// This file is part of Glest // // Copyright (C) 2018 The Glest team // // Glest is a fork of MegaGlest // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see #include "randomgen.h" #include #include "util.h" #include #include "platform_util.h" #include "math_util.h" #include "leak_dumper.h" using namespace std; using namespace Shared::Graphics; namespace Shared { namespace Util { // ===================================================== // class RandomGen // ===================================================== const int RandomGen::m = 714025; const int RandomGen::a = 1366; const int RandomGen::b = 150889; RandomGen::RandomGen() { lastNumber = 0; disableLastCallerTracking = false; } void RandomGen::init(int seed) { lastNumber = seed % m; } int RandomGen::rand(string lastCaller) { if (lastCaller != "") { this->lastCaller.push_back(lastCaller); } this->lastNumber = (a*lastNumber + b) % m; return lastNumber; } std::string RandomGen::getLastCaller() const { std::string result = ""; if (lastCaller.empty() == false) { for (unsigned int index = 0; index < lastCaller.size(); ++index) { result += lastCaller[index] + "|"; } } return result; } void RandomGen::clearLastCaller() { if (lastCaller.empty() == false) { lastCaller.clear(); } } void RandomGen::addLastCaller(std::string text) { if (disableLastCallerTracking == false) { lastCaller.push_back(text); } } int RandomGen::randRange(int min, int max, string lastCaller) { if (min > max) { int temp = min; min = max; max = temp; } int diff = max - min; float numerator = static_cast(diff + 1) * static_cast(this->rand(lastCaller)); int res = min + static_cast(truncateDecimal(numerator / static_cast(m), 6)); if (res < min || res > max) { char szBuf[8096] = ""; snprintf(szBuf, 8096, "In [%s::%s Line: %d] res < min || res > max, min = %d, max = %d, res = %d", __FILE__, __FUNCTION__, __LINE__, min, max, res); throw game_runtime_error(szBuf); } return res; } float RandomGen::randRange(float min, float max, string lastCaller) { if (min > max) { int temp = min; min = max; max = temp; } float rand01 = static_cast(this->rand(lastCaller)) / (m - 1); float res = min + (max - min) * rand01; res = truncateDecimal(res, 6); if (res < min || res > max) { char szBuf[8096] = ""; snprintf(szBuf, 8096, "In [%s::%s Line: %d] res < min || res > max, min = %f, max = %f, res = %f", __FILE__, __FUNCTION__, __LINE__, min, max, res); throw game_runtime_error(szBuf); } return res; } } } //end namespace