Mark Vejvoda
d07e5ef859
added new cmake module for glew library
2011-10-17 20:37:19 +00:00
Mark Vejvoda
dac61b9f5d
added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
...
BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS
BUILD_MEGAGLEST_MODEL_VIEWER
BUILD_MEGAGLEST_MAP_EDITOR
BUILD_MEGAGLEST_CONFIGURATOR
BUILD_MEGAGLEST
By default these are all enabled (On). Turn turn off a module run cmake with the option turned off:
-DBUILD_MEGAGLEST_CONFIGURATOR=OFF
2011-10-17 16:59:22 +00:00
Mark Vejvoda
9d1b6d592c
removed test fil;es that are not required
2011-10-16 02:00:05 +00:00
Mark Vejvoda
d86ac7d4a7
bugfix for xerces include path
2011-10-15 18:00:47 +00:00
Mark Vejvoda
4f7559783c
support backspace for multi-byte characters in chat mode
2011-10-15 09:27:55 +00:00
Mark Vejvoda
bea263229b
- bugfixes for headless mode so player can switch slots but admin cannot start game if we have a net player in an unassigned network slot
2011-10-15 01:39:59 +00:00
Mark Vejvoda
3b8d07fc8d
- don't allow game to start and show a message if network player connected and on an unassigned slot
2011-10-15 01:03:24 +00:00
Mark Vejvoda
3ff146e3f3
- bugfixes for changing network players control
2011-10-14 23:51:44 +00:00
Mark Vejvoda
e90ac0fb94
bugfix for vorbisfile on macosx
2011-10-14 22:39:33 +00:00
Mark Vejvoda
5c9e57dfb9
- updated for macosx and vorbisfile
2011-10-14 21:59:52 +00:00
Mark Vejvoda
5f0f6e322e
-bugfix for bad static initialization
2011-10-14 21:09:08 +00:00
Mark Vejvoda
166d3b00ed
- bugfix for mac osx
2011-10-13 20:33:19 +00:00
Mark Vejvoda
828069087b
- removed un-necessary sendfile header
...
- fixed compile when streflop disabled
2011-10-13 20:05:39 +00:00
Mark Vejvoda
3d20c207d5
- bugfixes for supporting compile of miniupnpc1.4 -> 1.6. Added two new optional commandline options for cmake:
...
-DMINIUPNPC_VERSION_PRE1_6=true
-DMINIUPNPC_VERSION_PRE1_5=true
2011-10-12 22:04:00 +00:00
Mark Vejvoda
642581237d
- fix windows build for updated libupnpc 1.6
2011-10-12 20:49:49 +00:00
Mark Vejvoda
f0fc8dc561
- updated embedded miniupnpc to latest version 1.6
2011-10-12 19:21:13 +00:00
Mark Vejvoda
b1ed59959e
- bugfix so player who dies and becomes an observer can hear sounds from other players units
2011-10-12 16:03:55 +00:00
Mark Vejvoda
4f233d3628
- attempt to fix issue where masterserver does not have data item selected by admin client
2011-10-12 06:54:36 +00:00
Mark Vejvoda
3b382c67e9
- added 3rd possible intro song (not active in xml), moved intro models animation speed into menu xml
2011-10-12 05:37:54 +00:00
Mark Vejvoda
50ce6eb1ea
- updated intro with better timing and multiple models. Updated menu background model as well and about screen to show megapack units.
2011-10-12 05:24:30 +00:00
Mark Vejvoda
f8da775fe0
- fixed issue raised by Ishmaru when unit is holding position and we run out of ep, re-queue another hold position command (unless the stop skill takes ep as well then it cancels)
2011-10-12 04:40:48 +00:00
Mark Vejvoda
b88d51c3c6
- bugfix to not say teammode when not in game
2011-10-12 03:07:00 +00:00
Mark Vejvoda
e25e925ff0
- bugfix for ep regen being done twice per tick
2011-10-12 02:46:31 +00:00
Mark Vejvoda
df22657b54
- updated regular settings for original intro so timing is correct
2011-10-07 20:53:36 +00:00
Mark Vejvoda
e090df259d
- bugfix for font height calc
...
- updated intro
2011-10-07 19:53:07 +00:00
Mark Vejvoda
af2abb57b8
- added experimental new intro for Megaglest. Its easy to revert back to original but i think its time we had some new music and intro pics
2011-10-07 17:21:09 +00:00
Mark Vejvoda
572ef33ee3
- removed debug stuff
2011-10-07 14:38:20 +00:00
Mark Vejvoda
e2ff585fab
- bugfixes for g3d viewer showing particles
2011-10-07 07:53:06 +00:00
Mark Vejvoda
c1eedabf84
- added current mouse xy in cell coords to debug stats
2011-10-07 03:48:07 +00:00
Mark Vejvoda
762699ef88
- bugfixes for passing from one scenario into another when keeping faction state
2011-10-07 03:25:17 +00:00
Mark Vejvoda
a7cfcc1d99
- added special placement code when carrying over units from one scenario to another
2011-10-06 22:19:58 +00:00
Mark Vejvoda
b126768d9c
- updated scenario lua function to allow carry over of factions or not
2011-10-06 20:44:55 +00:00
Mark Vejvoda
2d42f59fe1
- added a new lua function to allow loading a new scenario from inside an existing scenario
...
loadScenario('capture_the_flag2')
2011-10-06 18:04:59 +00:00
Mark Vejvoda
6aa079390d
- try to avoid a hang when multiple runtime errors occur at the same time.
...
- attempt at small speed boost in pathfinder
2011-10-05 21:46:41 +00:00
Mark Vejvoda
e036d820d2
- bugfix, observer cannot join teams, and players cannot join an observers team
2011-10-05 16:02:26 +00:00
Mark Vejvoda
517222a91a
- bugfix for special commands (switch team and pause network game) when initiating players is observer
2011-10-05 15:56:08 +00:00
Mark Vejvoda
52b3507e98
- compile fix on windows
2011-10-05 14:56:15 +00:00
Mark Vejvoda
7ce7230b2c
- compile fix on windows
2011-10-05 14:09:03 +00:00
Mark Vejvoda
d37d360e21
- no more crash when ftgl raises font gl errors, just output to console and continue rendering
2011-10-05 05:59:44 +00:00
Mark Vejvoda
5a7a37a678
- bugfix 3dlists when showing keyboard menu in game (water was showing wrong)
2011-10-05 03:42:29 +00:00
Mark Vejvoda
e8663b99bc
- bugfix for popup menu in legacy font mode
2011-10-05 02:12:53 +00:00
Titus Tscharntke
555e88f464
I accidently checked in a test value. ( reverted now )
2011-10-05 00:23:01 +00:00
Titus Tscharntke
a011cb3b26
Font LinBiolinum_Re-0.6.4.ttf is default now and some default values are set according to this font.
2011-10-04 23:49:34 +00:00
Mark Vejvoda
36a5deb916
- added freetype to linux deps script
2011-10-04 21:58:52 +00:00
Mark Vejvoda
e740775735
- bugfix for ini on windows (and added console output in verbose mode
2011-10-04 21:14:33 +00:00
Mark Vejvoda
f718cd25d0
- added the ability to have platform specific main ini files for windows and linux for easier standalone mod packaging
2011-10-04 20:41:33 +00:00
Mark Vejvoda
3ed0f2f25a
- added ability to hide UI items (for example mod menu when a mod is standalone)
2011-10-04 20:18:57 +00:00
Mark Vejvoda
a4798e6d72
- added upgrades to ai behavior xml tags
2011-10-04 17:15:08 +00:00
Mark Vejvoda
8729c32b68
- bugfix AI, no longer try to build a farm type unit if the faction does not have a unit that is able to build it yet
...
- new optional feature added to tell each faction some basic info regarding which units should take priority when building,producing and morphing
2011-10-04 06:49:44 +00:00
Mark Vejvoda
22e28c323f
- cleanup popup menu sizing so it looks more clean
2011-10-04 00:50:43 +00:00