Mark Vejvoda
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70421d1b3d
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added a check for data and user data paths being the same
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2013-11-06 00:31:36 +00:00 |
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Mark Vejvoda
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c6b42e4bf6
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bugfixes in win64 for exception handling
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2013-11-04 17:42:48 +00:00 |
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Mark Vejvoda
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1134ad399d
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- added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis
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2013-11-04 07:21:04 +00:00 |
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Mark Vejvoda
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3fb957a13e
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more vc++ compiler warning cleanup
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2013-11-02 22:58:00 +00:00 |
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Mark Vejvoda
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1d3859ff32
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- windows x64 updates to get things compiling on vc2012 x64
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2013-11-02 11:04:52 +00:00 |
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Mark Vejvoda
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b05c6c1136
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- handle it more gracefully when user has no techtrees
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2013-11-01 05:25:55 +00:00 |
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Mark Vejvoda
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7ad30f92bf
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- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
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2013-10-31 00:57:36 +00:00 |
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Mark Vejvoda
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af135e6ad5
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code cleanup
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2013-10-29 21:35:04 +00:00 |
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Mark Vejvoda
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7011d49868
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popup language menu now shows native and english version of language name
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2013-10-29 21:32:19 +00:00 |
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Mark Vejvoda
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d2ba7b163b
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a little refactoring of function names in language class
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2013-10-29 06:13:38 +00:00 |
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Mark Vejvoda
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957fe2d09b
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cleanup of show message code for headless mode
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2013-10-28 18:58:15 +00:00 |
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Mark Vejvoda
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8bbcdfbdb3
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attempt to have mg shutdown cleanly when opengl version is too low
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2013-10-28 18:27:51 +00:00 |
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Mark Vejvoda
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ad0fb1d6f7
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cleaned up code based on feedback from cppcheck
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2013-10-25 05:45:54 +00:00 |
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Mark Vejvoda
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9224a7e242
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- attempt to fix crc file bug
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2013-10-18 15:47:17 +00:00 |
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Mark Vejvoda
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53a557d8d1
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- fixed mod center image previews in cases where userdata folder was non default
- removed commented out old code
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2013-10-03 05:44:50 +00:00 |
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Mark Vejvoda
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ee6eadb0d8
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print warning if techtree is missing factions
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2013-09-30 22:12:35 +00:00 |
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Mark Vejvoda
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67bf5ebc1b
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bugfix for vc++ compiling
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2013-06-22 04:32:22 +00:00 |
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Mark Vejvoda
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76ee030e93
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bugfix for shutdown of threads and garbage collection.
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2013-06-21 22:59:22 +00:00 |
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Mark Vejvoda
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5524cd6a0e
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- updated exit game menu text vs leaving the application as requested.
- updates from transifex
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2013-06-21 06:01:43 +00:00 |
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Mark Vejvoda
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1b3ee1503b
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code cleanup from cppcheck
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2013-06-15 01:43:44 +00:00 |
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Mark Vejvoda
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ba1852aa63
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a few missed areas of translated techtrees
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2013-06-13 20:22:04 +00:00 |
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Mark Vejvoda
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1eb17e3bb2
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- added support for translated techtrees. To produce a default techtree lng file in the proper techtree folder run:
megaglest --translate-techtrees=megapack
where megapack is the name of the techtree
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2013-06-12 22:49:47 +00:00 |
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Mark Vejvoda
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8066502f9b
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fix a few areas that vc++ 2012 pointed to as potential bugs
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2013-06-08 03:40:04 +00:00 |
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Mark Vejvoda
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b6780d2af7
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code cleanup
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2013-06-04 04:36:00 +00:00 |
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Mark Vejvoda
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4af65d1e19
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added unique playerid for every client
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2013-06-01 02:31:12 +00:00 |
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Mark Vejvoda
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831bbda6c9
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better error handling for game / scenario loading problems (like bad xml)
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2013-05-28 15:42:54 +00:00 |
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Mark Vejvoda
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8408526b12
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code cleanup based on cppcheck results
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2013-05-17 03:59:34 +00:00 |
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Mark Vejvoda
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a17fcdb5b4
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bugfixes for thread shutdown
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2013-05-17 00:40:54 +00:00 |
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Mark Vejvoda
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910bb8bc56
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- attempt to have more clean shutdown of threads on game exit
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2013-05-17 00:08:26 +00:00 |
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Mark Vejvoda
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2771069c16
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added extra null check on main application close to hopefully fix windows crash
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2013-05-05 06:14:22 +00:00 |
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Mark Vejvoda
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5370729ce1
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bugfix to close irc client down quickly when exiting application.
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2013-05-03 23:11:57 +00:00 |
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Mark Vejvoda
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45a1fcdf4e
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bugfix for purgeunused to not delete language files for techtrees
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2013-04-29 05:51:41 +00:00 |
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Mark Vejvoda
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44a498958c
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- battle end screen render fix for tomreyn
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2013-03-16 06:57:16 +00:00 |
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Mark Vejvoda
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203ad150ef
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- battle end screen render fix for tomreyn
- more thread safety for threaded client sockets
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2013-03-16 06:55:16 +00:00 |
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Mark Vejvoda
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560ed46cc0
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- more bugfixes for slot switching and joining in progress games
- disallow server to toggle pause state when client is joining
- fix dmp extension on linux
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2013-03-06 14:29:49 +00:00 |
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Mark Vejvoda
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5fd8b121a9
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- allow for multiple preview / loading / hud textures for different resolutions
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2013-02-11 23:43:30 +00:00 |
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Mark Vejvoda
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af100408ed
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- correct vc++ build so that we properly parse the version info for automated builds
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2013-02-09 08:01:06 +00:00 |
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Mark Vejvoda
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9bc6d33f1d
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- bug fixes to stabilize the windows build
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2013-02-09 06:57:05 +00:00 |
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Mark Vejvoda
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f87b8b6ee2
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- updated code to protect against null pointers and uninitialized values and threading issues
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2013-02-04 08:30:43 +00:00 |
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Mark Vejvoda
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8dc637527a
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- tighten up code.. ensure pointers set to null after delete, etc
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2013-02-01 17:25:49 +00:00 |
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Mark Vejvoda
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d808b4ecc4
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- added Unit selection type label
- updated unhandled exception logic in linux
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2013-02-01 05:52:00 +00:00 |
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Mark Vejvoda
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3ccdd1a0c7
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- updated windows exception handler to catch all error types
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2013-02-01 05:26:07 +00:00 |
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Mark Vejvoda
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71d5f24828
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- added support for google-breakpad in linux
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2013-02-01 02:27:01 +00:00 |
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Mark Vejvoda
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ea03747ace
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- updated to add initial support for google-breakpad exception handling
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2013-01-31 20:17:52 +00:00 |
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Mark Vejvoda
|
8cd7aa0e43
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- code cleanup from cppcheck
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2013-01-25 02:55:28 +00:00 |
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Mark Vejvoda
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7ecc7325ac
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- trying to trace nig's crash (more debug info and safer code)
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2013-01-23 14:51:28 +00:00 |
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Mark Vejvoda
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141f7eaa48
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- cleanup some warnings in VC++
- more consistent project settings in vc++
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2013-01-23 06:53:55 +00:00 |
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Mark Vejvoda
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7eaf0dcffc
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- rollback last change
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2013-01-18 04:01:43 +00:00 |
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Mark Vejvoda
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790400938d
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- test to see if we get better info on windows for unknown errors
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2013-01-18 01:12:32 +00:00 |
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Mark Vejvoda
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3df1df6155
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- attempt to get better stack traces on windows
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2013-01-11 22:51:47 +00:00 |
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