// This file is part of Glest // // Copyright (C) 2018 The Glest team // // Glest is a fork of MegaGlest // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see #ifndef _SHARED_GRAPHICS_GL_MODELGL_H_ #define _SHARED_GRAPHICS_GL_MODELGL_H_ #include "model.h" #include "leak_dumper.h" namespace Shared { namespace Graphics { namespace Gl { // ===================================================== // class ModelGl // ===================================================== class ModelGl : public Model { friend class GraphicsFactoryGl; protected: ModelGl(const string &path, TextureManager* textureManager, bool deletePixMapAfterLoad, std::map > > *loadedFileList, string *sourceLoader); public: virtual void init() { } virtual void end() { } }; } } } //end namespace #endif