Mark Vejvoda
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d4a6645a4d
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- more code cleanup and game lobby force refresh bugfix when data changes
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2013-09-19 01:19:36 +00:00 |
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Mark Vejvoda
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3a5c99bca5
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small code cleanup to see if this corrects any memory issues
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2013-09-18 22:44:04 +00:00 |
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Mark Vejvoda
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8a50dbd671
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- on reload game check ini setting for crc network checks
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2013-09-18 21:43:25 +00:00 |
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Mark Vejvoda
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60028086e2
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see if this fixes crc bug
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2013-09-18 18:49:57 +00:00 |
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Mark Vejvoda
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538a676006
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- attempt bugfix for floating point issue causing oos
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2013-09-18 00:46:30 +00:00 |
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Mark Vejvoda
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013ed35c8b
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added more debug info to unit crc logs
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2013-09-17 23:52:27 +00:00 |
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Mark Vejvoda
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b716cea3e7
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update server crc log count
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2013-09-17 16:36:05 +00:00 |
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Mark Vejvoda
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1d16d57c74
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lowered the log max size limit for crc logging
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2013-09-17 03:06:01 +00:00 |
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Mark Vejvoda
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fefb9b6148
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- hide the removing crc log print to console
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2013-09-17 03:03:16 +00:00 |
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Mark Vejvoda
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d7abf70920
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- updated crc log for units to exclude floating point rotation info
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2013-09-17 01:32:25 +00:00 |
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Mark Vejvoda
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d22c10ccda
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- added crc logging when crc mismatch detected
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2013-09-17 00:43:14 +00:00 |
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Titus Tscharntke
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3f7d608955
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version set to dev again ( data does not fit anymore )
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2013-09-15 21:39:22 +00:00 |
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Titus Tscharntke
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a5834ddf57
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I hope it solves a timing problem with rendering and resetting the gui. https://forum.megaglest.org/index.php?topic=9163.0
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2013-09-14 23:56:26 +00:00 |
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Mark Vejvoda
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b5e26070b1
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- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
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2013-09-12 03:33:43 +00:00 |
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Titus Tscharntke
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6f85a6aa4a
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old air behaviour for resource production. new one is reachable via ini switch NewResourceBehaviour=true
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2013-08-29 22:30:09 +00:00 |
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Mark Vejvoda
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f617866237
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- attempt to see if this handles resource associated units better
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2013-08-10 06:53:16 +00:00 |
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Mark Vejvoda
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97b8979a6c
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added AI logging for resource unit type logic
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2013-08-02 21:46:55 +00:00 |
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Mark Vejvoda
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1247f1e965
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a little refactoring and try to fix some of the AI logic for food producers
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2013-08-02 00:08:16 +00:00 |
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Mark Vejvoda
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f9c991edda
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add a guard for null texture and warning on console
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2013-08-01 22:22:21 +00:00 |
|
Tom Reynolds
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65b93aa8c2
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Support build dependencies on Linux Mint 15: https://forum.megaglest.org/index.php?topic=9149.0
Resize "Next hint" button on loading screen: https://forum.megaglest.org/index.php?topic=9141.0
Localization updates from Transifex
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2013-07-12 10:28:59 +00:00 |
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Mark Vejvoda
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0c26460f34
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- updated version to 3.8.0.-beta1 in preparation for beta1
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2013-06-26 04:57:17 +00:00 |
|
Titus Tscharntke
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5747a36394
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smaller button with clicksound for "next hint"
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2013-06-25 22:44:57 +00:00 |
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Titus Tscharntke
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5a25c094db
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unblock button always visible ( if a network game )
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2013-06-25 20:39:15 +00:00 |
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Mark Vejvoda
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a689dd58a4
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force crc refresh for both client and server when mismatched
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2013-06-24 23:36:03 +00:00 |
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Mark Vejvoda
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88ed55ca8e
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remove uuid from debug view
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2013-06-24 00:29:32 +00:00 |
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Mark Vejvoda
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15582c046f
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allow headless admin to change techtree translation setting
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2013-06-23 05:37:47 +00:00 |
|
Mark Vejvoda
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c88c631010
|
bugfix to force server to refresh CRC if client has different CRC
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2013-06-23 05:23:02 +00:00 |
|
Mark Vejvoda
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d46479df95
|
- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
- converted asserts to exceptions
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2013-06-23 04:17:25 +00:00 |
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Mark Vejvoda
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4684779186
|
removed commented code
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2013-06-22 18:09:29 +00:00 |
|
Mark Vejvoda
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17da18978a
|
init variables
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2013-06-22 07:39:12 +00:00 |
|
Mark Vejvoda
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67bf5ebc1b
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bugfix for vc++ compiling
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2013-06-22 04:32:22 +00:00 |
|
Mark Vejvoda
|
af91eb8b4e
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update to proper data type
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2013-06-22 03:49:51 +00:00 |
|
Mark Vejvoda
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76ee030e93
|
bugfix for shutdown of threads and garbage collection.
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2013-06-21 22:59:22 +00:00 |
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Mark Vejvoda
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5524cd6a0e
|
- updated exit game menu text vs leaving the application as requested.
- updates from transifex
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2013-06-21 06:01:43 +00:00 |
|
Mark Vejvoda
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4848e957e7
|
code cleanup from cppcheck
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2013-06-20 22:51:28 +00:00 |
|
Titus Tscharntke
|
511ba5134f
|
default selection is colorpicking now
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2013-06-20 21:42:01 +00:00 |
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Mark Vejvoda
|
8d36c07a61
|
make AI smarter when needing more resources, prefer units that 'give back' resources over producers
|
2013-06-20 20:04:19 +00:00 |
|
Mark Vejvoda
|
3696c3b9d4
|
bugfix for error when changing resource multiplier lower than 0.5
|
2013-06-20 19:18:29 +00:00 |
|
Mark Vejvoda
|
d7eaeaead5
|
updated next hint to a button and added english label
|
2013-06-19 16:12:00 +00:00 |
|
Mark Vejvoda
|
06c3186466
|
client can now see if techtree translated setting shows
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2013-06-19 01:03:51 +00:00 |
|
Mark Vejvoda
|
aceb9aec0a
|
re-fix titi's morph when no space available
|
2013-06-19 00:19:29 +00:00 |
|
Mark Vejvoda
|
c9c5d9aa8f
|
more frequent checking for client lag
|
2013-06-19 00:01:29 +00:00 |
|
Mark Vejvoda
|
ceb17ce56d
|
bugfix - proper client shutdown on sudden disconnect during game play
|
2013-06-18 23:41:14 +00:00 |
|
Titus Tscharntke
|
d13242287c
|
client slowdown/wait/speedup messages in verbose mode only
|
2013-06-16 18:21:33 +00:00 |
|
Mark Vejvoda
|
075293de09
|
fixed names showing in lobby menu to be properly formatted
|
2013-06-16 01:14:04 +00:00 |
|
Mark Vejvoda
|
54a28b6fb5
|
see if this makes the AI produce more food quickly when needed
|
2013-06-15 07:29:59 +00:00 |
|
Mark Vejvoda
|
1b3ee1503b
|
code cleanup from cppcheck
|
2013-06-15 01:43:44 +00:00 |
|
Mark Vejvoda
|
c646d0371c
|
updated to throw exception (not assert) when item missing from listbox
|
2013-06-15 00:31:51 +00:00 |
|
Titus Tscharntke
|
ee20fbd37b
|
VCC does not like float constants ...
|
2013-06-13 21:29:03 +00:00 |
|
Mark Vejvoda
|
7a6b59ddb1
|
added translatable factions to custom menu
|
2013-06-13 21:20:55 +00:00 |
|