Mark Vejvoda
f79222defa
- more pathfinder in progress changes, nothing to test yet
2012-05-05 04:38:49 +00:00
Mark Vejvoda
3ff0796bec
- some in progress pathfinder work
2012-05-04 21:03:52 +00:00
Mark Vejvoda
917adc8c98
- bugfix for game save and load (string buffer was too small for one item)
2012-03-13 21:58:31 +00:00
Mark Vejvoda
82cd1d3e9c
- restore timeflow and gamecamera on load game
2012-03-12 23:40:54 +00:00
Mark Vejvoda
9271d7d7f6
- initial loading logic for loading of saved games.
...
- currently we always save the game during out of synch or on game quit.
- added a new commandline option to load the last saved game, this doesn't do much yet, just creates units in the map locations they were when the game was saved
./megaglest --load-saved-game
2012-03-12 23:08:22 +00:00
Mark Vejvoda
4ad42518c0
- updated for better handling of streflop on different platforms
...
- attempt for bugfix on windows when socket send buffer is continuously full
2012-02-10 06:21:06 +00:00
Mark Vejvoda
9852325da6
- fixed Martiño Figueroa's name in all copyrights in source code
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- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda
e5c5e22c26
initial attempt to add a visual food low warning (consumable falls to 25% and balance is ticking down)
2011-10-18 15:41:37 +00:00
Mark Vejvoda
bc4f33bc9a
- added new cmake build option (and fixed bugs from people who added code but did not respect NON streflop define)
2011-07-13 19:57:29 +00:00
Mark Vejvoda
1b2d4fddea
- merged in willvarfar's particle patch
2011-07-06 22:23:51 +00:00
Mark Vejvoda
66261ad662
- updated line endings to unix style characters to fix Bug #3085838
2011-01-20 15:56:30 +00:00
Mark Vejvoda
958184e018
- more memory cleanup
2010-09-07 21:01:22 +00:00
Mark Vejvoda
63cf199322
- more memory cleanup
2010-09-07 18:28:09 +00:00
Mark Vejvoda
9817e8a860
- memory leak fixes
2010-09-07 17:30:13 +00:00
Mark Vejvoda
ab44c83168
- added leak_dumper header all over the place (not yet functional in linux)
...
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Mark Vejvoda
8feaebb503
- added caching for computeVisibleQuad
...
- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
2010-07-29 05:24:51 +00:00
James McCulloch
e73324d317
* added DebugType debugPathFinder
2010-07-24 11:43:03 +00:00
James McCulloch
bdd4f306f4
* added GAE path finder (SearchEngine and friends)
...
* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
* compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
Mark Vejvoda
cde5a52fd3
- experiemental code to process interpolation calcs in a background thread
...
Requires a new setting to be turned on in glest.ini:
ThreadedInterpolation=true
2010-05-10 17:50:57 +00:00
Mark Vejvoda
04bb6659ce
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
Mark Vejvoda
6d4838f470
Changed the logging system to be more flexible and to support world synch logging
2010-04-27 03:36:36 +00:00
Mark Vejvoda
2bfaa4d1d7
Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
2010-04-24 03:57:38 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Titus Tscharntke
0ce9b5fcac
initial version ( megaglest 3.2.3-beta3 )
2010-01-22 01:45:58 +00:00