Mark Vejvoda
f45619980f
- updated version # to alpha3
2010-07-19 17:03:43 +00:00
Mark Vejvoda
f86268b53d
- some small changes for new pathfinder code to compile in linux
2010-07-12 06:40:19 +00:00
James McCulloch
bdd4f306f4
* added GAE path finder (SearchEngine and friends)
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* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
* compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
Mark Vejvoda
277230657c
- fixed file encoding for proper credits display
2010-07-11 15:56:00 +00:00
Mark Vejvoda
9a6bb4830e
- updated version # for next alpha release
2010-07-10 06:53:55 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
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- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
8478ab80b3
- bugfixes for malformed debug statements
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- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
aeae7371e9
- set version to 3.3.5 in preparation for release!
2010-07-03 07:06:49 +00:00
Mark Vejvoda
abb515298d
- updated beta version to 19
2010-07-02 02:54:24 +00:00
Mark Vejvoda
0f15e9ecf3
- updated version to beta18 (could this be the golden version???)
2010-07-01 06:12:34 +00:00
Mark Vejvoda
b0abff0721
- lets show Martiño and company the respect they deserve! Finally fixed the special spanish characters that eclipse was encoding as UTF-8 which messed up the display in about screen, in-game. File is now saved as ISO-8859-1 format to keep proper formatting.
2010-06-30 15:19:46 +00:00
Mark Vejvoda
b0228ce651
- updated version number for beta17
2010-06-30 13:31:04 +00:00
Mark Vejvoda
00acd5e150
- updated version to beta16
2010-06-29 14:40:15 +00:00
Mark Vejvoda
a7954abc02
- updated version number to beta15
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- fixed bug affecting performance due to unconnected slots
2010-06-28 03:17:50 +00:00
Mark Vejvoda
4e72831919
- updated version to beta14
2010-06-28 00:52:12 +00:00
Mark Vejvoda
1b8f589536
- updated to check for windows 64 bit compiler
2010-06-27 05:10:41 +00:00
Mark Vejvoda
3cf2e48e3d
- updated 64bit macro settings
2010-06-26 23:15:09 +00:00
Mark Vejvoda
b014a8b2d3
- updated version string to display 64bit stamp if compiled by 64 bit compilers
2010-06-26 22:49:59 +00:00
Mark Vejvoda
646e8593f4
- made some small performance updates for rendering and updated beta version number
2010-06-25 05:41:50 +00:00
Mark Vejvoda
54e9f3fffc
- updated version number
2010-06-24 14:46:23 +00:00
Mark Vejvoda
a81286cbba
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
Mark Vejvoda
0340d57a8d
- updated beta version number
2010-06-24 04:54:07 +00:00
Mark Vejvoda
4d10680748
- updated beta version number
2010-06-23 14:52:11 +00:00
Mark Vejvoda
f5a759666e
- updated version number
2010-06-22 15:06:06 +00:00
Mark Vejvoda
0a6c382750
- a few more optimizations for rendering and removal of junk
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- updated version # to beta8
2010-06-22 04:09:23 +00:00
Mark Vejvoda
626fc57ced
- added version string addition to tell if debug is enabled
2010-06-21 23:45:49 +00:00
Mark Vejvoda
2d50beecfa
- bugfix for mutex deadlock
2010-06-18 20:04:05 +00:00
Mark Vejvoda
ebe75de00d
updated beta version #
2010-06-18 19:04:15 +00:00
Mark Vejvoda
df7181d435
- removed white ghosting trigger logic as its just too annoying, even if fps is low.. live with low fps!
2010-06-18 04:43:14 +00:00
Mark Vejvoda
4647497cee
- bugfix for proper thread shutdown which caused a number of crashes when navigating menus
2010-06-17 23:24:15 +00:00
Mark Vejvoda
a287422930
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
Mark Vejvoda
b2f91e0f32
- attempt to make TOM happy, clickl madly while game is loading and help lame windows not choke
2010-06-17 06:55:35 +00:00
Mark Vejvoda
c7c9e69567
- added initial work to better manage rendering (but not yet enabled)
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- added new commandline parameter: --version
- some thread cleanup to try adjusted timings when threads shutdown
2010-06-15 16:27:52 +00:00
Mark Vejvoda
e091460f40
- attempt to add a client LAG checker to notify and disconnect clients that fall too far behind.
2010-06-15 05:36:07 +00:00
Mark Vejvoda
cdb820a8e8
- fixed a network read problem where there is more data needed before reading large command lists can be processed.
...
- added more error checking
2010-06-14 06:38:24 +00:00
Mark Vejvoda
3ece5b62f7
- updated beta version to 4
2010-06-13 20:50:14 +00:00
Mark Vejvoda
085d4e4bfe
- added more debug statements to try to track beta bugs
...
- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00
Mark Vejvoda
e1fffda0cd
-updated version# to beta1
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-changed one english text title to: Network Send FrameCount
-changed default of ServerControlled AI to false
2010-06-11 00:23:16 +00:00
Titus Tscharntke
d14f013491
some chat changes and custom game with NetworkFramePeriod
2010-06-08 00:00:28 +00:00
Mark Vejvoda
f4750e6f8b
- added ability to remember last custom game settings
2010-05-31 19:57:10 +00:00
Mark Vejvoda
4b6e017241
- Added particle support to g3d viewer
2010-05-25 18:06:42 +00:00
Mark Vejvoda
5c0c68cd49
fixed bad checkin for version #
2010-05-20 21:02:19 +00:00
Titus Tscharntke
5f2aabb6c3
you can only enter games with same version number ( in masterserver menu )
...
version set to 3.3.5-dev
2010-05-19 23:23:42 +00:00
Mark Vejvoda
258cd1fea1
- bugfixes for custom port# configurations
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- changed version to alpha2
2010-05-17 20:41:18 +00:00
Titus Tscharntke
5a57113cac
masterserver should be able to check the routersetup now ( important part is still uncommented )
2010-05-16 23:03:22 +00:00
Mark Vejvoda
0f83bdf58f
updated version # to show alpha state of new multi-platform / master-server mega-glest
2010-05-13 23:08:52 +00:00
Mark Vejvoda
36c7ccfff1
Added a few new version methods for compilter and platform
2010-05-12 22:54:42 +00:00
Titus Tscharntke
23ebbb15ad
getCompileDateTime
2010-05-12 22:44:41 +00:00
Mark Vejvoda
e7cb595ae8
small change to compiler version stamp
2010-04-30 02:34:19 +00:00
Mark Vejvoda
19cd66fc2d
Changed compiler stamp in version string
2010-04-30 02:20:27 +00:00