Mark Vejvoda
472abf62f2
- updates for all lng files in updater for proper output path
2010-07-10 07:09:21 +00:00
Mark Vejvoda
18d25eac0f
- updated installer to give the option for the user to launch the game or not
2010-07-10 06:59:33 +00:00
Mark Vejvoda
9a6bb4830e
- updated version # for next alpha release
2010-07-10 06:53:55 +00:00
Mark Vejvoda
cf124e65b6
- Added minor version updater for windows users
2010-07-10 06:52:51 +00:00
Mark Vejvoda
031bfd2f60
- added LAN IP in custom Menu
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- Updated readme and other text files with more accurate info (thanks Tomreyn)
- Disabled ability to zoom out when game is over if in a network game (creates to much LAG and instability)
2010-07-10 06:14:31 +00:00
Mark Vejvoda
f40dd94b1d
- added error checking and allow the game to continue if we cannot init the sound system
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- persist error messagebox between program states
2010-07-09 22:16:26 +00:00
Mark Vejvoda
eb34eb1fe5
- more bugfixes for ping logic
2010-07-09 18:49:01 +00:00
Mark Vejvoda
af6eb0d1e6
- bugfix for new custom ping msg
2010-07-09 18:02:31 +00:00
Mark Vejvoda
b008594ca8
- missing header for windows compile
2010-07-09 17:46:53 +00:00
Mark Vejvoda
0d7d0e139d
- updated disconnect checking to include a timeout check for our custom ping
2010-07-09 17:12:57 +00:00
Mark Vejvoda
df688c3ede
- some debug comments removed
2010-07-09 15:59:49 +00:00
Mark Vejvoda
3e53b69676
- added client side ping style packet for linux socket disconnect checking
2010-07-09 15:01:49 +00:00
Mark Vejvoda
4ba69753f9
- added extra check on linux for socket disconnect
2010-07-09 05:29:42 +00:00
Mark Vejvoda
ab655162cb
- added more bug fixes related to network disconnects.
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- Added a new global message box to display error messages on top of any graphics window being displayed.
2010-07-08 08:29:51 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
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- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
39ad29ba3d
- attempt to improve rendering speed by rolling back render code to be more like 3.3.4
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- added new ini setting to adjust http timeout and set default timeout to 10 seconds now
2010-07-07 18:50:55 +00:00
Mark Vejvoda
64705aa786
- some optimizations for performance logging
2010-07-06 19:24:36 +00:00
Mark Vejvoda
b0b775dc49
- adjusted ? toggle key to always allow toggling of FPS (whether or not debug in enabled)
2010-07-06 15:11:10 +00:00
Mark Vejvoda
aecc708942
- attempt to improve rendering speed
2010-07-06 13:26:23 +00:00
Mark Vejvoda
c04b83259e
- attempt to improve rendering speed
2010-07-06 10:11:56 +00:00
Mark Vejvoda
413c492684
- attempt to improve rendering speed
2010-07-06 06:30:49 +00:00
Mark Vejvoda
8478ab80b3
- bugfixes for malformed debug statements
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- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
35cf6204d6
- updated script for 3.3.5 release
3.3.5
2010-07-04 04:39:53 +00:00
Mark Vejvoda
23394a8d21
- removed redundant dsound.dll as the file is not used and is a debug version anyways
2010-07-04 02:15:30 +00:00
Mark Vejvoda
035ea8f00a
- last minute changes for a better mega-glestfirst impression:
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- updated linux instaler image
- changed default network username to bewbie
- updated main startup screen logo to actually say Mega-Glest
2010-07-03 23:28:06 +00:00
Mark Vejvoda
d9e1bc8869
- updated defaults in ini files to point to new masterserver
2010-07-03 20:20:00 +00:00
Mark Vejvoda
f3a636ff15
- attempt to fix tomreyn's font issue
2010-07-03 15:45:58 +00:00
Mark Vejvoda
3792a0af23
- added another NULL check
2010-07-03 11:07:37 +00:00
Mark Vejvoda
4ed55a12c9
- updated linux glest.ini with updated defaults
2010-07-03 11:05:38 +00:00
Mark Vejvoda
718d22df95
- updated to fully support customized external port assignments for users firewalls
2010-07-03 10:53:13 +00:00
Mark Vejvoda
009e6f07e5
- added initial ability for servers to publish an external port for use with internet games. This is in case we must use soft-haus.com which will work with only a few outgoing port numbers.
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*NOTE: This update add's a new field to the PHP / mysql scripts.
2010-07-03 10:06:31 +00:00
Mark Vejvoda
ae8e8a71f2
- some minor fixes to non standard port display text
2010-07-03 09:14:58 +00:00
Mark Vejvoda
3b01eca7d7
- removed files that get created automatically when missing (no need to be in svn)
2010-07-03 07:20:54 +00:00
Mark Vejvoda
aeae7371e9
- set version to 3.3.5 in preparation for release!
2010-07-03 07:06:49 +00:00
Mark Vejvoda
054817acd0
- added auto-create of user ini files if they don't exist
2010-07-03 07:02:31 +00:00
Mark Vejvoda
cacb5321e6
- updated startup script
2010-07-03 06:53:42 +00:00
Mark Vejvoda
66d4fce081
- added missing translation strings to spanish (used bablefish for translations)
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- updated exit text to support newlines in language text
- added support for netwlines in language string code
2010-07-03 06:48:24 +00:00
Mark Vejvoda
087c6c87b1
- added more NULL pointer checking to see if it helps deal with a potential timing issue during game shutdown (deleting cells issue)
2010-07-03 05:20:03 +00:00
Mark Vejvoda
eda2e84aee
- bugfixes for processing disconnect and game end scenarios. These fixes corrected a bunch of segfaults when client or server disconnect.
2010-07-02 19:57:47 +00:00
Mark Vejvoda
521fb237bf
- bugfix for regression of disconnecting from server on lobby screen
2010-07-02 16:54:28 +00:00
Mark Vejvoda
abb515298d
- updated beta version to 19
2010-07-02 02:54:24 +00:00
Mark Vejvoda
aa0db2c0f0
- network code bugfixes.
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- More checking for disconnect and proper handling of those cases
- Changed battle end screen to exit via mouse click on exit button (or press ESC)
- Removed display of unused ping output
- added more error handling debug output of the mystical unknown error caught in window.cpp to track it down better if it happens again
2010-07-02 02:50:20 +00:00
Titus Tscharntke
12cd2e02d6
data license info moved to the data and readmes updated / new german lang file
2010-07-01 23:37:18 +00:00
Titus Tscharntke
49480c3a9a
moved to data/glest_game/docs
2010-07-01 23:29:18 +00:00
Titus Tscharntke
fe2ee35c32
moved to data
2010-07-01 23:20:51 +00:00
Mark Vejvoda
75c50f1052
- fixed CPU usage on windows for map editor
2010-07-01 16:31:06 +00:00
Mark Vejvoda
c85b8baa49
- bugfix for map editor mouse position in windows
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- set windows projects to compile using SSE2 compiler setting
2010-07-01 15:53:07 +00:00
Mark Vejvoda
0f15e9ecf3
- updated version to beta18 (could this be the golden version???)
2010-07-01 06:12:34 +00:00
Mark Vejvoda
391fd1f36d
- bugfixes to properly manage and display various kinds of network error conditions.
2010-07-01 06:11:14 +00:00
Mark Vejvoda
3ea81caf92
updated output type to get proper values
2010-07-01 00:52:11 +00:00