// ============================================================== // This file is part of the MegaGlest Shared Library (www.megaglest.org) // // Copyright (C) 2011 Mark Vejvoda and others // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #ifndef TextFTGL_h #define TextFTGL_h #ifdef USE_FTGL #include #include "font_text.h" namespace Shared { namespace Graphics { namespace Gl { /** * Use FTGL for rendering text in OpenGL */ //==================================================================== class TextFTGL : public Text { public: static string langHeightText; static int faceResolution; TextFTGL(FontTextHandlerType type); virtual ~TextFTGL(); virtual void init(string fontName, string fontFamilyName, int fontSize); virtual void SetFaceSize(int); virtual int GetFaceSize(); virtual void Render(const char*, const int = -1); virtual float Advance(const char*, const int = -1); virtual float LineHeight(const char*, const int = -1); virtual void Render(const wchar_t*, const int = -1); virtual float Advance(const wchar_t*, const int = -1); virtual float LineHeight(const wchar_t* = L" ", const int = -1); private: FTFont *ftFont; const char* fontFile; void cleanupFont(); }; }}}//end namespace #endif // USE_FTGL #endif // TextFTGL_h