// ============================================================== // This file is part of Glest Shared Library (www.glest.org) // // Copyright (C) 2001-2008 Martio Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #include "font_gl.h" #include "opengl.h" #include "gl_wrap.h" #include "leak_dumper.h" namespace Shared{ namespace Graphics{ namespace Gl{ using namespace Platform; // ===================================================== // class Font2DGl // ===================================================== string FontGl::default_fonttype = "fixed"; void Font2DGl::init(){ assertGl(); if(!inited){ handle= glGenLists(charCount); assertGl(); createGlFontBitmaps(handle, type, size, width, charCount, metrics); inited= true; } assertGl(); } void Font2DGl::end(){ assertGl(); if(inited){ //assert(glIsList(handle)); glDeleteLists(handle, 1); inited= false; } assertGl(); } // ===================================================== // class Font3DGl // ===================================================== void Font3DGl::init(){ assertGl(); if(!inited){ handle= glGenLists(charCount); createGlFontOutlines(handle, type, width, depth, charCount, metrics); inited= true; } assertGl(); } void Font3DGl::end(){ assertGl(); if(inited){ assert(glIsList(handle)); glDeleteLists(handle, 1); } assertGl(); } }}}//end namespace