fix windows compile ....
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2013-04-21 21:09:46 +00:00 |
|
Titus Tscharntke
|
1884fc5653
|
new options menu(s)
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2013-04-21 17:04:36 +00:00 |
|
Titus Tscharntke
|
883cfbbd27
|
Default for twoFrameAnimation smoothing is false.
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2013-04-17 00:56:04 +00:00 |
|
Titus Tscharntke
|
88e2756ac2
|
new switch for animated tileset objects with only two animation frames: smoothTwoFrameAnim="true".
( std::sin was used with intention, no need for streflops in this case )
|
2013-04-17 00:12:54 +00:00 |
|
Tom Reynolds
|
a2bb80401c
|
* improved translations for french, japanese, polish
* new language: persian (farsi)
|
2013-04-16 02:31:43 +00:00 |
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