[![Build Status](https://travis-ci.org/glest/glest-source.svg?branch=master)](https://travis-ci.org/glest/glest-source) # Glest **Official Website: https://glest.io** [Glest](https://glest.io) is a network multi-player real-time strategy game engine. It includes several factions, each one consisting of many 3d characters. The factions are loosely based on historical empires with added elements of fantasy, such as mummies produced by Egyptian priests, shamans who summon thunderbirds for air assaults, and Norsemen who can build flying valkries and "Thors". Start the game by harvesting natural resources, then use the cash to produce an army. Single-player mode against the CPU is also available. ![Glest Screenshot](https://glest.io/docs/assets/screenshots/screen147.jpg) ## Download for Windows #### [Download Glest from here](https://codeload.github.com/glest/windows-installer/zip/master). Additionally, if you want to contribute with the code on Windows, [please follow these instructions](https://github.com/Glest/glest-source/blob/master/mk/windows/README.md). For other operating systems, you must [**build and install from source**](https://github.com/Glest/glest-source/blob/master/BUILD.md) (Later, we'll be providing binary packages). ## Quick Build Guide for Linux For Linux three options: 1. (Recommended) Using a Flatpak: https://github.com/glest/io.glest.Glest 2. Using the build script: git clone https://github.com/Glest/glest-source.git glest; sudo glest/mk/linux/setup.sh Then run the following command to start the game: glest/mk/linux/build/glest 3. Building manually using CMake: https://github.com/glest/glest-source/blob/master/BUILD.md ## Links * **[Screenshots](https://github.com/Glest/screenshots)** * **[Join us on Discord](https://discord.gg/es3EyBB)** * **[Server list and player stats](http://master.glest.org)** * [FAQ](https://glest.io/docs/faq.html) * [Compiling](https://github.com/Glest/glest-source/blob/master/BUILD.md) * [Contributing and Testing](https://github.com/Glest/glest-source#contributing-and-testing) * [ChangeLog](https://github.com/Glest/glest-source/blob/master/ChangeLog.md) * [Detailed information about units in the game](https://glest.io/docs) ### Extra Tech trees, mods, tilesets, scenarios * [MODS.md](https://github.com/Glest/glest-data/blob/master/MODS.md) * [TILESETS.md](https://github.com/Glest/glest-data/blob/master/TILESETS.md) * [SCENARIOS.md](https://github.com/Glest/glest-data/blob/master/SCENARIOS.md) ### Contributing and Testing If you'll be contributing code or changes to data, the procedures for forking and cloning are outlined in [CONTRIBUTING.md](https://github.com/Glest/glest-source/blob/master/CONTRIBUTING.md) To run your own headless (dedicated) server, see [the FAQ](https://glest.io/docs/faq.html#headlessserver).