Mark Vejvoda
|
be979590c1
|
- more compiler warning cleanup
|
2010-10-21 17:42:45 +00:00 |
|
Titus Tscharntke
|
f0d7954f63
|
external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
|
2010-10-11 00:53:25 +00:00 |
|
Titus Tscharntke
|
d3ccebef15
|
switch for map preview in ingame options
some language fixes
faction preview is default now
in unix systems text is better centered on the buttons
|
2010-09-26 21:34:00 +00:00 |
|
Mark Vejvoda
|
6a24ca3ad0
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
|
Mark Vejvoda
|
7f9c9cde28
|
- updated menus to allow dynamic UI placement via ini settings
|
2010-09-09 06:42:39 +00:00 |
|
Mark Vejvoda
|
1e077512d8
|
- Added ability to disable sound for poor users with non-functional sound
|
2010-07-16 06:35:22 +00:00 |
|
Mark Vejvoda
|
61b77fe645
|
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
- added video card info screen to options menu
|
2010-07-11 07:38:08 +00:00 |
|
Mark Vejvoda
|
ab655162cb
|
- added more bug fixes related to network disconnects.
- Added a new global message box to display error messages on top of any graphics window being displayed.
|
2010-07-08 08:29:51 +00:00 |
|
Titus Tscharntke
|
3308aebb9f
|
volume changes in the options menu have instant effect when pressing OK
|
2010-05-20 21:32:25 +00:00 |
|
Titus Tscharntke
|
0dd135fc12
|
windowed/fullscreen switch in options ( needed for windows )
watereffect improved for big unnits ( ElimiNator should test it )
|
2010-05-03 22:07:27 +00:00 |
|
Mark Vejvoda
|
c53ff62c46
|
Moved most of the code from platform specific platform_util into a shared platform_common area
|
2010-04-30 18:16:54 +00:00 |
|
Titus Tscharntke
|
d5a55f6a83
|
fonts can be scaled from options menu and more switches are in glest.ini
helvetica is used for linux
fire fix for blacksmith
persian elephant chaged a little bit for balance ( I think he is still too strong )
|
2010-04-07 22:20:28 +00:00 |
|
Mark Vejvoda
|
b16b0f00fc
|
Bugfix for release so if the current used resolution string isn't properly detected we add it at the end.
- Updated win32 glest.ini and win32 installer script
|
2010-04-06 23:50:06 +00:00 |
|
Titus Tscharntke
|
8681a551a1
|
smaller fonts for display and console
|
2010-04-04 16:48:42 +00:00 |
|
Titus Tscharntke
|
4c9c10f460
|
size 16 font fix ( more a hack )
server port is displayed in join/options
ConsoleTimeout in ini raised to 20
|
2010-04-03 17:17:15 +00:00 |
|
Titus Tscharntke
|
198d2aeb98
|
improved resolution change in options menu
|
2010-04-02 14:21:43 +00:00 |
|
Titus Tscharntke
|
c678d35bdb
|
new glest ini, font handling changed!!!
"dynamic" fonts for linux ( maybe an error fallback should be added in gl_wrap.cpp if font is not available )
better option menu layout
|
2010-04-01 18:59:05 +00:00 |
|
Titus Tscharntke
|
5ecc84099a
|
fonts
options menu
ingame resolution change ( game restart needed )
everything not really poolished yet!
|
2010-04-01 00:13:28 +00:00 |
|
Mark Vejvoda
|
1fbff088e4
|
Some bugfixing for logfile saving after testing in win32
|
2010-03-23 07:59:24 +00:00 |
|
Mark Vejvoda
|
237b76e2f2
|
Updates to new netplayer code to default the value to the hostname and not crash if the property is missing from glest.ini. Also added new property to configurator
|
2010-03-23 02:37:41 +00:00 |
|
Titus Tscharntke
|
397fe3dc41
|
Network Playernames ( and some more changes in the options menu )
|
2010-03-23 01:38:19 +00:00 |
|
Mark Vejvoda
|
64513cdf90
|
bugfix for scenario folder not finding language file
|
2010-03-20 12:11:46 +00:00 |
|
Mark Vejvoda
|
43c3f2457e
|
Code Restructuring to make mega-glest more standard
|
2010-03-12 05:20:53 +00:00 |
|
Titus Tscharntke
|
b6b54f1001
|
damage particlesystem / new glest.ini / ingame option to switch of particles
|
2010-03-01 00:30:51 +00:00 |
|
Titus Tscharntke
|
0ce9b5fcac
|
initial version ( megaglest 3.2.3-beta3 )
|
2010-01-22 01:45:58 +00:00 |
|