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mirror-games/glest-source
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mirror of https://github.com/glest/glest-source.git synced 2025-09-26 15:39:21 +02:00
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1,243 Commits 1 Branch 32 Tags
ea4f8e0bcdbe981c9845d9fb9e56998e17ef61fe
Commit Graph

11 Commits

Author SHA1 Message Date
Mark Vejvoda
6a99e2db8e - another attempt to guard socket thread access so avoid menu hang problems 2010-12-18 19:52:47 +00:00
Mark Vejvoda
e358df4486 - fixing more stupid windows compile issues 2010-08-27 17:25:58 +00:00
Mark Vejvoda
de82843e73 - added more safety code arouind SDL threads in case we get failures from SDL itself 2010-08-27 03:46:08 +00:00
Mark Vejvoda
f7d9cd50a6 - added more safety code arouind SDL threads in case we get failures from SDL itself 2010-08-27 03:40:54 +00:00
Mark Vejvoda
a4e75417e4 - added safety check to thread execution 2010-08-27 03:00:57 +00:00
Mark Vejvoda
82f412453e - bugfix for mutex deadlock 2010-06-18 18:47:20 +00:00
Mark Vejvoda
7fb136890c - another attempt to have thread stability 2010-06-18 17:21:54 +00:00
Mark Vejvoda
b2f91e0f32 - attempt to make TOM happy, clickl madly while game is loading and help lame windows not choke 2010-06-17 06:55:35 +00:00
Mark Vejvoda
3547276699 - added a special thread to calculate interpolation to try to improve performance 2010-05-08 09:06:30 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke
0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00
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