Mark Vejvoda
57afc2d715
- phase 2 of cppcheck verbose fixes
2011-09-01 01:11:23 +00:00
Mark Vejvoda
1a5c70c76e
- another small bugfix for water texture loading
2011-07-02 07:15:23 +00:00
Mark Vejvoda
7c996e3296
- added percentage support for min / map hp on damage particles
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- bugfixes for png support for pixmap3d (water textures)
2011-07-01 23:13:55 +00:00
Mark Vejvoda
689b810d46
- some cleanup related to image loaders (valgrind complaints)
2010-09-14 15:59:04 +00:00
Mark Vejvoda
4ed2e4b013
- fixed more memory leaks found in texture readers
2010-09-07 21:53:45 +00:00
James McCulloch
a9026f8c20
* added missing #include "leak_dumper.h" to new cpp files
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* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree)
* fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before)
* added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
2010-03-27 07:09:34 +00:00
Mark Vejvoda
26289b70d2
Patch from PolitikerNEU for RGB / RGBA files
2010-03-26 16:55:17 +00:00
Mark Vejvoda
2b56cfe3b0
ported new mouse changes by Titi to win32 (and removed debug output for image classes)
2010-03-25 01:06:28 +00:00
Mark Vejvoda
844ca894b4
bugfixes for static init filereader concrete classes
2010-03-24 22:50:45 +00:00
Titus Tscharntke
ecc39ea911
PolitikerNEU jpg and png support! ( currently linux only ? )
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Some little changes where I forgot to integrate the playername
Mousescroll is not longer super fast
2010-03-23 23:32:25 +00:00